Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 47 tidbits the Grave Robber (level 3, 0/25 HPs) Began as a Gnoll Necromancer on June 15, 2018. Slain by an orc ... wielding a cursed -1 hand axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:25 (172 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 172, Time: 00:02:26 Health: 0/25 AC: 3 Str: 10 XL: 3 Next: 70% Magic: 5/9 EV: 14 Int: 18 God: Gold: 0 SH: 0 Dex: 15 Spells: 10/12 levels left rFire . . . SeeInvis . a - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . j - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) (You found it on level 3 of the Dungeon) i - a +0 falchion l - a +0 hand axe Missiles f - 40 arrows g - 34 sling bullets Armour h - a +0 robe (worn) j - a +0 cloak (worn) Scrolls d - a scroll of fear {unknown} e - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Charms + Level 0.6 Summonings + Level 7.1 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There is a stone staircase leading down here. You climb downwards. A worm comes into view. Found a runed rapier, a cloak and a falchion. There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel A stone staircase leading up. Found a scroll labeled YDWELI SIVOC. A worm comes into view. Found a glowing dagger. You see here a falchion. i - a falchion Wield which item (- for none, * to show all)? (? for menu, Esc to quit) i - a +0 falchion (weapon) You see here a cloak. j - a cloak You see here a scroll labeled YDWELI SIVOC. k - a scroll labeled YDWELI SIVOC Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your cloak. x4 You finish putting on your +0 cloak. You see here a glowing dagger. l - a glowing dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 dagger of venom begins to drip with poison! l - a +1 dagger of venom (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) l - a +1 dagger of venom (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +1 dagger of venom (weapon); l - a +0 hand axe A rat comes into view. The rat moves out of view. Found 8 gold pieces. A rat and a hobgoblin come into view. Found 32 gold pieces. 2 orcs come into view. Found 11 gold pieces. A quokka comes into view. The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! The orc shouts! You hear a shout! x2 An orc priest comes into view. An orc comes into view. It is wielding a hand axe. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wearing a glowing leather armour (chance to defeat MR: 84%) The orc priest writhes in agony! A bat comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wearing a glowing leather armour (heavily wounded, chance to defeat MR: 84%) The orc priest writhes in agony! An orc comes into view. It is wielding a falchion. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wearing a glowing leather armour (almost dead, chance to defeat MR: 84%) The orc priest writhes in agony! You kill the orc priest! Your Spellcasting skill increases to level 5! Your Invocations skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The bat hits you but does no damage. The bat barely misses you. You hit the bat. The bat is poisoned. The bat is moderately wounded. The bat hits you. You barely miss the bat. Your bite misses the bat. You kill the bat! You barely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! The quokka closely misses you. You hit the quokka but do no damage. The quokka is poisoned. The quokka bites you. You hit the quokka. The quokka looks as sick as possible! The quokka is almost dead. You kill the quokka! You hit the orc but do no damage. The orc is poisoned. The orc hits you with a hand axe! * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc looks even sicker. The orc is moderately wounded. The orc barely misses you. You hit the orc but do no damage. The orc looks as sick as possible! The orc is moderately wounded. You kill the orc! You hit the orc but do no damage. The orc is poisoned. The orc hits you with a hand axe. You die... ............. ..........#.## $......$..... ...........# ..........$##..# .......o..o..... ..###ro...oo$.. #o####..... ##@######.#. #.......#.# #.......#.# #........... #.......#... #.......# .. #.......# #.......# #.......# You could see 3 orcs and a rat. Vanquished Creatures An orc priest (D:3) An ooze (D:1) A dart slug (D:1) An orc (D:3) 3 bats A hobgoblin (D:3) A quokka (D:3) A kobold (D:1) A rat (D:3) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 32 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/7 35 | D:1 | Learned a level 1 spell: Animate Skeleton 104 | D:2 | Noticed a hand axe 104 | D:2 | Noticed a dagger 160 | D:3 | Reached skill level 5 in Spellcasting 160 | D:3 | Reached skill level 1 in Invocations 160 | D:3 | Reached XP level 3. HP: 16/25 MP: 4/9 172 | D:3 | Slain by an orc Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 0.6 Hexes | | 0.6 Charms | | 0.6 Summonings | | 0.6 Necromancy | | 7.1 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Dagger || 11 Cast: Pain || 14 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 57.3 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 57.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_molten_gateway D:2: lemuel_crystal_altar, lemuel_blue_sif_altar, dancing_weapons_uskayaw, serial_glass, glass_columns_a, glass_columns_b, feat_on_display, item_on_display_a, minmay_strange_pillars D:3: overflow_temple_1_default, kiku_gazebo_pond_becter, okawaru_gym_becter, lemuel_coloured_pillars_altar, uniq_grinder, uniq_natasha