Dungeon Crawl Stone Soup version 0.22-a0-271-gc000056 (webtiles) character file. 23 tidbits the Insei (level 2, 9/23 HPs) Began as a Gnoll Transmuter on Mar 11, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:32 (175 turns). tidbits the Insei (Gnoll Transmuter) Turns: 175, Time: 00:01:33 Health: 9/23 AC: 2 Str: 12 XL: 2 Next: 95% Magic: 3/7 EV: 14 Int: 15 God: Gold: 9 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: seriously poisoned (9 -> 1), appendage A: distributed training, fangs 1, horns 2, strong nose a: End Transformation You were on level 2 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons e - a +1 dagger of speed (You took it off a goblin on level 1 of the Dungeon) f - a +0 dagger Missiles a - 10 arrows c - 26 stones (quivered) Armour b - a +0 robe (worn) Wands h - a wand of enslavement (13) Scrolls g - a scroll of teleportation {unknown} i - a scroll of magic mapping {unknown} j - a scroll of identify {unknown} Comestibles d - a ration Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 6.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 3.7 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut ##.... 3% 1 None k - Sticks to Snakes Tmut ##...... 5% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You have a pair of horns on your head. Message History You see here a scroll labeled EJETAWA MOTE. j - a scroll labeled EJETAWA MOTE An ooze comes into view. Found 14 stones. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The ooze quivers. You punch the ooze! The ooze is severely wounded. The ooze misses you. You hit the ooze. You bite the ooze, but do no damage. The ooze is severely wounded. The ooze hits you. You barely miss the ooze. You bite the ooze. The ooze is almost dead. You hit the ooze but do no damage. The ooze is almost dead. The ooze closely misses you. You punch the ooze! You kill the ooze! You have reached level 2! Memorise Sticks to Snakes, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'k'. An adder and a dart slug come into view. The dart slug moves out of view. Found 9 gold pieces. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 11 arrows. Your transformation is almost over. You swap places. The helpless adder fails to defend itself. You punch the adder! You kill the adder! You see here 14 stones. c - 26 stones (gained 14) Your horns disappear. A bat comes into view. You see here 9 gold pieces. The dart slug bites you. Your adder bites the dart slug. Casting: Sticks to Snakes (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The bat misses you. x2 Your adder bites the dart slug. You hit the dart slug. You kill the dart slug! The bat hits you. The bat closely misses your adder. Your adder completely misses the bat. You see here 9 gold pieces. You now have 9 gold pieces. The bat barely misses your adder. You barely miss the bat. Your headbutt misses the bat. The bat closely misses you. You punch the bat! You kill the bat! An adder comes into view. The adder hisses angrily. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. You miss the adder. The adder barely misses you. The adder misses you. You miss the adder. You headbutt the adder, but do no damage. The adder bites you. You are poisoned. The adder poisons you! You swap places. You feel sick. Your adder misses the adder. The adder bites your adder. Your adder bites the adder but does no damage. The adder bites your adder. Your adder closely misses the adder. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - adder Aim: an adder Attack! The adder bites your adder. Your adder dies! Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 10 arrows. You feel sick. You miss the adder. Your headbutt misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You swap places. The adder bites your ball python. Your ball python dies! You aren't carrying any potions. Evoke which item? (* to show all) (? for menu, Esc to quit) You don't have any such object. Evoke which item? (* to show all) (? for menu, Esc to quit) Huh? Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #.# ##########.# ##.........# ## ....####..##.# ###.........#.# #.###.......##...# #.........#.....## #####.#.######...## #@#...........# #.#.######...#.# #S#.........###.# #.#########.# ## #.# #.# #.# #+# #.# ... #.. You could see an adder. Vanquished Creatures An adder (D:2) An ooze (D:2) A dart slug (D:2) A bat (D:2) 2 goblins A hobgoblin (D:2) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 130 | D:2 | Reached XP level 2. HP: 19/23 MP: 5/7 134 | D:2 | Learned a level 2 spell: Sticks to Snakes 175 | D:2 | Quit the game Vault maps used: D:1: lemuel_arrival_cross, minivault_26, minmay_stone_trees_small D:2: marbit_many_paths Action || total -------------------------++------- Melee: Unarmed || 24 Bite || 4 Headbutt || 4 Cast: Beastly Appendage || 5 Sticks to Snakes || 2 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 15 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 33 | 0.0 | 0 | 8 | 0.0 | 175 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 67 D:2 | 0 | 30 | 0.0 | 0 | 6 | 0.0 | 108 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 87.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 87.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lemuel_arrival_cross, minivault_26, minmay_stone_trees_small D:2: marbit_many_paths