Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 10 tidbits the Chiller (level 2, 0/20 HPs) Began as a Gnoll Ice Elementalist on Apr 4, 2018. Slain by a wight ... wielding a cursed +4 long sword (4 damage) ... on level 5 of the Dungeon. The game lasted 00:02:25 (279 turns). tidbits the Chiller (Gnoll Ice Elementalist) Turns: 279, Time: 00:02:25 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 20% Magic: 7/7 EV: 14 Int: 17 God: Gold: 9 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, drained A: distributed training, fangs 1, strong nose a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 war axe Armour d - a +0 robe (worn) i - a +0 buckler Scrolls e - a scroll of amnesia {unknown} f - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} l - a scroll of blinking {unknown} Books k - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 Comestibles c - 5 rations Skills: + Level 0.3(0.0) Fighting + Level 0.3(0.0) Short Blades + Level 0.3(0.0) Long Blades + Level 0.3(0.0) Axes + Level 0.3(0.0) Maces & Flails + Level 0.3(0.0) Polearms + Level 0.3(0.0) Staves + Level 0.3(0.0) Slings + Level 0.3(0.0) Bows + Level 0.3(0.0) Crossbows + Level 0.3(0.0) Throwing + Level 0.3(0.0) Armour + Level 4.4(3.8) Dodging + Level 4.0(3.4) Stealth + Level 0.3(0.0) Shields + Level 0.3(0.0) Unarmed Combat + Level 4.9(4.2) Spellcasting + Level 2.0(1.4) Conjurations + Level 0.2(0.0) Hexes + Level 0.2(0.0) Charms + Level 0.2(0.0) Summonings + Level 0.2(0.0) Necromancy + Level 0.2(0.0) Translocations + Level 0.2(0.0) Transmutations + Level 0.2(0.0) Fire Magic + Level 5.3(4.7) Ice Magic + Level 0.2(0.0) Air Magic + Level 0.2(0.0) Earth Magic + Level 0.2(0.0) Poison Magic + Level 0.4(0.0) Invocations + Level 0.3(0.0) Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze You miscast Freeze. You are very lightly contaminated with residual magic. You feel a strange surge of energy! The ooze barely misses you. The ooze misses you. You climb downwards. There is a stone staircase leading up here. Unknown command. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze You freeze the ooze. The ooze is severely wounded. The ooze hits you. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (severely wounded) You freeze the ooze. You kill the ooze! You have reached level 2! You climb upwards. A leopard gecko comes into view. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Found an escape hatch in the floor. Unknown command. You see here a war axe. k - a war axe Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) k - a war axe Adjust to which letter? (? for menu, Esc to quit) b - a war axe; k - a book of Frost b - a +0 war axe (weapon) a - a +0 dagger (weapon) Your magical contamination has completely faded away. There is a stone staircase leading up here. You climb upwards. Found a ration. There is a stone staircase leading down here. Unknown command. Found a scroll labeled KUSEHY YJOKA. You see here a scroll labeled KUSEHY YJOKA. l - a scroll labeled KUSEHY YJOKA You see here a ration. c - 4 rations (gained 1) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Found 19 stones. Found a mace. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found a ration and a ring mail. There is a stone staircase leading up here. Unknown command. You see here a ration. c - 5 rations (gained 1) You hear a distant blaring wail to the southwest. Found a stone staircase leading down. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! 2 slaves and 3 wights come into view. The slave shouts! You hear a shout! The slave shouts! There is a stone staircase leading up here. The wight hits you with an enchanted long sword! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Unknown command. It was a potion of ambrosia. You are confused. You feel invigorated. You bump into the rock wall. The wight hits you but does no damage. The wight hits you with an enchanted long sword. You're too confused to move! The wight hits you with an enchanted long sword. You feel drained. You bump into the rock wall. The wight hits you with an enchanted long sword! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ####.#### ###.### #.....# ####.....# #........# #.##.....# #.##.....# >## #.######## .....##@# #....z># o..#o#### # ∆ You could see a wight, an orc wizard (wandering) and an orc (wandering). Vanquished Creatures An ooze (D:4) 2 goblins (D:1) 2 bats (D:1) A rat (D:3) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 110 | D:1 | Reached skill level 2 in Conjurations 163 | D:3 | Noticed an orc priest 181 | D:4 | Reached XP level 2. HP: 12/20 MP: 3/7 230 | D:5 | Entered Level 5 of the Dungeon 272 | D:6 | Noticed a slave 272 | D:6 | Noticed a slave 272 | D:6 | Noticed a wight 272 | D:6 | Noticed a wight 272 | D:6 | Noticed a wight 273 | D:6 | HP: 2/20 [wight/enchanted long sword (8)] 274 | D:6 | Noticed a slave 279 | D:5 | Slain by a wight Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Slings | | 0.3 Bows | | 0.3 Crossbows | | 0.3 Throwing | | 0.3 Armour | | 0.3 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 4.9 Hexes | | 0.2 Charms | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 5.3 Air Magic | | 0.2 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Action || total -------------------------++------- Melee: Dagger || 1 Unarmed || 1 Cast: Freeze || 7 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.5 | 0.0 | 0.0 | 43.5 Dungeon | 100.0 | 100.0 | 6.5 | 0.0 | 0.0 | 43.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool, kennysheep_nondescript, st_stairs_14 D:2: kennysheep_generic_room_10, uniq_sigmund D:4: serial_glass, glass_columns_a, glass_columns_a, uniq_robin D:5: first_ration, uniq_eustachio D:6: minmay_temple_entry_large_hall, lightli_sewer_entry_pipes, serial_shops, nicolae_shop_temple_entry_statues_fountains, uniq_pikel