Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 17 tidbits the Sneak (level 2, 9/20 HPs) Began as a Gnoll Enchanter on June 7, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:02:31 (241 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 241, Time: 00:02:31 Health: 9/20 AC: 2 Str: 10 XL: 2 Next: 62% Magic: 0/7 EV: 14 Int: 17 God: Gold: 33 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles j - 3 stones (quivered) Armour b - a +0 robe (worn) Scrolls e - a scroll of noise {unknown} f - a scroll of magic mapping {unknown} g - a scroll of enchant armour {unknown} h - 2 scrolls of remove curse {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of blinking {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - 2 rations Skills: + Level 0.4 Fighting + Level 2.5 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 5.9 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None e - Ensorcelled Hibernat Hex/Ice ##.... 7% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The helpless rat fails to defend itself. You impale the rat!! You kill the rat! You see here a scroll labeled HOKHLA REAXAI. i - a scroll labeled HOKHLA REAXAI Found a stone staircase leading down. A kobold comes into view. It is wielding a club. There is a stone staircase leading down here. The helpless kobold fails to defend itself. You impale the kobold!! You kill the kobold! You climb downwards. A leopard gecko and 4 jackals come into view. The jackal barks! The leopard gecko hisses angrily. The jackal barks! You hear an angry hiss. Found 22 bolts and a leather armour. There is a stone staircase leading up here. The jackal misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 62%) The jackal looks drowsy... The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! Things that are here: 3 stones; a club j - 3 stones Found a scroll labeled QIF CULIJOLL. Found a scroll labeled XEGY KANIPRA and 9 gold pieces. You see here a scroll labeled QIF CULIJOLL. k - a scroll labeled QIF CULIJOLL You see here a scroll labeled XEGY KANIPRA. h - 2 scrolls labeled XEGY KANIPRA (gained 1) Found a stone staircase leading down. You see here 9 gold pieces. You now have 33 gold pieces (gained 9). 2 jackals come into view. The jackal barks! x2; You hear a bark! A jackal comes into view. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 62%) The jackal resists with significant effort. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 62%) The jackal looks drowsy... The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! The jackal bites you. A goblin comes into view. It is wielding a dagger. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 62%) The jackal resists with significant effort. The goblin shouts! The jackal bites you. The jackal bites you but does no damage. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 77%) The jackal barely resists. The jackal misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The jackal barely misses you. The jackal closely misses you. The jackal closely misses you. The goblin hits you but does no damage. The goblin hits you but does no damage. The jackal misses you. You hit the goblin. You kill the goblin! You aren't carrying any potions. Unknown command. Okay, then. You closely miss the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 77%) The jackal barely resists. The jackal bites you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ∆ #..........+ #..........## +.....>.....# #.#†##..###.# ...# #####.#.#...###.# ...+ ........#.....#.# ...### #####..h#.......# .....# #.#h#..##.##### .....# #.#@#.........# .....# #.#.#.....###.# .....# # #.....#...# # .....# #.....#.#.#.# ††...# #.....###.#.# .....# #...........# .....#########.#.........### ............##.................. ..##........######..####........ You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 72 | D:1 | Reached XP level 2. HP: 8/19 MP: 2/7 76 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 241 | D:1 | Quit the game Action || total -------------------------++------- Melee: Dagger || 34 Bite || 2 Cast: Corona || 10 Ensorcelled Hiber || 8 Stab: Sleeping || 7 Armor: Robe || 9 Dodge: Dodged || 28 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 120.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 120.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_ternary D:2: good_gods_temple_1, lemuel_coloured_pillars_altar, nicolae_overflow_quartered_altars, old_standard_altar, uniq_sigmund