tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 5, D:1) 9 gold pieces (7, -8, D:1) a +0 whip (11, 5, D:1) a cursed -1 club (17, 1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 13 sling bullets (10, 7, D:2) a +3 short sword (17, 6, D:2) a +0 club (27, 17, D:2) a +0 club Level 3 of the Dungeon (1, -4, D:3) 18 stones (14, 3, D:3) 6 gold pieces (16, 11, D:3) a +0 dagger a +0 ring mail (39, 1, D:3) 21 sling bullets (46, -14, D:3) a cursed +0 spear a +0 animal skin (46, -13, D:3) a +0 club a +0 dagger a +0 hunting sling a +0 club 18 stones (47, -15, D:3) a stone a +0 club a +0 club (49, -15, D:3) a +0 dagger (49, -10, D:3) a +0 hand axe (50, -9, D:3) a cursed -2 club (52, 20, D:3) a tomahawk (59, 20, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow (15, 33, D:4) 2 potions of degeneration (29, 3, D:4) a +0 animal skin (44, 16, D:4) a +0 whip of flaming a +0 robe a +0 whip (46, 19, D:4) a +0 halberd (46, 21, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (13, -7, D:5) 15 sling bullets (19, -7, D:5) a +0 dagger a +0 robe (20, -8, D:5) 2 stones (26, -23, D:5) a +0 short sword (27, -15, D:5) 13 stones (28, -6, D:5) 20 stones (32, -26, D:5) a +0 mace (32, -23, D:5) a +0 scale mail (34, -25, D:5) a +0 robe a +0 dagger (35, -39, D:5) a +2 vampiric long sword (36, -30, D:5) a +0 robe a +0 dagger (37, -36, D:5) 22 sling bullets (37, -30, D:5) a +0 dagger (38, -21, D:5) 5 stones (43, -35, D:5) 22 sling bullets (45, -12, D:5) 11 stones Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 short sword "Taclahust" {flame, rElec rPois MR+ SInv} (6840 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. the +1 robe "Heraaqin" {Dex+5} (2320 gold) It affects your dexterity (+5). the +4 mace of Rotation {antimagic, rC- rN+ Str+4 SInv} (4580 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. the +9 dagger "Picep" {speed, Str+3 Int-4} (5590 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your intelligence (-4). Cheibriados disapproves of the use of such an item. (0, 0, D:6) 32 stones (7, -10, D:6) a +0 mace (9, -3, D:6) a cursed +0 short sword a +0 ring mail (9, -1, D:6) a +0 spear a +0 club (10, -2, D:6) a +0 club (10, -1, D:6) a +0 dagger (11, -2, D:6) a +3 flail a +0 flail (17, 14, D:6) 24 bolts (27, 4, D:6) a +0 mace (27, 23, D:6) a +0 robe (35, -13, D:6) a +0 scale mail (36, 23, D:6) a cursed +0 ring mail (47, 0, D:6) a +0 hand axe a +0 dagger (50, -2, D:6) a +0 robe Level 7 of the Dungeon [Shop] Oxzal's Elemental Accessories a fan of gales (440 gold) an uncursed staff of fire (275 gold) Sif Muna's Reference Book on Cold (628 gold) Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Metabolic Englaciation Hexes/Ice 5 e - Freezing Cloud Conjuration/Ice/Air 6 f - Simulacrum Ice/Necromancy 6 g - Ozocubu's Refrigeration Ice 6 a wand of digging (14) (396 gold) (0, 0, D:7) a +0 dagger (4, 5, D:7) a +0 hand axe a -2 short sword (6, 3, D:7) a -2 mace (7, -4, D:7) a +0 dire flail a +0 plate armour a -2 morningstar a -1 mace of protection (8, -4, D:7) a +0 club a +0 robe (40, -27, D:7) a +0 short sword (unseen) (40, -26, D:7) a +0 hand axe (42, -27, D:7) a +0 dagger a +0 robe (43, 5, D:7) a +0 mace (43, 6, D:7) a +4 quarterstaff of chaos Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (3, 6, D:8) a +0 trident (9, -1, D:8) 10 sling bullets (14, -8, D:8) a +0 leather armour (19, 9, D:8) 23 stones (19, 11, D:8) 2 potions of haste 3 scrolls of random uselessness (22, 5, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (3, -3, D:9) a +0 dagger a +0 robe (4, -3, D:9) a +0 whip (7, -2, D:9) a +0 falchion (13, 19, D:9) a cursed -1 great sword (14, 8, D:9) the +2 morningstar of the Scorpion {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (16, 16, D:9) a +0 hunting sling (17, 23, D:9) a book of the Earth a book of the Sky a Necronomicon a book of Geomancy a book of the Dragon the +0 sword of Power (18, 23, D:9) a +0 plate armour a cursed -1 glaive (21, 4, D:9) a +0 giant spiked club (25, 22, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (16, 7, D:10) a +0 chain mail (26, -7, D:10) a +0 ring mail (28, -3, D:10) a +0 short sword a +0 cloak (50, 2, D:10) a +0 hand axe a +0 chain mail (52, -3, D:10) a +0 trident a +0 chain mail (52, 2, D:10) a +0 giant club a +0 giant spiked club (53, -2, D:10) a +0 mace a +0 ring mail (58, 3, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 flail a +0 robe (1, 0, D:11) a +0 leather armour a +0 falchion (2, 0, D:11) a +0 flail (2, 1, D:11) a +0 club (6, -7, D:11) a +0 ring mail (6, 11, D:11) a -3 executioner's axe of electrocution a +0 robe a +0 dagger a +0 dagger (7, 7, D:11) a +0 shortbow (7, 8, D:11) a +0 shortbow (7, 10, D:11) a +0 shortbow (19, -3, D:11) a +0 short sword (20, -3, D:11) a +0 short sword a +0 dagger (20, -2, D:11) a +0 whip (20, -1, D:11) a +0 dagger (21, -3, D:11) a +0 dagger a +0 whip (33, 0, D:11) a +0 flail a +0 flail a +0 plate armour (34, -20, D:11) a +0 whip (34, -3, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) an arrow (0, 1, D:12) an arrow (3, -2, D:12) an arrow (4, -3, D:12) an arrow (5, -4, D:12) a +0 shortbow (8, -21, D:12) a +0 falchion (9, -21, D:12) a +0 robe a +0 dagger (9, -20, D:12) a +0 chain mail a +0 robe a +0 dagger a +0 hand axe a +0 short sword a +0 leather armour a +0 flail a +0 chain mail a +0 chain mail (9, -19, D:12) a +0 flail a cursed -2 hunting sling 23 sling bullets a +0 dagger (9, -18, D:12) a +0 leather armour a +0 mace (10, -20, D:12) a +0 flail a +0 mace (11, -20, D:12) a +0 ring mail a +0 club (12, -21, D:12) a cursed +0 leather armour a +3 flail (13, -20, D:12) a +4 dagger (13, -16, D:12) a cursed +0 plate armour a +0 glaive (22, -4, D:12) a +0 giant club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (0, 2, Orc:1) a +2 vampiric long sword a +0 chain mail of magic resistance a +2 short sword of venom a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 trident a +0 hand axe a +0 ring mail a +0 flail a +0 plate armour (4, -2, Orc:1) a +2 mace of draining a +0 ring mail (14, 15, Orc:1) a +0 club a +0 mace (14, 16, Orc:1) a +0 robe a +2 dagger of freezing (15, 14, Orc:1) a +0 plate armour a +0 war axe (15, 16, Orc:1) a +0 plate armour a +0 battleaxe (16, 14, Orc:1) a cursed -3 hand axe a +0 robe a +0 dagger (16, 15, Orc:1) a cursed +0 club a +0 hand axe a +0 dagger a +0 robe (16, 17, Orc:1) a +0 leather armour a +0 falchion (17, 14, Orc:1) a +0 leather armour a +0 hand axe (18, 1, Orc:1) 2 steel tomahawks (18, 14, Orc:1) a +0 short sword (18, 19, Orc:1) a +0 short sword (18, 21, Orc:1) a +0 flail (20, 2, Orc:1) a steel tomahawk (20, 4, Orc:1) a +0 chain mail a +2 vampiric great sword (20, 23, Orc:1) a +0 short sword a +0 chain mail a +0 leather armour (22, 2, Orc:1) a +0 ring mail a +0 club (22, 4, Orc:1) a +0 chain mail a +0 flail (22, 5, Orc:1) a +0 plate armour a +2 dire flail of protection (22, 28, Orc:1) a +0 hand axe a +0 leather armour (24, 26, Orc:1) a +0 trident a +0 chain mail a +0 trident (24, 28, Orc:1) a +0 scimitar a +0 chain mail (24, 29, Orc:1) a +0 mace (25, 4, Orc:1) a +0 mace a +0 robe a +0 dagger (26, 27, Orc:1) a +0 dagger (26, 29, Orc:1) a +0 leather armour (unseen) (30, 8, Orc:1) a +0 flail (39, 31, Orc:1) a +0 short sword a +0 chain mail (40, 30, Orc:1) a +0 short sword (40, 31, Orc:1) a cursed +0 chain mail a +0 club a +0 scale mail (40, 36, Orc:1) a +0 trident (41, 32, Orc:1) a +0 dagger a +0 leather armour (41, 34, Orc:1) a +0 dagger a +0 robe (41, 35, Orc:1) a +0 flail a +0 chain mail (42, 35, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Bysatuda's Antique Weapon Shoppe a +0 flail (101 gold) a +0 bardiche (261 gold) a +0 spear (87 gold) a +0 scythe (87 gold) a +0 shortbow (87 gold) a +4 dagger of venom (707 gold) a +0 hand crossbow (101 gold) a +0 giant club (49 gold) a +0 quarterstaff (116 gold) [Shop] Jibeussigyo's Assorted Antiques a scroll of identify (60 gold) a scroll of identify (60 gold) a potion of resistance (300 gold) a scroll of random uselessness (30 gold) a scroll of enchant armour (225 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +3 chain mail (645 gold) a scroll of enchant weapon (225 gold) [Shop] Hiuticeu's General Store a ration (65 gold) 10 stones (13 gold) 20 stones (26 gold) a book of Power (585 gold) a +0 ring mail (52 gold) 19 stones (24 gold) a +0 whip (32 gold) a +0 scale mail (52 gold) a lamp of fire (inert) (520 gold) [Shop] Nocwad's Weapon Emporium the +10 quick blade of Uppo {antimagic, rC+ rN+} (1201 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It protects you from negative energy. Cheibriados disapproves of the use of such an item. 8 javelins (70 gold) a +0 broad axe (44 gold) a +0 halberd (44 gold) a +1 falchion of holy wrath (136 gold) 12 poisoned needles (52 gold) (0, 0, Orc:2) a +0 giant club (9, 10, Orc:2) a bolt (11, -1, Orc:2) a +0 plate armour a +0 glaive (11, 0, Orc:2) a +0 leather armour a +0 flail (12, -3, Orc:2) a +0 chain mail a +0 mace a +0 plate armour a +2 mace of venom (12, -1, Orc:2) a cursed +0 chain mail a +0 flail (12, 0, Orc:2) a +0 hand axe (12, 1, Orc:2) a +2 flail of venom (13, 0, Orc:2) a +0 chain mail a +2 war axe (14, -1, Orc:2) a cursed -3 hand axe (14, 0, Orc:2) a +0 club (16, -1, Orc:2) a +0 robe (unseen) (16, 2, Orc:2) a cursed -3 dagger (16, 3, Orc:2) a +0 giant club (16, 6, Orc:2) a +0 morningstar a cursed +0 arbalest 19 bolts (17, 6, Orc:2) 3 bolts a +0 falchion a +0 leather armour (18, 1, Orc:2) a +0 leather armour (18, 2, Orc:2) a +0 plate armour of cold resistance (18, 3, Orc:2) a +0 chain mail a +0 war axe (18, 6, Orc:2) a +0 chain mail a cursed -2 glaive (19, 0, Orc:2) a +0 plate armour a +0 hand axe (19, 6, Orc:2) a +0 robe a +0 dagger (20, 1, Orc:2) a cursed +0 mace a cursed +0 plate armour a +0 short sword 17 bolts a +0 arbalest (20, 2, Orc:2) a +0 plate armour a +0 glaive a +0 plate armour a +0 hand axe (20, 7, Orc:2) a +0 robe a +0 dagger (20, 9, Orc:2) a bolt (22, 0, Orc:2) a +0 shortbow a +0 battleaxe 25 bolts a +0 arbalest (22, 2, Orc:2) 16 arrows a +0 shortbow (22, 6, Orc:2) a +0 plate armour a +0 mace (22, 7, Orc:2) a +0 plate armour a +0 short sword (22, 8, Orc:2) a bolt (23, 2, Orc:2) an arrow 2 bolts (23, 6, Orc:2) a +0 scale mail a +0 chain mail a cursed -1 arbalest a +0 battleaxe 32 bolts a +0 battleaxe a +0 flail (23, 7, Orc:2) a bolt (still there?) a +0 dagger of draining (still there?) (24, -1, Orc:2) a +0 broad axe 17 bolts a +0 arbalest (24, 0, Orc:2) a bolt (24, 3, Orc:2) 2 bolts a +0 shortbow a +0 shortbow (24, 5, Orc:2) a bolt a +0 war axe a +0 plate armour a +0 plate armour a +0 war axe (24, 6, Orc:2) a +0 shortbow (25, 4, Orc:2) a +0 chain mail a +0 dire flail a +0 scale mail a +0 club a +0 trident a +0 arbalest a +0 morningstar 29 bolts a +0 arbalest a +0 shortbow (25, 5, Orc:2) a +0 ring mail a +0 chain mail a +3 long sword of protection a +0 plate armour a +0 long sword (26, -11, Orc:2) a +0 arbalest a +0 glaive 8 bolts (26, -1, Orc:2) an arrow (still there?) a +0 shortbow (still there?) (26, 3, Orc:2) a +0 hand axe a +0 arbalest 11 bolts (26, 5, Orc:2) a +0 robe a +0 dagger (26, 6, Orc:2) a +0 robe a +0 dagger (27, -4, Orc:2) 4 bolts a +0 shortbow (27, -3, Orc:2) 2 bolts a +0 mace a +0 scale mail (27, -2, Orc:2) an arrow (28, -5, Orc:2) a +0 hand axe a +0 arbalest a +0 hand axe a +0 arbalest 43 bolts (28, -2, Orc:2) 16 bolts (still there?) a +0 great mace (still there?) a +0 flail (still there?) a cursed +0 plate armour (still there?) a +0 shortbow (still there?) (28, -1, Orc:2) a +0 battleaxe a +0 arbalest a +0 battleaxe a +0 arbalest 33 bolts (29, -10, Orc:2) a bolt (29, -1, Orc:2) an arrow a +0 arbalest a +0 great mace a +0 battleaxe a +0 arbalest a +0 broad axe a +0 arbalest 33 bolts (29, 0, Orc:2) a +0 broad axe a +0 arbalest 23 bolts (30, -9, Orc:2) an arrow (30, -2, Orc:2) a bolt (30, 2, Orc:2) a bolt (30, 3, Orc:2) an arrow (35, -1, Orc:2) a bolt (36, -1, Orc:2) a +0 battleaxe a +0 arbalest 15 bolts (36, 1, Orc:2) a +0 dire flail a +0 plate armour (38, -22, Orc:2) 2 bolts (38, -15, Orc:2) a +0 trident a +0 arbalest 3 bolts Level 1 of the Elven Halls (0, 0, Elf:1) a +2 buckler (2, -6, Elf:1) a +0 scale mail (2, 1, Elf:1) a +0 rapier (2, 3, Elf:1) a cursed -2 long sword (unseen) (3, 1, Elf:1) a +0 short sword a +0 leather armour a +0 long sword a +0 war axe a +0 ring mail a potion of degeneration a +3 long sword (8, -4, Elf:1) 2 arrows (8, -3, Elf:1) an arrow (8, 1, Elf:1) a +0 longbow (9, -6, Elf:1) a +0 shortbow a +0 short sword 5 arrows a +0 leather armour a +0 dagger a +0 scale mail (9, -5, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour a +0 longbow a +0 scimitar 36 arrows (9, -4, Elf:1) 3 arrows (9, -2, Elf:1) an arrow (9, 1, Elf:1) 2 arrows (10, 10, Elf:1) a cursed +0 morningstar (11, -1, Elf:1) an arrow (17, -1, Elf:1) a +0 short sword (17, 0, Elf:1) a +0 long sword (17, 15, Elf:1) a +0 rapier (17, 16, Elf:1) a cursed -2 broad axe (18, -2, Elf:1) a +0 long sword a +0 short sword (18, 0, Elf:1) a +0 long sword a +0 short sword a +0 leather armour (29, 2, Elf:1) a wand of flame (6) (34, -5, Elf:1) a +0 rapier (34, 8, Elf:1) a +0 dagger a +0 chain mail (36, 3, Elf:1) a +0 dagger a +0 leather armour (37, 11, Elf:1) a +0 rapier (38, 9, Elf:1) a book of Conjurations (38, 19, Elf:1) a book of Frost (39, 4, Elf:1) a +0 dagger (39, 10, Elf:1) a +0 long sword a +0 leather armour (40, -9, Elf:1) a scroll of remove curse (41, 16, Elf:1) a wand of polymorph (10) (44, 3, Elf:1) 11 sling bullets Level 2 of the Elven Halls [Shop] Qugeapsy's Magic Scroll Shoppe a scroll of amnesia (52 gold) a scroll of identify (30 gold) a scroll of silence (112 gold) a scroll of teleportation (45 gold) a scroll of summoning (142 gold) a scroll of identify (30 gold) (0, 0, Elf:2) 12 bolts 5 sling bullets 9 poisoned needles a +1 trident of venom (2, -25, Elf:2) a +1 trident of piercing (3, -23, Elf:2) a +2 flail of protection (3, -21, Elf:2) a +0 robe (5, 19, Elf:2) a +0 leather armour (8, -11, Elf:2) a +0 falchion a +0 ring mail a potion of degeneration a +0 long sword a +0 ring mail (8, -10, Elf:2) a +0 leather armour a +0 short sword a +0 leather armour a +0 short sword (8, 20, Elf:2) a +0 scale mail a +0 long sword (9, -33, Elf:2) a +0 short sword (9, 12, Elf:2) a -3 ring of evasion (10, -36, Elf:2) a +0 flail (10, 23, Elf:2) a +0 longbow (11, 3, Elf:2) a potion of degeneration (13, 21, Elf:2) a +0 robe a +0 long sword (24, 18, Elf:2) a +0 long sword Level 3 of the Elven Halls (0, 0, Elf:3) a +2 longbow of freezing a +0 dagger a +3 leather armour (4, -36, Elf:3) a +3 hand axe of electrocution (4, -14, Elf:3) a +0 long sword a +0 leather armour (5, -15, Elf:3) an arrow (5, -14, Elf:3) a +0 long sword a +0 shortbow 14 arrows a +0 leather armour (6, 1, Elf:3) an arrow a +0 long sword (7, 1, Elf:3) a +0 short sword a +0 long sword a +0 long sword of electrocution a +0 short sword (7, 2, Elf:3) 2 arrows a +4 short sword a +0 shortbow a +0 leather armour (8, 0, Elf:3) an arrow (9, -1, Elf:3) a +0 shortbow a +0 short sword (18, -19, Elf:3) a +1 falchion of flaming (20, -19, Elf:3) a +0 rapier of holy wrath a +0 rapier of holy wrath the +12 plate armour "Wugrog" {rElec Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. (22, -24, Elf:3) a +0 ring mail (23, -26, Elf:3) a +0 short sword (23, -25, Elf:3) a crystal ball of energy (24, -21, Elf:3) 3 needles of confusion (24, -20, Elf:3) a +0 dagger (24, -18, Elf:3) a manual of Crossbows (24, -16, Elf:3) a phial of floods (25, -17, Elf:3) a +0 short sword (25, -16, Elf:3) a +0 short sword a +0 scale mail (26, -15, Elf:3) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (27, -26, Elf:3) an uncursed staff of conjuration {!a} an uncursed staff of poison a +0 leather armour a +0 buckler a +0 dagger (27, -24, Elf:3) a cursed -1 hand crossbow a +2 dagger of electrocution a +0 long sword a +0 robe (28, -26, Elf:3) an uncursed staff of death (28, -23, Elf:3) a +0 cloak (28, -21, Elf:3) a +0 dagger (28, -19, Elf:3) a +2 amulet of reflection a +3 chain mail of poison resistance a +3 dire flail of draining an uncursed ring of stealth (29, -43, Elf:3) an arrow (29, -42, Elf:3) a tomahawk a +0 long sword a scroll of teleportation 23 gold pieces (29, -39, Elf:3) a +0 short sword (unseen) (29, -38, Elf:3) a +0 rapier (still there?) a +0 longbow (still there?) (29, -37, Elf:3) a cursed -2 short sword (unseen) (29, -36, Elf:3) a +0 long sword (unseen) (29, -24, Elf:3) a cursed amulet of inaccuracy (29, -20, Elf:3) a +0 dagger (29, 3, Elf:3) a +0 shortbow (still there?) a tomahawk (still there?) (30, -43, Elf:3) a +0 long sword a +0 scale mail an arrow (30, -24, Elf:3) a +0 dagger (30, -22, Elf:3) a +0 dagger (31, -28, Elf:3) a +0 dagger (31, -22, Elf:3) the +2 long sword "Rayhipi" {pain, rN++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from negative energy. (31, -20, Elf:3) a lamp of fire (inert) (32, -44, Elf:3) a +0 short sword (32, -28, Elf:3) a scroll of torment (32, -26, Elf:3) a +3 hand crossbow of flaming (32, -18, Elf:3) a +0 dagger (33, -27, Elf:3) the +2 scale mail "Papnineu" {rF+} It protects you from fire. (33, -22, Elf:3) a +3 hunting sling of freezing (34, -30, Elf:3) a +0 dagger (34, -18, Elf:3) a +0 dagger (35, -19, Elf:3) a +0 morningstar a +4 scale mail (36, -48, Elf:3) a +0 rapier (36, 3, Elf:3) an arrow (37, -49, Elf:3) a +0 long sword a +0 leather armour (37, 3, Elf:3) a +1 antimagic glaive (38, -51, Elf:3) a +2 short sword of speed a +0 leather armour (38, -49, Elf:3) a +2 vampiric hand axe (39, 2, Elf:3) a +0 long sword a cursed +0 chain mail (39, 4, Elf:3) a +2 mace of protection (40, -53, Elf:3) a +0 leather armour (44, -21, Elf:3) a +4 short sword a +0 chain mail (45, -22, Elf:3) a +0 longbow a +0 leather armour a cursed -2 rapier a +0 short sword a +0 buckler a +1 short sword of venom a +0 long sword a +0 ring mail (45, 4, Elf:3) a +1 helmet (46, -44, Elf:3) 21 bolts (46, -23, Elf:3) a +0 shortbow a +0 rapier a +0 leather armour (47, -23, Elf:3) a +0 long sword a +0 rapier (48, -23, Elf:3) a +0 short sword a +0 longbow a +0 leather armour a tomahawk a +0 long sword a +0 ring mail a +0 buckler a +0 short sword a cursed +0 buckler a +0 long sword of electrocution a +0 leather armour a +0 rapier a +0 leather armour a +0 short sword of venom a +0 long sword a +0 long sword a +0 leather armour a +0 buckler 21 arrows a +0 rapier a cursed +0 leather armour (49, -24, Elf:3) an arrow a +2 short sword of electrocution a +0 leather armour a cursed +0 long sword (49, -23, Elf:3) a +2 battleaxe of flaming a +0 leather armour a +0 long sword a +1 rapier of holy wrath a +1 rapier of holy wrath a +2 plate armour of fire resistance a +0 short sword of electrocution a +0 longbow a +0 leather armour (50, -24, Elf:3) a +0 long sword a +0 mace a +0 leather armour (50, -23, Elf:3) an arrow (51, -25, Elf:3) a +0 short sword a +0 shortbow 16 arrows a +0 leather armour (51, -24, Elf:3) a +2 antimagic long sword a +0 leather armour a +0 long sword (51, -23, Elf:3) 2 arrows (52, -25, Elf:3) an arrow (52, -23, Elf:3) a +0 rapier (52, -11, Elf:3) a potion of haste (53, -42, Elf:3) a +0 shortbow a +0 dagger of electrocution a cursed +0 leather armour (53, -41, Elf:3) a +0 short sword a +0 short sword a +0 shortbow a +0 leather armour (53, -25, Elf:3) 2 arrows (54, -42, Elf:3) a +0 shortbow 21 gold pieces (54, -41, Elf:3) a +0 short sword a +0 rapier (54, -40, Elf:3) the amulet of Royalty {Spirit Str+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). a -1 long sword of electrocution an uncursed ring of teleportation a +0 short sword (54, -39, Elf:3) 5 arrows (54, -35, Elf:3) an arrow (54, -29, Elf:3) the +0 quarterstaff of the Evil Eye {elec, rElec rN+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. (54, -27, Elf:3) a +5 dagger of venom a +0 scale mail (54, -26, Elf:3) 3 arrows (54, -24, Elf:3) a +0 long sword a +1 leather armour of fire resistance (54, -5, Elf:3) a +2 flail of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (0, 2, Lair:1) a ration (3, -6, Lair:1) 3 potions of degeneration (4, 11, Lair:1) a +2 buckler (5, -13, Lair:1) a wand of polymorph (6) (6, -24, Lair:1) a cursed -3 trident (12, -31, Lair:1) (unseen) (13, -30, Lair:1) a ration (17, -31, Lair:1) a +0 chain mail (18, 3, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance an uncursed ring of ice Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 gold pieces (5, 16, Lair:3) a book of Cantrips (10, -14, Lair:3) a wand of random effects (24) (28, -34, Lair:3) an uncursed ring of positive energy (28, 6, Lair:3) a +0 eveningstar (38, -14, Lair:3) 23 bolts (39, -1, Lair:3) a book of Minor Magic (43, -21, Lair:3) a cursed -1 club (44, -4, Lair:3) a +0 robe (48, 6, Lair:3) a scroll of noise (57, -33, Lair:3) a potion of degeneration (65, -13, Lair:3) a +0 spear (71, -6, Lair:3) 16 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed ring of see invisible (3, -12, Lair:4) a +2 buckler a potion of berserk rage the Collected Works on Conjuration Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Throw Frost Conjuration/Ice 2 c - Irradiate Conjuration/Transmutation 5 d - Venom Bolt Conjuration/Poison 5 a book of Changes 5 javelins a +0 blowgun (5, -20, Lair:4) the +1 leather armour "Dovex" {rPois rF+ rC+ Int-5} It affects your intelligence (-5). It protects you from fire. It protects you from cold. It protects you from poison. (7, -28, Lair:4) a +0 morningstar (16, 0, Lair:4) a +0 scale mail (25, 15, Lair:4) a +0 hunting sling (30, -4, Lair:4) a +3 quarterstaff (58, -31, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 stones (4, 0, Lair:5) a +0 robe (5, 3, Lair:5) 16 sling bullets (27, 11, Lair:5) a cursed -1 club (27, 21, Lair:5) an uncursed ring of see invisible (54, 7, Lair:5) the +0 helmet of the Saviour {-Cast MP+9 SInv} It affects your magic capacity (+9). It lets you see invisible. It prevents spellcasting. (61, 39, Lair:5) a +0 long sword Level 6 of the Lair of Beasts (6, 4, Lair:6) a wand of polymorph (12) (16, 6, Lair:6) a book of Flames Level 1 of the Swamp (0, 0, Swamp:1) a +0 large shield (19, -5, Swamp:1) a wand of polymorph (10) (23, -5, Swamp:1) a +0 spear (24, 6, Swamp:1) a tomahawk (36, -20, Swamp:1) a +0 robe (44, -12, Swamp:1) a +0 great mace (47, 9, Swamp:1) 7 poisoned needles Level 2 of the Swamp (0, 0, Swamp:2) a +0 spear (2, -31, Swamp:2) a +0 mace (11, 5, Swamp:2) a +0 shortbow of flaming (14, 10, Swamp:2) a +0 hand crossbow (39, -27, Swamp:2) a +0 ring mail (43, -22, Swamp:2) a +0 war axe Level 3 of the Swamp (0, 0, Swamp:3) a +0 rapier Level 4 of the Swamp (0, 0, Swamp:4) 13 gold pieces (1, 4, Swamp:4) 2 javelins (5, 6, Swamp:4) a scroll of noise (5, 7, Swamp:4) (unseen) (14, -13, Swamp:4) a +0 quarterstaff of crushing a +1 robe of fire resistance a scroll of random uselessness (15, -15, Swamp:4) a tomahawk (17, -17, Swamp:4) +0 swamp dragon scales (19, -17, Swamp:4) a tomahawk a +0 spear (23, -16, Swamp:4) a lamp of fire (inert) (25, -28, Swamp:4) a +0 robe (28, -29, Swamp:4) a +0 quarterstaff a +0 robe (32, -20, Swamp:4) a potion of haste Level 1 of the Spider Nest (46, -34, Spider:1) a +0 robe Level 2 of the Spider Nest (0, 0, Spider:2) 16 stones (4, 14, Spider:2) an uncursed ring of fire the +7 rapier "Keaptag" {flame, +Inv rElec Str-5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It insulates you from electricity. It lets you see invisible. It lets you turn invisible. (6, -3, Spider:2) 25 gold pieces (8, -5, Spider:2) a +0 scimitar (9, -4, Spider:2) a wand of flame (27) (10, 13, Spider:2) (unseen) (13, 17, Spider:2) a +0 chain mail a +0 large shield (15, 21, Spider:2) a +0 broad axe (17, 9, Spider:2) a +1 naga barding Level 3 of the Spider Nest (0, 0, Spider:3) (unseen) (2, 1, Spider:3) (unseen) (6, 33, Spider:3) (unseen) (13, 34, Spider:3) a +0 war axe (13, 40, Spider:3) a potion of degeneration (17, 32, Spider:3) a +0 ring mail (19, 28, Spider:3) a book of Cantrips Level 4 of the Spider Nest (2, 7, Spider:4) a +0 robe (3, -1, Spider:4) a +0 ring mail (16, -21, Spider:4) a book of Power (19, -5, Spider:4) a +4 ring of protection (33, -4, Spider:4) (unseen) (38, -20, Spider:4) a crystal ball of energy