Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 24 tidbits the Caller (level 3, -2/25 HPs) Began as a Gnoll Summoner on June 8, 2018. Slain by a centaur (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (229 turns). tidbits the Caller (Gnoll Summoner) Turns: 229, Time: 00:03:45 Health: -2/25 AC: 2 Str: 10 XL: 3 Next: 2% Magic: 8/9 EV: 14 Int: 18 God: Gold: 43 SH: 0 Dex: 15 Spells: 5/11 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-2 -> -3) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 spear h - a +0 dagger (weapon) k - a +1 hand axe of chopping (You found it on level 2 of the Dungeon) Missiles g - 8 needles of sleeping i - 5 stones (quivered) Armour d - a +0 robe (worn) e - a +0 ring mail Scrolls f - 2 scrolls of identify {unknown} Potions j - a potion of curing {unknown} Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - 2 rations Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 7.0 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None b - Call Canine Familiar Summ ####.... 2% 3 ###.... i - Call Imp Summ ####.... 1% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aim: a goblin, wielding a club You could not reach far enough! The goblin hits your quokka with a club. Your quokka bites the goblin. The goblin dies! You see here a scroll labeled RUORANYTUI. f - 2 scrolls labeled RUORANYTUI (gained 1) You swap places. You see here 11 gold pieces. You now have 28 gold pieces (gained 11). There is a stone staircase leading down here. You climb downwards. Your summoned ally is left behind. A hobgoblin comes into view. It is wielding a club. There is a stone staircase leading up here. The helpless hobgoblin fails to defend itself. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin hits you with a club. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. Your quokka bites the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! Memorise Call Imp, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'i'. A hobgoblin comes into view. It is wielding a club. Attack whom? Press: ? - help, Dir - move target cursor, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) You reach to attack! The helpless hobgoblin fails to defend itself. You hit the hobgoblin but do no damage. Your quokka misses the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! A rat comes into view. Found a runed hand axe. An adder comes into view. You see here a runed hand axe. You hit the rat but do no damage. Your quokka bites the rat. The rat dies! k - a runed hand axe A rat comes into view. The rat moves out of view. Found 15 gold pieces. Attack whom? Press: ? - help, Dir - move target cursor, f - adder Aim: an adder (resting) You reach to attack! The helpless adder fails to defend itself. You hit the adder. The adder is heavily wounded. The adder closely misses you. You hit the adder. The adder is almost dead. Your quokka disappears in a puff of smoke! The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. You miss the adder. The adder is almost dead. The adder bites you. The adder closely misses you. You barely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Memorise Call Canine Familiar, consuming 3 spell levels and leaving 5? You feel sick. You start memorising the spell. You continue memorising. x3 You feel sick. You finish memorising. Spell assigned to 'b'. You hit the rat. You kill the rat! You feel sick. You see here 15 gold pieces. You now have 43 gold pieces (gained 15). Found a club. A centaur comes into view. You feel sick. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) h - a +0 dagger (weapon) The centaur shouts! Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The centaur hits you! * * * LOW HITPOINT WARNING * * * The centaur misses you. The bat misses you. The centaur hits you. You die... .(.....###.... ......#.. #.g. ##......(.. .#^ #..)....... # #.......... #.......... #.......... . #c........ .### #@b....... ... ##.r...... .... #.######.......#. ......#........#####.# ......#........# # ......#.......###. .................. .................# # ##............... You could see a centaur, a bat and a friendly quokka. Vanquished Creatures An adder (D:2) 3 hobgoblins A jackal (D:1) 2 kobolds (D:1) A rat (D:2) 8 creatures vanquished. Vanquished Creatures (collateral kills) 3 bats (D:1) 2 goblins (D:1) 3 jackals (D:1) 2 rats 10 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 127 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 187 | D:2 | Learned a level 2 spell: Call Imp 213 | D:2 | Reached XP level 3. HP: 14/25 MP: 9/9 218 | D:2 | Learned a level 3 spell: Call Canine Familiar 225 | D:2 | Noticed a centaur 229 | D:2 | Slain by a centaur Action || total -------------------------++------- Melee: Spear || 34 Cast: Summon Small Mamm || 9 Stab: Sleeping || 4 Armor: Robe || 5 Dodge: Dodged || 26 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 114.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 114.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_flooded_house, minmay_misc_feat_chi, nemelex_diamond_rough_becter D:2: cheibriados_altar_1, minmay_misc_feat_encased