Dungeon Crawl Stone Soup version 0.22-a0-271-gc000056 (webtiles) character file. 7 tidbits the Insei (level 2, -10/23 HPs) Began as a Gnoll Transmuter on Mar 12, 2018. Mangled by Sigmund ... wielding a +0 scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (126 turns). tidbits the Insei (Gnoll Transmuter) Turns: 126, Time: 00:01:13 Health: -10/23 AC: 2 Str: 12 XL: 2 Next: 4% Magic: 4/7 EV: 14 Int: 15 God: Gold: 62 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . a - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: appendage (expiring) A: distributed training, fangs 1, talons 3, strong nose a: End Transformation You were on level 2 of the Dungeon. You were not hungry. You had grown temporary talons. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) f - a +0 dagger Missiles g - 11 arrows Armour b - a +0 robe (worn) Potions c - a potion of might {unknown} e - a potion of curing {unknown} Comestibles d - 2 rations Skills: + Level 2.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 6.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 3.6 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut ##.... 3% 1 None k - Sticks to Snakes Tmut ##...... 5% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You have claws for feet. Message History Found 15 gold pieces. You see here 13 gold pieces. You now have 35 gold pieces (gained 13). Found a dagger. Your transformation is almost over. You see here 15 gold pieces. You now have 50 gold pieces (gained 15). Found a leather armour. Found 12 gold pieces. Your talons disappear. A goblin comes into view. It is wielding a dagger of venom. You see here 12 gold pieces. You now have 62 gold pieces (gained 12). Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your feet morph into talons. A goblin comes into view. It is wielding a club. The goblin misses you. You closely miss the goblin. You kill the goblin! You barely miss the goblin. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You closely miss the goblin. Your kick misses the goblin. Your punch misses the goblin. The goblin is severely wounded. The goblin hits you with a club. You closely miss the goblin. Your kick misses the goblin. The goblin is severely wounded. The goblin closely misses you. You punch the goblin! You kill the goblin! You have reached level 2! Memorise Sticks to Snakes, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 Your transformation is almost over. You finish memorising. Spell assigned to 'k'. Things that are here: a club; a goblin corpse You see here a dagger of venom. g - a dagger of venom Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +0 dagger of venom begins to drip with poison! g - a +0 dagger of venom (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) g - a +0 dagger of venom (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger of venom (weapon); g - 12 arrows A giant cockroach comes into view. Your talons disappear. The goblin shouts! There is a stone staircase leading down here. You climb downwards. A jackal and Sigmund come into view. Sigmund shouts! You hear a bark! Found 13 stones. There is a stone staircase leading up here. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 11 arrows. Sigmund casts a spell at you. The magic dart hits you! A rat comes into view. Casting: Sticks to Snakes (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your feet morph into talons. Your transformation is almost over. Your ball python barely misses the jackal. Your ball python misses the jackal. Sigmund misses you. Unknown command. You hit Sigmund. Your kick misses Sigmund. Sigmund is lightly wounded. Your ball python closely misses the jackal. Your ball python grabs the jackal. Your ball python constricts the jackal. The jackal closely misses you. 2 jackals come into view. You hit Sigmund. Sigmund is poisoned. Your bite misses Sigmund. Sigmund is lightly wounded. Your ball python bites the jackal but does no damage. Your ball python constricts the jackal. The jackal misses you. Sigmund hits you with a scythe! * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You barely miss Sigmund. You claw Sigmund. Sigmund is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses your ball python. Your ball python bites the jackal but does no damage. Your ball python constricts the jackal. The jackal closely misses you. You completely miss Sigmund. Sigmund is moderately wounded. The jackal closely misses your ball python. The jackal misses you. The jackal closely misses you. Your ball python bites the jackal. Your ball python constricts the jackal. Sigmund hits you with a scythe! Ouch! That really hurt! You die... ######### ........# .(......# ........#####.. ......@........ ....r.h@# ####.Sh## ###h #.∆ ## You could see Sigmund, 3 jackals, a rat and a friendly ball python. Vanquished Creatures A dart slug (D:1) 3 goblins (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 99 | D:1 | Reached XP level 2. HP: 21/23 MP: 5/7 103 | D:1 | Learned a level 2 spell: Sticks to Snakes 120 | D:2 | Noticed Sigmund 126 | D:2 | Mangled by Sigmund Vault maps used: D:1: lightli_arrival_maybe_door_vault D:2: first_ration, uniq_robin, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 14 Kick || 3 Bite || 2 Headbutt || 1 Dagger || 4 Cast: Beastly Appendage || 5 Sticks to Snakes || 1 Dodge: Dodged || 15 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 5 | 0.0 | 126 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 5 | 0.0 | 120 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 63.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 63.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_maybe_door_vault D:2: first_ration, uniq_robin, uniq_sigmund