Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 27 tidbits the Grave Robber (level 3, 0/25 HPs) Began as a Gnoll Necromancer on June 17, 2018. Slain by an ogre ... wielding a +0 giant club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:02:07 (309 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 309, Time: 00:02:08 Health: 0/25 AC: 3 Str: 10 XL: 3 Next: 10% Magic: 5/9 EV: 15 Int: 18 God: Gold: 44 SH: 0 Dex: 19 Spells: 4/12 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . C - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn X - +4 ring of dexterity MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) h - a +0 longbow j - a +0 dagger Missiles e - 21 arrows Armour f - a +0 robe (worn) C - a +0 cloak (worn) Jewellery X - a +4 ring of dexterity (left hand) (You found it on level 4 of the Dungeon) Scrolls d - 3 scrolls of identify {unknown} Potions g - a potion of heal wounds i - a potion of curing {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 7.1 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None d - Vampiric Draining Necr ####...... 2% 3 ##..... n - Animate Skeleton Necr N/A 1% 1 None r - Regeneration Chrm/Necr ###....... 9% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger (chance to defeat MR: 93%) The goblin writhes in agony! You barely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. The goblin barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger (moderately wounded, chance to defeat MR: 93%) The goblin writhes in agony! The goblin hits you with a dagger. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger (severely wounded, chance to defeat MR: 93%) The goblin writhes in agony! You kill the goblin! You see here a dagger. j - a dagger Found 10 gold pieces. Unknown command. You see here 10 gold pieces. You now have 19 gold pieces (gained 10). Magic restored. A bat comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat (resting) You reach to attack! The helpless bat fails to defend itself. You hit the bat. You kill the bat! Your Spellcasting skill increases to level 5! Unknown command. HP restored. Found a stone staircase leading down. Unknown command. A jackal comes into view. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found 10 gold pieces. There is a stone staircase leading up here. You see here 10 gold pieces. You now have 29 gold pieces (gained 10). Found a gilded ring. You see here a gilded ring. k - a gilded ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. k - a +4 ring of dexterity (left hand) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) k - a +4 ring of dexterity (left hand) Adjust to which letter? (? for menu, Esc to quit) X - a +4 ring of dexterity (left hand) Found 15 gold pieces. An adder comes into view. You see here 15 gold pieces. You now have 44 gold pieces (gained 15). A frilled lizard comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (resting, chance to defeat MR: 93%) The frilled lizard hisses angrily. The frilled lizard writhes in agony! You kill the frilled lizard! An ogre comes into view. It is wielding a giant club. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (chance to defeat MR: 84%) The ogre writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded, chance to defeat MR: 84%) The ogre writhes in agony! A hound comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded, chance to defeat MR: 84%) The ogre barely resists. The hound barks! You hear a shout! x2 The ogre hits you with a giant club!! Ouch! That really hurt! You die... ∆ ∆ #.. #.# #.# #.# #.# #.#########.#... #.#.....@O..h... #.#.#######.#### #.#.###### ####.......... #.......#####. #.####..# # ###..# #....# # #.##.# You could see an ogre and a hound. Vanquished Creatures A gnoll (D:1) An ooze (D:2) A giant cockroach (D:1) 2 goblins A kobold (D:2) 5 bats 2 frilled lizards 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 96 | D:1 | Reached XP level 2. HP: 4/20 MP: 3/7 109 | D:1 | Learned a level 1 spell: Animate Skeleton 134 | D:2 | HP: 2/20 [ooze (1)] 166 | D:2 | Reached XP level 3. HP: 24/25 MP: 5/9 171 | D:2 | Learned a level 3 spell: Vampiric Draining 175 | D:2 | Learned a level 3 spell: Regeneration 260 | D:3 | Reached skill level 5 in Spellcasting 307 | D:4 | Noticed an ogre 309 | D:4 | Slain by an ogre Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 0.4 Summonings | | 0.4 Necromancy | | 7.1 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Spear || 2 Cast: Pain || 22 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.2 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.8 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_arbitrary_b, minmay_door_square, minmay_box_of_dots D:3: first_ration, hangedman_feature_mirror, serial_bayou_pond_b D:4: fedhas_bush_and_centaur_altar, gup_sewer_entry_spiral, uniq_sigmund