Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 26 tidbits the Charmwright (level 3, 4/31 HPs) Began as a Gnoll Skald on June 18, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:01:48 (164 turns). tidbits the Charmwright (Gnoll Skald) Turns: 164, Time: 00:01:48 Health: 4/31 AC: 3 Str: 13 XL: 3 Next: 8% Magic: 0/9 EV: 14 Int: 16 God: Gold: 45 SH: 0 Dex: 14 Spells: 7/12 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: infused (expiring) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) g - a +0 dagger Armour b - a +0 leather armour (worn) Scrolls e - a scroll of noise {unknown} f - a scroll of remove curse {unknown} i - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} k - a scroll of identify {unknown} l - a scroll of immolation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 rations Skills: + Level 4.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 4.5 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 5.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 9% 2 #...... i - Infusion Chrm ###. 1% 1 None y - Song of Slaying Chrm ###..... 3% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +0 hand axe (weapon) Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You hit the worm. You bite the worm. The worm is heavily wounded. You hit the worm. The worm is almost dead. The worm completely misses you. You hit the worm! You kill the worm! You see here 16 gold pieces. You now have 30 gold pieces (gained 16). Found a scroll labeled POMOSO UPTEVU. Memorise Song of Slaying, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'y'. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'g'. You see here 15 gold pieces. You now have 45 gold pieces (gained 15). Your magical infusion is running out. A rat comes into view. You see here a scroll labeled POMOSO UPTEVU. Unknown command. The helpless rat fails to defend itself. You hit the rat! You kill the rat! j - a scroll labeled POMOSO UPTEVU You are no longer magically infusing your attacks. Found 27 bolts. Found a scroll labeled WENGUVUEGE. Found an escape hatch in the ceiling. You see here a scroll labeled WENGUVUEGE. k - a scroll labeled WENGUVUEGE Unknown command. A kobold comes into view. The kobold throws a stone. The stone closely misses you. Things that are here: a stone; 27 bolts The kobold throws a stone. The stone hits you. Found a scroll labeled DEMPYN QEUM. You see here a stone. Unknown command. There is a shaft here. The kobold throws a stone. The stone barely misses you. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The kobold throws a stone. The stone hits you but does no damage. You hit the kobold. The kobold is severely wounded. The kobold closely misses you. You hit the kobold! You kill the kobold! You see here a scroll labeled DEMPYN QEUM. l - a scroll labeled DEMPYN QEUM You open the door. There is a shaft here. You fall through a shaft! The shaft crumbles and collapses. A leopard gecko, a bat, an ooze, a goblin and 3 gnolls come into view. A gnoll is wielding a vampiric spear. The leopard gecko hisses angrily. The gnoll shouts! x2; You hear a shout! Found a cloak, a mace, a scroll labeled FERHUASHOKIU and 6 gold pieces. Okay, then. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a halberd. The gnoll moves out of view. You hit the gnoll. The gnoll is severely wounded. The bat hits you. You hit the gnoll. The gnoll is severely wounded. Your magical infusion is running out. The bat hits you. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Unknown command. You hit the gnoll! You kill the gnoll! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You closely miss the bat. You hit the gnoll but do no damage. The bat barely misses you. The gnoll hits you with a flail. * * * LOW HITPOINT WARNING * * * The leopard gecko hisses menacingly. A hobgoblin comes into view. It was a potion of curing. You feel better. The bat misses you. The bat barely misses you. The bat misses you. The ooze hits you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The gnoll misses you. The gnoll hits you from afar with a vampiric spear! * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ∆ ∆ . #∆ ... .##### ....#####...... ........b)..... .....lJ@......# ......gg......# ###....g......# #....######.# ?..... # .#..... #g.... .$.... You could see 2 gnolls, an ooze, a leopard gecko, a hobgoblin, a goblin and a bat. Vanquished Creatures A gnoll (D:3) A worm (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) A goblin (D:1) 3 kobolds 2 rats 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 32 | D:1 | Reached XP level 2. HP: 19/26 MP: 1/7 112 | D:2 | Learned a level 2 spell: Song of Slaying 115 | D:2 | Learned a level 2 spell: Shroud of Golubria 158 | D:2 | You fall through a shaft! 162 | D:3 | Reached skill level 5 in Spellcasting 162 | D:3 | Reached XP level 3. HP: 16/31 MP: 0/9 164 | D:3 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 4.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 4.5 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 2.5 Dodging | | 4.5 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 5.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Hand axe || 19 Dagger || 1 Bite || 1 Cast: Infusion || 5 Use: Potion || 1 Stab: Sleeping || 2 Armor: Leather armour || 2 Dodge: Dodged || 18 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 54.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 54.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_shrine, interstate_on_off D:2: uniq_natasha D:3: grunt_ministairs_12