Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 9 tidbits the Charmwright (level 2, -1/26 HPs) Began as a Gnoll Skald on June 18, 2018. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (89 turns). tidbits the Charmwright (Gnoll Skald) Turns: 89, Time: 00:00:56 Health: -1/26 AC: 3 Str: 13 XL: 2 Next: 16% Magic: 0/7 EV: 14 Int: 15 God: Gold: 11 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -10) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) f - a +0 dagger Armour b - a +0 leather armour (worn) Scrolls g - 3 scrolls of immolation {unknown} Potions e - a potion of curing {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 4.4 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Found a stone staircase leading down. A bat comes into view. Your magical infusion is running out. The bat closely misses you. The bat hits you but does no damage. x2 Unknown command. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You closely miss the bat. The bat barely misses you. The bat closely misses you. The bat barely misses you. The bat closely misses you. Things that are here: a club; a hobgoblin corpse You closely miss the bat. The bat misses you. x2 The bat hits you but does no damage. You miss the bat. You hit the bat! You kill the bat! You are no longer magically infusing your attacks. The bat misses you. The bat misses you. The bat hits you. You miss the bat. Your bite misses the bat. The bat misses you. The bat misses you. There is a stone staircase leading down here. You hit the bat but do no damage. The bat hits you but does no damage. HP restored. You climb downwards. Found 11 gold pieces. There is a stone staircase leading up here. Unknown command. Found 3 scrolls labeled PUGET SEIGELESUAS. A hobgoblin comes into view. The hobgoblin shouts! You see here 11 gold pieces. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You now have 11 gold pieces. You see here 3 scrolls labeled PUGET SEIGELESUAS. g - 3 scrolls labeled PUGET SEIGELESUAS A bat comes into view. An adder and a dart slug come into view. The adder hisses angrily. Found 13 gold pieces. Your magical infusion is running out. Found a spear. Unknown command. You hit the dart slug. The dart slug is heavily wounded. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! You have reached level 2! You hit the bat. You kill the bat! You see here 13 gold pieces. You hit the adder! Your bite misses the adder. The adder is severely wounded. The adder closely misses you. You barely miss the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. You bite the adder. The adder is almost dead. You are no longer magically infusing your attacks. You feel sick. The adder misses you. You barely miss the adder. The adder is almost dead. The adder bites you. You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You barely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ..# .## ... .... ..# .## .)..####.###... ........... ........# #.#.###.#.##.# #.......S@##.# .#.###.####.####.# #............# #..#####.####.# ∆ ..... #.# .....# ####.# # #..... ..#.# ##.# #..... #.#.# .... .....#####.#.####..# You could see an adder. Vanquished Creatures A dart slug (D:2) 2 bats A goblin (D:1) 2 hobgoblins 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 80 | D:2 | Reached XP level 2. HP: 26/26 MP: 1/7 89 | D:2 | HP: 2/26 [poisoned by an adder] 89 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Hand axe || 18 Bite || 1 Cast: Infusion || 2 Armor: Leather armour || 7 Dodge: Dodged || 17 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 44.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 44.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_round_c, serial_glass, glass_columns_c, glass_columns_a, minmay_fountain_box D:2: supply_closet_lemuel, yredelemnul_altar_generic