Dungeon Crawl Stone Soup version 0.22-a0-283-g1871b15 (webtiles) character file. 18 tidbits the Insei (level 2, -4/23 HPs) Began as a Gnoll Transmuter on Mar 19, 2018. Slain by a bullfrog (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:06 (255 turns). tidbits the Insei (Gnoll Transmuter) Turns: 255, Time: 00:02:07 Health: -4/23 AC: 2 Str: 12 XL: 2 Next: 70% Magic: 0/7 EV: 14 Int: 15 God: Gold: 28 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: appendage, very slightly contaminated A: distributed training, fangs 1, horns 2, strong nose a: End Transformation You were on level 3 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons e - a +0 dagger Missiles a - 10 arrows Armour b - a +0 robe (worn) f - a +0 shield Scrolls g - a scroll of identify {unknown} Potions c - a potion of curing {unknown} h - a potion of berserk rage {unknown} Comestibles d - 3 rations Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 6.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Charms + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 3.7 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut ##.... 3% 1 None k - Sticks to Snakes Tmut ##...... 5% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You have a pair of horns on your head. Message History Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You barely miss the bat. Your punch misses the bat. The bat closely misses you. The bat hits you but does no damage. The bat hits you. You hit the bat. You kill the bat! A hobgoblin comes into view. Found a scroll labeled GINUYM DEHAC. Your transformation is almost over. You see here a scroll labeled GINUYM DEHAC. g - a scroll labeled GINUYM DEHAC You hit the hobgoblin. You kill the hobgoblin! Your horns disappear. You open the door. A hobgoblin comes into view. It is wielding a club. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. There is an open door here. You hit the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is heavily wounded. You barely miss the hobgoblin. Your punch misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You punch the hobgoblin! You kill the hobgoblin! You open the door. Found 23 stones. Your transformation is almost over. Found a leather armour and a ruby potion. There is an open door here. Unknown command. You see here 23 stones. Your horns disappear. Found 11 gold pieces. You see here a ruby potion. h - a ruby potion You see here 11 gold pieces. You now have 28 gold pieces (gained 11). Found an escape hatch in the floor. There is an escape hatch in the floor here. Sigmund the Dreaded comes into view. He is wielding a scythe of freezing. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 dagger (weapon) Sigmund shouts! Sigmund closely misses you. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. A bat, 2 rats and a bullfrog come into view. Found 10 stones, a ration, 13 gold pieces and 20 bolts. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-handed. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Sticks to Snakes. You are very lightly contaminated with residual magic. Waves of light ripple over your body. The bullfrog croaks. The bat hits you but does no damage. Casting: Sticks to Snakes (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 11 arrows. The rat barely misses you. You barely miss the bat. The bat barely misses you. The bat closely misses you. The rat barely misses you. The rat bites you. You closely miss the bat. The bat barely misses you. The bat hits your ball python. The bullfrog hits your ball python! Your ball python dies! The rat misses you. The rat bites you. You closely miss the bullfrog. The bat hits you but does no damage. The bullfrog hits you. The rat bites you but does no damage. The rat barely misses you. Casting: Sticks to Snakes (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 10 arrows. The bat closely misses you. The bullfrog closely misses you. The rat misses you. The bullfrog hits you! * * * LOW HITPOINT WARNING * * * The rat barely misses you. You barely miss the rat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bullfrog completely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat. You kill the rat! The bat closely misses you. The rat misses you. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The bat misses your ball python. Your ball python bites the bat but does no damage. Your ball python closely misses the bat. You closely miss the bullfrog. You headbutt the bullfrog! The bullfrog is heavily wounded. The bat hits you but does no damage. The bullfrog hits you! You die... #.......## +........ #.......# #.......# #.......# ###.......# ......bFr.# ......S@# ......%(..$.# #+#.........# #.........# #........(# #.........# #.........# #.........# You could see a bullfrog, a bat, a rat and a friendly ball python. Vanquished Creatures 2 giant cockroaches (D:1) 4 goblins (D:1) 4 hobgoblins A bat (D:2) A frilled lizard (D:1) A kobold (D:1) 4 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 43 | D:2 | Reached XP level 2. HP: 23/23 MP: 5/7 47 | D:2 | Learned a level 2 spell: Sticks to Snakes 240 | D:2 | Noticed Sigmund 244 | D:3 | Noticed a bullfrog 255 | D:3 | Slain by a bullfrog Vault maps used: D:1: dpeg_arrival_orchard D:2: nicolae_overflow_hidden_temple, chequers_ecumenical_altar_simple, first_ration, grunt_decor_arrowhead, grunt_dithmenos_smoke, uniq_terence, uniq_sigmund D:3: marbit_many_paths Action || total -------------------------++------- Melee: Unarmed || 46 Kick || 1 Bite || 4 Headbutt || 2 Cast: Beastly Appendage || 9 Sticks to Snakes || 2 Armor: Robe || 7 Dodge: Dodged || 37 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 27 | 0.0 | 0 | 17 | 0.0 | 255 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 10 | 0.0 | 136 D:2 | 0 | 9 | 0.0 | 0 | 6 | 0.0 | 108 D:3 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 11 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 85.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 85.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_orchard D:2: nicolae_overflow_hidden_temple, chequers_ecumenical_altar_simple, first_ration, grunt_decor_arrowhead, grunt_dithmenos_smoke, uniq_terence, uniq_sigmund D:3: marbit_many_paths