Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 12 tidbits the Sneak (level 2, -1/20 HPs) Began as a Gnoll Enchanter on June 12, 2018. Slain by a gnoll ... wielding a +0 halberd (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (168 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 168, Time: 00:01:22 Health: -1/20 AC: 2 Str: 10 XL: 2 Next: 33% Magic: 3/7 EV: 14 Int: 17 God: Gold: 8 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn W - ring of wizardry MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery W - a ring of wizardry (left hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of fog {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a ration Skills: + Level 0.3 Fighting + Level 2.4 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 5.9 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None e - Ensorcelled Hibernat Hex/Ice ##.... 2% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The jackal is outlined in light. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (softly glowing, chance to defeat MR: 77%) The jackal is outlined in light. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal stops glowing. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to defeat MR: 77%) The jackal is outlined in light. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! There is a stone staircase leading down here. You climb downwards. An ooze comes into view. There is a stone staircase leading up here. The helpless ooze fails to defend itself. You impale the ooze!! You kill the ooze! You have reached level 2! Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'e'. You open the door. There is an open door here. A rat comes into view. The helpless rat fails to defend itself. You impale the rat!! You kill the rat! A goblin comes into view. It is wielding a dagger. Found a short sword. The helpless goblin fails to defend itself. You impale the goblin!! You kill the goblin! A rat comes into view. The helpless rat fails to defend itself. You impale the rat!! You kill the rat! A kobold comes into view. It is wielding a short sword. The helpless kobold fails to defend itself. You impale the kobold!! You kill the kobold! Found 8 gold pieces. Unknown command. You see here 8 gold pieces. You now have 8 gold pieces. A gnoll comes into view. It is wielding a spear. A gnoll comes into view. It is wielding a spear. A gnoll comes into view. The gnoll shouts! Found a stone staircase leading down. The gnoll hits you from afar with a spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a spear! * * * LOW HITPOINT WARNING * * * A frilled lizard and a gnoll come into view. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a spear (chance to defeat MR: 52%) The gnoll resists with significant effort. The frilled lizard hisses angrily. The gnoll misses you. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a spear (chance to defeat MR: 52%) The gnoll resists with significant effort. The gnoll misses you. The gnoll hits you from afar with a halberd. You die... #............#.# # #.##.###.......# #. ##.##.# #.#...#.# #.##...#.# #.....).# #...###..# ####.#### ###.# .## #.# #.###.### ##+## #......># ##...## #@##.##.###.....## #g# # ##....<..# .gg #......... ..... +......... ##..... #......... #l.#.## ##.......# #..... ##.....## #.##### ##...## ##'## You could see 3 gnolls and a frilled lizard. Vanquished Creatures An ooze (D:2) A goblin (D:2) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:2) 2 rats (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 82 | D:2 | Reached XP level 2. HP: 16/19 MP: 4/7 86 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 168 | D:2 | Slain by a gnoll Action || total -------------------------++------- Melee: Dagger || 19 Bite || 1 Cast: Corona || 5 Ensorcelled Hiber || 2 Stab: Sleeping || 5 Armor: Robe || 2 Dodge: Dodged || 11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 84.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 84.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_quake