Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 50 tidbits the Sneak (level 3, 2/25 HPs) Began as a Gnoll Enchanter on June 6, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:04:24 (453 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 453, Time: 00:04:24 Health: 2/25 AC: 2 Str: 10 XL: 3 Next: 79% Magic: 3/9 EV: 14 Int: 23 God: Gold: 81 SH: 0 Dex: 15 Spells: 9/12 levels left rFire . . . SeeInvis . a - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith + b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... i - amulet of faith HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: brilliant, lethally poisoned (2 -> -2), flying A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) k - a +1 dagger Missiles h - 15 arrows j - 14 bolts l - 16 sling bullets Armour b - a +0 robe (worn) Jewellery i - an amulet of faith (around neck) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of remove curse {unknown} f - a scroll of identify {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - 3 rations Skills: + Level 0.9 Fighting + Level 2.6 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 6.0 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 0.6 Conjurations + Level 5.4 Hexes + Level 0.6 Charms + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #####.. 1% 1 None e - Ensorcelled Hibernat Hex/Ice ####.. 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The leopard gecko is moderately wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You hit the leopard gecko but do no damage. The leopard gecko is poisoned. The leopard gecko is moderately wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You barely miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You kill the leopard gecko! Your Stealth skill increases to level 6! You see here 11 gold pieces. You now have 81 gold pieces (gained 11). Found a stone staircase leading down. Found a whip. A worm comes into view. Found a ring mail. A bat comes into view. The helpless worm fails to defend itself. You impale the worm!! You kill the worm! A hobgoblin comes into view. It is wielding a club. There is a stone staircase leading down here. You climb downwards. A bat, a quokka, a goblin and a gnoll come into view. Found an escape hatch in the floor. There is a stone staircase leading up here. You open the door. A bat comes into view. Found a robe. There is an open door here. The helpless bat fails to defend itself. You impale the bat!! You kill the bat! Things that are here: a robe; a bat corpse Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (chance to defeat MR: 79%) The goblin is outlined in light. An orc comes into view. Things that are here: a robe; a bat corpse You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. An adder comes into view. The adder hisses angrily. You hit the goblin. You kill the goblin! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (chance to defeat MR: 63%) The quokka looks drowsy... The helpless quokka fails to defend itself. You impale the quokka!! You kill the quokka! Your Invocations skill increases to level 1! The bat hits you. * * * LOW HITPOINT WARNING * * * You hit the bat. You kill the bat! Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 54%) The adder resists with significant effort. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 54%) The adder looks drowsy... * * * LOW HITPOINT WARNING * * * You feel sick. The helpless adder fails to defend itself. You impale the adder!! You kill the adder! Okay, then. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of flight. You feel very buoyant. You fly up into the air. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .o# ..## ... ..g #.#. ... ... #.#. .. .... #.#. .#..... #.#.#.#..... #.#......... #.##........ #.@)<.....# ####........ #........ #........ #......## #...>..# ......## ....... There were no monsters in sight! Vanquished Creatures 2 adders A worm (D:2) 2 leopard geckos (D:2) 2 ball pythons (D:1) A giant cockroach (D:1) 3 goblins 3 hobgoblins 2 jackals (D:1) A quokka (D:3) 3 bats 4 kobolds (D:1) 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 167 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 171 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 355 | D:2 | Reached skill level 5 in Spellcasting 355 | D:2 | Reached XP level 3. HP: 11/25 MP: 7/9 411 | D:2 | Reached skill level 6 in Stealth 446 | D:3 | Reached skill level 1 in Invocations 451 | D:3 | HP: 2/25 [poisoned by an adder] 453 | D:3 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Stealth | 6 | 6.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 2.6 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 0.6 Hexes | | 5.4 Charms | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Dagger || 68 Bite || 2 Cast: Corona || 12 Ensorcelled Hiber || 9 Use: Potion || 2 Stab: Sleeping || 11 Armor: Robe || 8 Dodge: Dodged || 55 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.3 | 0.0 | 0.0 | 146.0 Dungeon | 100.0 | 100.0 | 3.3 | 0.0 | 0.0 | 146.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: tarquinn_simple_flora_water_d, minmay_misc_feat_cross D:2: uniq_crazy_yiuf_cottage D:3: fiery_altar_vehumet