Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 11 tidbits the Charmwright (level 2, 17/26 HPs) Began as a Gnoll Skald on June 19, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:01:23 (122 turns). tidbits the Charmwright (Gnoll Skald) Turns: 122, Time: 00:01:24 Health: 17/26 AC: 3 Str: 13 XL: 2 Next: 25% Magic: 0/7 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... Rnd*Rage + (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: infused A: distributed training, fangs 1, berserk 1, magic resistance 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls e - 2 scrolls of remove curse {unknown} f - 2 scrolls of fog {unknown} i - 3 scrolls of teleportation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 4.4 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 1 runed door D:3 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You tend to lose your temper in combat. You are resistant to hostile enchantments. (MR+) Message History Found 3 scrolls labeled ULYQEUR DONE. Your magical infusion is running out. You see here 3 scrolls labeled ULYQEUR DONE. i - 3 scrolls labeled ULYQEUR DONE You are no longer magically infusing your attacks. Magic restored. HP restored. Found a robe. An orc wizard comes into view. It is wielding a dagger. The orc wizard shouts! You hear a shout! You hear a bark! You hear a shout! You hear a bark! It was a potion of mutation. You feel extremely strange. You feel a little pissed off. You feel resistant to hostile enchantments. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. 2 jackals, 3 orcs and an orc wizard come into view. The orc shouts! The orc wizard shouts! The jackal barks! x2; You hear a shout! The orc wizard mumbles some strange words. The orc wizard blinks! You hear a bark! x2 A jackal comes into view. A rat comes into view. The orc shouts! The orc hits you. 2 jackals come into view. You closely miss the orc. The orc hits you but does no damage. A rat comes into view. You hit the orc. Your bite misses the orc. The orc is heavily wounded. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You hit the orc. You kill the orc! You hit the jackal. You kill the jackal! The orc wizard gestures wildly while chanting. The orc wizard blinks! The rat twitches its whiskers. The orc wizard closely misses you. A jackal comes into view. The jackal barks! You hit the orc wizard. The orc wizard is lightly wounded. You hit the jackal. You hear a shout! You hear a bark! The jackal closely misses you. A jackal comes into view. The jackal barks! You hit the orc wizard. Your bite misses the orc wizard. The orc wizard is moderately wounded. You hit the orc. You hit the jackal but do no damage. The jackal bites you but does no damage. The orc wizard hits you with a dagger. The jackal closely misses you. The orc hits you but does no damage. Sigmund the Dreaded comes into view. He is wielding a scythe. It was a potion of heal wounds. You feel much better. The jackal bites you. The orc wizard hits you but does no damage. The jackal misses you. The orc barely misses you. You completely miss the orc wizard. The orc wizard is moderately wounded. You hit the jackal. You hit the orc. You kill the orc! You have reached level 2! You closely miss the jackal. The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. The jackal misses you. x2 The orc wizard hits you with a dagger. The jackal barely misses you. The jackal closely misses you. Unknown command. You miss the orc wizard. The orc wizard is moderately wounded. You barely miss the jackal. You hit the jackal but do no damage. You hit the jackal. The jackal bites you but does no damage. The orc wizard casts a spell. The orc wizard blinks! The jackal bites you but does no damage. The orc wizard hits you but does no damage. The jackal closely misses you. The jackal misses you. Your leather armour prevents you from hitting the orc wizard. The orc wizard is moderately wounded. You hit the jackal. You kill the jackal! You hit the jackal. x2; The jackal misses you. The jackal bites you but does no damage. The orc wizard hits you with a dagger. The jackal bites you but does no damage. Sigmund mumbles some strange words. Sigmund flickers and vanishes! The jackal barely misses you. A jackal comes into view. You barely miss the orc wizard. Your bite misses the orc wizard. The orc wizard is moderately wounded. You barely miss the jackal. You hit the jackal but do no damage. You hit the jackal. You kill the jackal! The orc wizard hits you but does no damage. The jackal misses you. The jackal barely misses you. The orc wizard misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......... #.......# #.......# #.[.....# #.......# # #.......#.# #..o......# #.oohh..... #.#@hrh.... #.###r..h.. #.# ..... #.# .... #.# ... #.# .# #.# # #.# #.# You could see 2 orc wizards, an orc, 5 jackals and 2 rats. Vanquished Creatures 3 orcs (D:3) 3 jackals (D:3) A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 0 | D:1 | Noticed a jelly 0 | D:1 | Noticed a jelly 2 | D:1 | Found a runed door. 105 | D:3 | Noticed an orc wizard 107 | D:3 | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 107 | D:3 | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation] 110 | D:3 | Noticed an orc wizard 117 | D:3 | Noticed Sigmund 118 | D:3 | Reached XP level 2. HP: 23/26 MP: 0/7 122 | D:3 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 16 Bite || 1 Cast: Infusion || 3 Use: Potion || 2 Armor: Leather armour || 10 Dodge: Dodged || 19 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_caged_fury D:2: first_ration, bh_walls_and_bars, uniq_crazy_yiuf_cottage, uniq_robin D:3: makhleb_blood_cavern_becter, uniq_sigmund