Dungeon Crawl Stone Soup version 0.22-a0-240-g539252a (webtiles) character file. 10 tidbits the Sneak (level 2, 5/20 HPs) Began as a Gnoll Enchanter on Feb 21, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:19 (166 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 166, Time: 00:01:21 Health: 5/20 AC: 2 Str: 10 XL: 2 Next: 20% Magic: 1/7 EV: 14 Int: 17 God: Gold: 13 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . d - scarf {cloud immunity} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a scarf of cloud immunity (worn) (You found it on level 1 of the Dungeon) Scrolls e - 3 scrolls of identify {unknown} f - a scroll of remove curse {unknown} Comestibles c - 2 rations Skills: + Level 0.3 Fighting + Level 2.4 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 5.9 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Ensorcelled Hibernat Hex/Ice ##.... 7% 2 #...... o - Corona Hex ###.... 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The hobgoblin shouts! The kobold shouts! The kobold throws a stone. The stone barely misses you. A rat comes into view. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a dagger (chance to defeat MR: 77%) The kobold is outlined in light. You hit the kobold. You kill the kobold! You have reached level 2! Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to defeat MR: 77%) The hobgoblin is outlined in light. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is almost dead. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! The rat closely misses you. You hit the rat but do no damage. You bite the rat, but do no damage. The rat closely misses you. You hit the rat. The rat is heavily wounded. The rat closely misses you. You barely miss the rat. The rat is heavily wounded. The rat completely misses you. You hit the rat. You kill the rat! Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'e'. You see here a hobgoblin corpse. Found 13 gold pieces. You see here a scroll labeled LEOSEGGE DADO. f - a scroll labeled LEOSEGGE DADO Found a stone staircase leading down. You see here 13 gold pieces. You now have 13 gold pieces. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. You open the door. Found a mace. There is an open door here. Found a ration. You see here a mace. A hobgoblin comes into view. It is wielding a club. An adder comes into view. A worm comes into view. You see here a ration. The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! The adder hisses angrily. The adder barely misses you. The worm bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You see here a ration. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 52%) The adder resists with significant effort. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 52%) The adder resists with significant effort. The adder closely misses you. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 52%) The adder resists with significant effort. The adder closely misses you. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . ############# . .. ............. .. .######............# ... ..................# #..###................# #.....).#.............# ##.###..wS@............#.# ........###............#.# .#.#...........).......#.# #..#.####...........#.# #.##.# ######'######.# #. #.# #.# #.# # #.# #.######.## #.# #.........# #.# ########..# You could see a worm and an adder. Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 hobgoblins 2 bats (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 94 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/7 108 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 166 | D:2 | Quit the game Vault maps used: D:1: grunt_arrival_crossed_arrows D:2: kiku_gazebo_garden_becter, chequers_ecumenical_altar_twisty Action || total -------------------------++------- Melee: Dagger || 25 Bite || 2 Cast: Corona || 5 Ensorcelled Hiber || 3 Stab: Sleeping || 3 Armor: Robe || 4 Dodge: Dodged || 17 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 9 | 0.0 | 166 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 13 | 0.0 | 0 | 8 | 0.0 | 123 D:2 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 43 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 83.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 83.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: grunt_arrival_crossed_arrows D:2: kiku_gazebo_garden_becter, chequers_ecumenical_altar_twisty