Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 8 tidbits the Grave Robber (level 2, 2/19 HPs) Began as a Gnoll Necromancer on June 16, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:19 (110 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 110, Time: 00:01:19 Health: 2/19 AC: 2 Str: 10 XL: 2 Next: 8% Magic: 2/7 EV: 14 Int: 17 God: Gold: 35 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . SeeInvis . e - -1 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons e - a cursed -1 dagger (weapon) Missiles f - 12 stones (quivered) Armour a - a +0 robe (worn) g - a cursed +0 scale mail Scrolls d - a scroll of identify {unknown} h - a scroll of fog {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 7.0 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, chance to defeat MR: 93%) The ball python barely resists. The ball python bites you but does no damage. The ball python grabs you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, constricting you, chance to defeat MR: 93%) The ball python writhes in agony! You kill the ball python! Found 17 gold pieces and a glowing scale mail. You see here a ball python corpse. Unknown command. You see here 9 gold pieces. You now have 18 gold pieces (gained 9). You see here 17 gold pieces. You now have 35 gold pieces (gained 17). You see here a glowing scale mail. g - a glowing scale mail There is a stone staircase leading down here. You climb downwards. A frilled lizard comes into view. There is a stone staircase leading up here. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (hasn't noticed you, chance to defeat MR: 93%) The frilled lizard hisses angrily. The frilled lizard writhes in agony! You kill the frilled lizard! A bullfrog zombie comes into view. There is a stone staircase leading up here. Unknown command. Found an escape hatch in the ceiling. Unknown command. A gnoll comes into view. It is wielding a spear. A gnoll comes into view. Found a club. Found a stone staircase leading up. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. A quokka comes into view. Found a glowing puce potion. Found an escape hatch in the ceiling. Found a scroll labeled DUUSET OSEMM. 2 jackals come into view. A jackal comes into view. You see here a scroll labeled DUUSET OSEMM. h - a scroll labeled DUUSET OSEMM Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting, chance to defeat MR: 93%) The jackal barks! The jackal writhes in agony! You kill the jackal! You have reached level 2! The jackal barks! x2 A jackal comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! e - a cursed -1 dagger (weapon) The jackal barely misses you. Unknown command. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...... ##.... #..... #..... ####.... #.... ....... #.... ......# #..# ......############ #..## .................#####..#### ......##########.#.........# ......# #@#.....>...# ....!.. #h#.........# #####.. #h#####..#### #.. #.# #..# #... #†# #..# #. #.# #..# #.# #.†# #.# #..# #..# You could see 2 jackals. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:2) A ball python (D:2) A bat (D:2) A frilled lizard (D:3) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 103 | D:2 | Reached XP level 2. HP: 6/19 MP: 3/7 110 | D:2 | Quit the game Action || total -------------------------++------- Melee: Dagger || 2 Cast: Pain || 14 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 36.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 36.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_arbitrary_c D:2: first_ration D:3: chequers_ecumenical_altar_island, minmay_fountain_box, minmay_misc_feat_x