Dungeon Crawl Stone Soup version 0.22-a0-271-gc000056 (webtiles) character file. 18 tidbits the Insei (level 2, -1/23 HPs) Began as a Gnoll Transmuter on Mar 11, 2018. Slain by an adder (3 damage) ... on level 5 of the Dungeon. The game lasted 00:01:26 (153 turns). tidbits the Insei (Gnoll Transmuter) Turns: 153, Time: 00:01:27 Health: -1/23 AC: 2 Str: 12 XL: 2 Next: 66% Magic: 3/7 EV: 16 Int: 15 God: Gold: 30 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: appendage A: distributed training, fangs 1, horns 2, repulsion field 1, blurry vision 1, cold resistance 1, strong nose a: End Transformation You were on level 5 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 30 gold pieces. Inventory: Missiles a - 10 arrows Armour b - a +0 robe (worn) c - a +0 ring mail Scrolls g - a scroll of identify {unknown} Potions f - a potion of agility {unknown} Comestibles d - 2 rations Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 6.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Charms + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 3.7 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut ##.... 3% 1 None k - Sticks to Snakes Tmut ##...... 5% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You have a pair of horns on your head. You are surrounded by a mild repulsion field. (EV +2) Scrolls take you a little longer to read. Your flesh is cold resistant. (rC+) Message History You hit the leopard gecko. You kill the leopard gecko! A hound skeleton comes into view. The hound skeleton bites you. You hit the hound skeleton. The hound skeleton is lightly damaged. The hound skeleton bites you. You hit the hound skeleton. You headbutt the hound skeleton. The hound skeleton is moderately damaged. The hound skeleton misses you. You punch the hound skeleton! The hound skeleton is severely damaged. The hound skeleton closely misses you. You punch the hound skeleton! You destroy the hound skeleton! You have reached level 2! Your transformation is almost over. Memorise Sticks to Snakes, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'k'. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found 16 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. Your magical contamination has completely faded away. Found a puce potion. Your horns disappear. You see here 16 gold pieces. You now have 18 gold pieces (gained 16). You see here a puce potion. e - a puce potion A scorpion comes into view. The scorpion moves out of view. Found a brown potion and 22 stones. You see here a brown potion. f - a brown potion You hear the slow rusting of a very distant drain. Found a scroll labeled QELLUI BAET and 12 gold pieces. Unknown command. You see here a scroll labeled QELLUI BAET. g - a scroll labeled QELLUI BAET You see here 12 gold pieces. You now have 30 gold pieces (gained 12). Found a ration. Unknown command. A ball python comes into view. The ball python hisses angrily. A frilled lizard comes into view. You see here a ration. d - 2 rations (gained 1) The frilled lizard moves out of view. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 11 arrows. You closely miss the ball python. You headbutt the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python closely misses you. Your ball python closely misses the ball python. Your ball python grabs the ball python. Your ball python constricts the ball python. You hit the ball python. You kill the ball python! An orc comes into view. It is wielding a trident. The orc hits you with a trident! * * * LOW HITPOINT WARNING * * * Your ball python bites the orc. Your ball python grabs the orc. Your ball python constricts the orc. Found a ration. You see here a ball python corpse. Unknown command. You barely miss the orc. You kill the orc! Unknown command. You see here a trident. Unknown command. Casting: Sticks to Snakes (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 10 arrows. The frilled lizard hisses angrily. An adder comes into view. You see here a trident. You hit the scorpion but do no damage. Your ball python barely misses the scorpion. Your ball python grabs the scorpion. Your ball python constricts the scorpion. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Your ball python bites the scorpion but does no damage. Your ball python constricts the scorpion. It was a potion of mutation. You feel extremely strange. Your vision blurs. You feel resistant to cold. You begin to radiate repulsive energy. The adder bites you. You die... .# #.# # ... #. #.## ####.#####... ........... ...%.....# .......sS# ...#.##S@# ... #.##S†### #.## #.......####. ...#.. #............ #..#.# #.##..#.##### #..#.# ..#...#..# #..#.# #.###.###.########..#.# .# #.# ##..........#.# ∆ ## ##..########.#.# You could see a scorpion, an adder, a friendly adder and a friendly ball python. Vanquished Creatures A hound skeleton (D:4) A leopard gecko (D:4) An orc (D:5) A ball python (D:5) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 25 | D:2 | Noticed Terence 65 | D:4 | Reached XP level 2. HP: 15/23 MP: 5/7 69 | D:4 | Learned a level 2 spell: Sticks to Snakes 72 | D:5 | Entered Level 5 of the Dungeon 85 | D:5 | Noticed a scorpion 152 | D:5 | HP: 2/23 [scorpion (9)] 153 | D:5 | Gained mutation: Scrolls take you a little longer to read. [potion of mutation] 153 | D:5 | Gained mutation: Your flesh is cold resistant. (rC+) [potion of mutation] 153 | D:5 | Gained mutation: You are surrounded by a mild repulsion field. (EV +2) [potion of mutation] 153 | D:5 | Slain by an adder Vault maps used: D:1: shiori_arrival_elements, minmay_cut_off D:2: uniq_terence D:3: grunt_dithmenos_smoke_and_mirrors D:4: minmay_temple_entry_overgrown, serial_shops, shop, xom_redecorated D:5: portal_sewer_entry_b, first_ration, grunt_gozag_breadcrumbs, uniq_duvessa Action || total -------------------------++------- Melee: Unarmed || 12 Bite || 2 Headbutt || 3 Cast: Beastly Appendage || 2 Sticks to Snakes || 2 Use: Potion || 1 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 26 | 0.0 | 0 | 4 | 0.0 | 153 +---------+---------+-------+---------+---------+-------+--------- D:4 | 0 | 22 | 0.0 | 0 | 2 | 0.0 | 33 D:5 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 81 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 30.6 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 30.6 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: shiori_arrival_elements, minmay_cut_off D:2: uniq_terence D:3: grunt_dithmenos_smoke_and_mirrors D:4: minmay_temple_entry_overgrown, serial_shops, shop, xom_redecorated D:5: portal_sewer_entry_b, first_ration, grunt_gozag_breadcrumbs, uniq_duvessa