Dungeon Crawl Stone Soup version 0.22-a0-278-g8f80174 (webtiles) character file. 9 tidbits the Firebug (level 2, 20/20 HPs) Began as a Gnoll Fire Elementalist on Mar 15, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:02:13 (274 turns). tidbits the Firebug (Gnoll Fire Elementalist) Turns: 274, Time: 00:02:13 Health: 20/20 AC: 0 Str: 10 XL: 2 Next: 16% Magic: 7/7 EV: 14 Int: 17 God: Gold: 84 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . g - +0 dagger rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn b - ring of protection from cold MPRegen 0.10/turn d - -2 ring of protection (curse) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 ring mail Jewellery b - a ring of protection from cold (left hand) (You found it on level 1 of the Dungeon) d - a cursed -2 ring of protection (right hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of identify {unknown} Potions h - a potion of might {unknown} Comestibles c - 2 rations Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 5.3 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 3% 1 None j - Throw Flame Conj/Fire ###... 4% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (resting) The flame tongue hits the kobold. You kill the kobold! Found a shiny pearl ring. You see here a shiny pearl ring. d - a shiny pearl ring Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. d - a cursed -2 ring of protection (right hand) Found a ration. Unknown command. You see here a ration. c - 2 rations (gained 1) Found 15 gold pieces. Found a scroll labeled AVVA APPESH. You see here 15 gold pieces. You now have 42 gold pieces (gained 15). Found 14 gold pieces. Found a ring mail. You see here a scroll labeled AVVA APPESH. e - a scroll labeled AVVA APPESH A goblin comes into view. It is wielding a dagger. You see here 14 gold pieces. You now have 56 gold pieces (gained 14). You see here a ring mail. f - a ring mail The goblin shouts! Casting: Flame Tongue (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger The flame tongue hits the goblin. You kill the goblin! Things that are here: a dagger; a goblin corpse g - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) g - a +0 dagger (weapon) Found a club and a fuming blue potion. Unknown command. A giant cockroach comes into view. Things that are here: a club; a ring mail Found a robe. You see here a fuming blue potion. Casting: Flame Tongue (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (clinging, resting) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Flame Tongue (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (clinging, resting) The flame tongue hits the giant cockroach. The giant cockroach is severely wounded. Casting: Flame Tongue (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, clinging) The flame tongue hits the giant cockroach. You kill the giant cockroach! Your Conjurations skill increases to level 2! h - a fuming blue potion You see here a giant cockroach corpse. An ooze comes into view. The helpless ooze fails to defend itself. You puncture the ooze! You kill the ooze! You have reached level 2! Memorise Throw Flame, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Throw Flame Adjust to which letter? j - Throw Flame Your magical contamination has completely faded away. Unknown command. Found 4 gold pieces. Found 15 gold pieces. You see here 4 gold pieces. You now have 60 gold pieces (gained 4). Found 9 gold pieces. You see here 15 gold pieces. You now have 75 gold pieces (gained 15). You see here 9 gold pieces. You now have 84 gold pieces (gained 9). You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##....###...###....###.# #.#. #..#..##.....##..#..##.# #.#. ..##..#...#...#..##..#.# #.#. ..###....###....###..#.# #... ..###....###....###..### ##.. ..####...###...####..##### #.. ..#################......# #.# .### #....##########...#.# #.# ##.###..........@..##..#.# #.# ..........##############.# #.# ####...#### #.# ####.. ###.# #.# #..... #.# #.# #.###. #)# ############.# #.# # #.#####..........##.# #.# #...#...............# #.# ###†#.#.########.#### #.# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 11 | D:2 | Noticed Terence 216 | D:1 | Reached skill level 2 in Conjurations 227 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 231 | D:1 | Learned a level 2 spell: Throw Flame 274 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_simpleton_c, hangedman_glass_teeth D:2: lemuel_crystal_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Slings | | 0.3 Bows | | 0.3 Crossbows | | 0.3 Throwing | | 0.3 Armour | | 0.3 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 4.9 Hexes | | 0.2 Charms | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 5.3 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Flame Tongue || 7 Stab: Sleeping || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 14 | 0.0 | 0 | 7 | 0.0 | 274 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 14 | 0.0 | 0 | 7 | 0.0 | 272 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 137.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 137.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_simpleton_c, hangedman_glass_teeth D:2: lemuel_crystal_altar, uniq_terence