Dungeon Crawl Stone Soup version 0.22-a0-240-g539252a (webtiles) character file. 14 tidbits the Sneak (level 2, 0/20 HPs) Began as a Gnoll Enchanter on Feb 21, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:10 (200 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 200, Time: 00:02:10 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 45% Magic: 1/7 EV: 14 Int: 17 God: Gold: 47 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of amnesia {unknown} Potions d - a potion of curing {unknown} e - a potion of agility {unknown} Comestibles c - a ration Skills: + Level 0.4 Fighting + Level 2.5 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 5.9 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice ##.... 7% 2 #...... o - Corona Hex ###.... 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A hobgoblin comes into view. 2 jackals come into view. The hobgoblin shouts! You hear a shout! You hear a bark! The jackal moves out of view. You hear a bark! Found 14 gold pieces. A jackal comes into view. You hear a shout! A jackal comes into view. A hobgoblin comes into view. It is wielding a club. You see here a scroll labeled OMUFRE TULATTI. f - a scroll labeled OMUFRE TULATTI Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 77%) The jackal is outlined in light. You barely miss the jackal. Your bite misses the jackal. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal is almost dead. The hobgoblin closely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! The hobgoblin barely misses you. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to defeat MR: 62%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. You feel a bit tired. The jackal barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (chance to defeat MR: 62%) The hobgoblin looks drowsy... The jackal closely misses you. The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! The jackal bites you. * * * LOW HITPOINT WARNING * * * A jackal is nearby! Unknown command. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 77%) The jackal barely resists. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You barely miss the jackal. You bite the jackal, but do no damage. The jackal is almost dead. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal misses you. A kobold comes into view. It is wielding a short sword. The kobold shouts! You hit the jackal but do no damage. The jackal is almost dead. You hear a bark! You hear a shout! The jackal completely misses you. The jackal closely misses you. You barely miss the jackal. You bite the jackal, but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. You bite the jackal, but do no damage. The jackal is almost dead. The jackal bites you. You die... .. .# .# #.. .#.. #..# ...# #..###.#. ....... #..gh##.# #...h.h# #######..# #.@K.##.## #.h†.#..# # #.......# . #....##.# # #....#..# . #.......#### # ......##....# # ..g....#####)### # ∆g!...>.# #..†## You could see a jackal, a hobgoblin and a kobold. Vanquished Creatures 2 giant cockroaches (D:1) 3 hobgoblins (D:1) A jackal (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 43 | D:2 | Noticed Robin 127 | D:1 | Reached XP level 2. HP: 8/19 MP: 4/7 133 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 198 | D:1 | HP: 2/20 [jackal (3)] 200 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_simpleton_b D:2: cheibrodos_helix_gallery, minmay_close_crescents, uniq_jessica, uniq_terence, uniq_robin Action || total -------------------------++------- Melee: Dagger || 42 Bite || 5 Cast: Corona || 12 Ensorcelled Hiber || 2 Stab: Sleeping || 4 Armor: Robe || 12 Dodge: Dodged || 29 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 21 | 0.0 | 0 | 14 | 0.0 | 200 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 21 | 0.0 | 0 | 14 | 0.0 | 198 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 100.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 100.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_simpleton_b D:2: cheibrodos_helix_gallery, minmay_close_crescents, uniq_jessica, uniq_terence, uniq_robin