tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 whip a +0 club (2, -1, D:1) a stone (3, -23, D:1) a +0 robe (3, -2, D:1) a stone (4, -3, D:1) a stone (12, -7, D:1) a +0 whip (35, -10, D:1) a stone (35, -4, D:1) a +0 club (35, -2, D:1) a stone (36, -3, D:1) a stone Level 2 of the Dungeon (5, 13, D:2) 16 sling bullets (12, -6, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (10, -1, D:3) 11 stones (17, 3, D:3) 28 bolts (23, -4, D:3) a poisoned needle (23, -1, D:3) a poisoned needle (24, 0, D:3) a poisoned needle Level 4 of the Dungeon (2, -2, D:4) a +0 quarterstaff (14, 0, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Besezaref's Jewellery Shoppe a +4 ring of strength (405 gold) an uncursed ring of flight (262 gold) a +4 ring of protection (540 gold) a +3 ring of intelligence (235 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of protection from cold (375 gold) an uncursed amulet of guardian spirit (450 gold) (0, 0, D:5) a +0 club (1, 1, D:5) a +0 dagger (1, 2, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 17, D:5) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (2, 17, D:5) a +0 mace (9, 22, D:5) a +0 hand axe a +0 leather armour 3 chunks of flesh (10, 20, D:5) a +0 scale mail (16, 19, D:5) a +0 dagger of flaming a +0 robe an orc corpse (16, 20, D:5) a +0 club a +0 hand axe a +0 scale mail an orc corpse (31, -6, D:5) a +0 giant spiked club an ogre corpse a hound corpse (35, 8, D:5) a +0 long sword (42, 23, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) 15 stones (12, -15, D:6) a +0 spear (13, -16, D:6) a +0 short sword a +0 club a +0 whip a +0 chain mail a +0 scale mail a +0 short sword a +0 club a +0 ring mail an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (13, -15, D:6) a cursed +0 spear a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (14, 9, D:6) 16 stones (15, -26, D:6) 20 stones (15, 5, D:6) a +0 club (17, 12, D:6) 15 stones (19, -6, D:6) a +0 giant club (22, -27, D:6) a javelin (22, -21, D:6) a +0 mace (still there?) a stone (still there?) (23, -19, D:6) a stone (23, -18, D:6) a stone (24, -18, D:6) a +0 club a +0 leather armour (24, -17, D:6) a +0 scale mail a +1 short sword of freezing (24, -15, D:6) a +0 dagger a +0 leather armour (24, -12, D:6) a stone (24, -11, D:6) a +0 dire flail a +0 dire flail a two-headed ogre corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (5, 0, D:7) a +0 mace (16, -6, D:7) a cursed -2 dagger a +0 robe (17, -8, D:7) a +0 falchion (17, 5, D:7) 19 stones (18, -13, D:7) a cursed -3 whip (19, -13, D:7) a +0 club (21, 4, D:7) 21 stones (22, -29, D:7) a +0 mace (24, -30, D:7) a +0 short sword (25, -30, D:7) a +0 dagger a +0 chain mail (34, -4, D:7) the +5 giant spiked club of Ythef {freeze, rN+ Str+2 Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+4). It protects you from negative energy. It makes you more stealthy. Level 8 of the Dungeon (0, 0, D:8) a +0 lajatang (7, 15, D:8) 14 stones (9, -24, D:8) 22 stones (9, 0, D:8) a +0 plate armour (12, 8, D:8) a +0 robe (15, -18, D:8) a +0 giant club (15, -13, D:8) a scroll of enchant weapon (15, 8, D:8) a +0 flail