Dungeon Crawl Stone Soup version 0.22-a0-231-g1b571ea (webtiles) character file. 29 tidbits the Insei (level 3, 0/42 HPs) Began as a Gnoll Transmuter on Feb 20, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:08 (247 turns). tidbits the Insei (Gnoll Transmuter) Turns: 247, Time: 00:02:09 Health: 0/42 AC: 21 Str: 12 XL: 3 Next: 16% Magic: 7/9 EV: 2 Int: 16 God: Gold: 19 SH: 0 Dex: 15 Spells: 9/12 levels left rFire . . . SeeInvis . a - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -18), tree-form A: distributed training, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles e - 12 arrows Armour b - a +0 robe (melded) Scrolls d - a scroll of identify {unknown} Potions g - a potion of curing {unknown} Comestibles c - 3 rations Skills: + Level 2.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 6.5 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 3.7 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut ###... 3% 1 None k - Sticks to Snakes Tmut ###..... 4% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Message History You see here a silvery potion. g - a silvery potion The goblin shouts! You hit the bat. Your kick misses the bat. The bat is severely wounded. The bat hits you. The bat hits you. The bat barely misses you. Your talons disappear. The bat completely misses you. Found a ration. The bat barely misses you. You closely miss the bat. The bat is severely wounded. The bat misses you. You miss the bat. The bat is severely wounded. The bat hits you. You see here a ration. c - 3 rations (gained 1) You hit the goblin but do no damage. The goblin is poisoned. The goblin barely misses you. You barely miss the goblin. The goblin misses you. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The goblin misses you. You hit the goblin but do no damage. The goblin looks as sick as possible! You bite the goblin, but do no damage. The goblin is moderately wounded. You kill the goblin! The bat closely misses you. You hit the bat. You kill the bat! Your transformation is almost over. You open the door. Found an escape hatch in the ceiling. There is an open door here. Your horns disappear. Found an escape hatch in the floor. An adder comes into view. Found a pair of boots. A rat comes into view. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The rat misses you. You hit the rat. You kill the rat! Found a ration. The helpless adder fails to defend itself. You hit the adder. Your bite misses the adder. The adder is heavily wounded. The adder misses you. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. Your bite misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder but do no damage. The adder is poisoned. Your bite misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You miss the adder. You bite the adder, but do no damage. The adder is heavily wounded. Your transformation is almost over. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You hit the adder but do no damage. The adder looks as sick as possible! Your headbutt misses the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You closely miss the adder. You headbutt the adder, but do no damage. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. You kill the adder! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. It was a potion of lignification. Your horns disappear. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You die... ##.. ∆ ...# ... ∆∆ <.. #.# #.#+ ##.####.####### #... ..............## #... ######.#####..# #... #.....##.## #... #.....##..#######.#' #..♣............#.#. ##.†>...#.#####.#.## #......#.. #..... ####...##.# ###.#. #...# .. #.#. #[..# #.# #.#. ∆ #...# .. #... .%. #.#< #.## There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) 2 giant cockroaches (D:1) 2 goblins A hobgoblin (D:1) A kobold (D:2) 3 bats A frilled lizard (D:2) 2 rats (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 95 | D:1 | Reached XP level 2. HP: 23/23 MP: 7/7 99 | D:1 | Learned a level 2 spell: Sticks to Snakes 246 | D:2 | HP: 1/23 [poisoned by an adder] 246 | D:2 | Reached skill level 5 in Spellcasting 246 | D:2 | Reached XP level 3. HP: 1/28 MP: 7/9 247 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_boxes_within_box Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 2.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 6.5 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 3.7 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Dagger || 40 Unarmed || 4 Kick || 3 Bite || 2 Headbutt || 1 Cast: Beastly Appendage || 5 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 7 Dodge: Dodged || 41 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 42 | 0.0 | 0 | 16 | 0.0 | 247 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 22 | 0.0 | 0 | 9 | 0.0 | 172 D:2 | 0 | 20 | 0.0 | 0 | 7 | 0.0 | 75 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 123.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 123.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_boxes_within_box