Dungeon Crawl Stone Soup version 0.22-a0-231-g1b571ea (webtiles) character file. 2 tidbits the Skirmisher (level 1, 5/23 HPs) Began as a Gnoll Wanderer on Feb 20, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (65 turns). tidbits the Skirmisher (Gnoll Wanderer) Turns: 65, Time: 00:00:52 Health: 5/23 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 4/4 EV: 11 Int: 14 God: Gold: 2 SH: 5 Dex: 17 Spells: 5/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . c - +0 buckler rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour c - a +0 buckler (worn) d - a +0 robe (worn) Scrolls b - a scroll of teleportation f - a scroll of fear {unknown} Potions g - a potion of haste {unknown} Comestibles a - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 2.3 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 1.9 Translocations + Level 0.0 Transmutations + Level 1.9 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 2.3 Evocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The kobold hits you. You closely miss the kobold. The kobold is heavily wounded. The kobold barely misses you. You hit the kobold but do no damage. The kobold is heavily wounded. The kobold barely misses you. You completely miss the kobold. Your bite misses the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You barely miss the kobold. Your bite misses the kobold. The kobold is heavily wounded. The kobold closely misses you. You hit the kobold. The kobold is severely wounded. The kobold closely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold hits you. You hit the kobold. You kill the kobold! You see here an emerald potion. g - an emerald potion Found a leather armour. You see here 2 gold pieces. You now have 2 gold pieces. A goblin comes into view. Found a scroll labeled NIEVUY WAGGI. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hear a bark! A rat comes into view. A jackal comes into view. A jackal comes into view. Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club Okay, then. Unknown command. What are your orders? t - Bark! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You bark for attention! The goblin shouts! The jackal barks! You hear a bark! You hear a shout! You hear a bark! You miss the goblin. The goblin hits you but does no damage. A jackal comes into view. You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin closely misses you. A jackal comes into view. The jackal bites you. You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. You block the jackal's attack. x2; The jackal closely misses you. You hit the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! You block the jackal's attack. The jackal bites you but does no damage. You closely miss the jackal. The jackal misses you. You barely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal barely misses you. Your shield prevents you from hitting the jackal. The jackal barks! The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. You bite the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You bite the jackal, but do no damage. The jackal is lightly wounded. You block the jackal's attack. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal barely misses you. You block the jackal's attack. The jackal bites you but does no damage. The jackal closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###........#.....#...# ...##...##..#####....# ##......##........#..# ...............#.# .# [.........###..##.##.. ........(##.........# ..............##.#..# ....#.#hh..##.#. ......#@#....... ......#h##...... .#...gg...#..r. ##...##h.#.g.. #.#...?...... #.#.# g...... #.#.. ..h. # #.. .. ..# . You could see 3 jackals, a hobgoblin and a goblin. Vanquished Creatures A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a ration, a scroll of teleportation, a +0 buckler, a +0 robe, a +0 dagger 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 65 | D:1 | Quit the game Vault maps used: D:1: scummos_arrival_hexagon Action || total -------------------------++------- Melee: Dagger || 32 Bite || 3 Armor: Robe || 8 Dodge: Dodged || 19 Block: Buckler || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 65 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 65 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: scummos_arrival_hexagon