Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 21 tidbits the Grave Robber (level 2, 4/20 HPs) Began as a Gnoll Necromancer on June 13, 2018. Quit the game on level 4 of the Dungeon. The game lasted 00:01:30 (108 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 108, Time: 00:01:31 Health: 4/20 AC: 2 Str: 10 XL: 2 Next: 87% Magic: 3/7 EV: 14 Int: 17 God: Gold: 29 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . SeeInvis . i - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (4 -> -2) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons d - a +0 mace f - a +0 blowgun i - a +0 hunting sling (weapon) Missiles e - 50 stones h - 16 sling bullets (quivered) Armour a - a +0 robe (worn) Scrolls g - a scroll of immolation {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 2 rations Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Charms + Level 0.3 Summonings + Level 7.0 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You barely miss the jackal. You bite the jackal, but do no damage. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal misses you. You barely miss the jackal. Your bite misses the jackal. The jackal bites you but does no damage. x2 Wield which item (- for none, * to show all)? (? for menu, Esc to quit) i - a +0 hunting sling (weapon) Firing (i - inventory. (,) - cycle): e - 51 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You shoot a stone. The stone barely misses the jackal. The stone closely misses the jackal. The stone hits the jackal. The jackal is almost dead. The jackal closely misses you. x2 Firing (i - inventory. (,) - cycle): e - 50 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering h - 21 sling bullets for slings. Firing (i - inventory. (,) - cycle): h - 21 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - adder, p - jackal Aim: an adder You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 Firing (i - inventory. (,) - cycle): h - 20 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! Firing (i - inventory. (,) - cycle): h - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal, p - adder Aim: a jackal (almost dead) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you but does no damage. Firing (i - inventory. (,) - cycle): h - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet misses the adder. The sling bullet barely misses the jackal. The jackal barely misses you. The jackal completely misses you. Firing (i - inventory. (,) - cycle): h - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The adder bites you. Firing (i - inventory. (,) - cycle): h - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) Okay, then. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 93%) The adder writhes in agony! The adder bites you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 93%) The adder writhes in agony! The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder bites you but does no damage. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 93%) The adder writhes in agony! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barely misses you. Firing (i - inventory. (,) - cycle): h - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) Okay, then. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! You aren't carrying any potions. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ∆ ####.# #...# #@# # #(# # #.#.###(##.#### #......(...S..# #......<##.##.# ...>.###........ .#.. ..##?##.# #. #### # # # There were no monsters in sight! Vanquished Creatures An adder (D:4) A dart slug (D:1) A goblin (D:3) A hobgoblin (D:2) 4 jackals (D:4) A kobold (D:3) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 63 | D:3 | Reached XP level 2. HP: 15/19 MP: 3/7 108 | D:4 | Quit the game Action || total -------------------------++------- Melee: Mace || 6 Bite || 2 Fire: Hunting sling || 6 Cast: Pain || 10 Armor: Robe || 4 Dodge: Dodged || 19 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 27.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 27.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.8 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_water_fire D:2: first_ration, uniq_sigmund D:3: uniq_jessica D:4: minmay_temple_entry_mist, uniq_crazy_yiuf_cottage