Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 31 tidbits the Sneak (level 3, -2/25 HPs) Began as a Gnoll Enchanter on June 9, 2018. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:03:25 (350 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 350, Time: 00:03:25 Health: -2/25 AC: 4 Str: 10 XL: 3 Next: 22% Magic: 8/9 EV: 14 Int: 18 God: Gold: 34 SH: 0 Dex: 15 Spells: 3/12 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . E - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: hasted, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles f - 18 arrows Armour b - a +0 robe (worn) E - a +1 helmet (worn) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of identify {unknown} i - a scroll of enchant armour {unknown} j - a scroll of fear {unknown} Books d - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles c - 4 rations Skills: + Level 0.6 Fighting + Level 2.5 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 5.9 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 5.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None c - Confuse Hex ###..... 4% 3 ##..... d - Dazzling Spray Conj/Hex ###... 12% 3 ##..... e - Ensorcelled Hibernat Hex/Ice ###... 6% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Memorise Dazzling Spray, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. Things that are here: a jackal corpse x3 There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Found a stone staircase leading down. Found a robe. You see here a robe. Found a ration. You see here a ration. c - 4 rations (gained 1) Magic restored. Unknown command. Unknown command. Found a stone staircase leading up. There is a stone staircase leading up here. Found 6 gold pieces. There is a stone staircase leading up here. You climb upwards. An orc comes into view. It is wielding a club. There is a stone staircase leading down here. An orc wizard comes into view. It is wielding a dagger. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (hasn't noticed you) Okay, then. Unknown command. What are your orders? t - Bark! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You bark for attention! The orc shouts! The orc wizard moves out of view. A leopard gecko skeleton comes into view. The leopard gecko skeleton misses you. Found a dagger. You hit the leopard gecko skeleton. The leopard gecko skeleton is heavily damaged. The leopard gecko skeleton barely misses you. You hit the leopard gecko skeleton. The leopard gecko skeleton is severely damaged. The leopard gecko skeleton barely misses you. You barely miss the leopard gecko skeleton. The leopard gecko skeleton is severely damaged. The leopard gecko skeleton bites you. You hit the leopard gecko skeleton. Your bite misses the leopard gecko skeleton. The leopard gecko skeleton is almost destroyed. The orc misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! You barely miss the leopard gecko skeleton. The leopard gecko skeleton is almost destroyed. The leopard gecko skeleton misses you. The orc hits you but does no damage. You hit the leopard gecko skeleton. You destroy the leopard gecko skeleton! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a club (chance to defeat MR: 63%) The orc looks drowsy... The helpless orc fails to defend itself. You impale the orc!! You kill the orc! You hear some strange, mumbled words. You are confused. Something hits you. An orc wizard comes into view. It is wielding a dagger. You see here a club. Unknown command. You bump into the rock wall. Something hits you. You bump into the rock wall. Something hits you. You bump into the rock wall. Something barely misses you. Unknown command. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. The puff of flame hits something. Unknown command. It was a potion of haste. You feel yourself speed up. You feel less confused. Something hits you but does no damage. Unknown command. You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... #.# #.# #.# #.# #.# #.####### #.......) #@# #{# #o#######. #>...o.... ####...... .o... .... ... .. You could see an orc wizard. Vanquished Creatures An adder skeleton (D:4) 2 dart slugs (D:1) 2 orcs 2 goblins A hobgoblin (D:1) 6 jackals A quokka (D:3) 2 bats (D:1) A leopard gecko skeleton (D:4) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 75 | D:1 | Reached XP level 2. HP: 13/19 MP: 5/7 81 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 218 | D:4 | Reached XP level 3. HP: 16/25 MP: 2/9 233 | D:4 | Reached skill level 5 in Spellcasting 238 | D:4 | Learned a level 3 spell: Confuse 242 | D:4 | Learned a level 3 spell: Dazzling Spray 249 | D:5 | Entered Level 5 of the Dungeon 350 | D:4 | Killed from afar by an orc wizard Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 2.5 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 5.9 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 5.4 Charms | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Dagger || 54 Punch || 1 Bite || 1 Cast: Corona || 10 Ensorcelled Hiber || 6 Use: Potion || 1 Stab: Sleeping || 10 Armor: Robe || 11 Dodge: Dodged || 50 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 70.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 70.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: erik_arrival_orb_chamber D:3: first_ration D:4: kennysheep_generic_room_15