tidbits Level 1 of the Dungeon (4, -6, D:1) a stone (4, -5, D:1) 3 stones (17, 41, D:1) a +0 leather armour (18, 22, D:1) a +0 ring mail (27, 40, D:1) a jackal corpse (skeletalised by now) (27, 41, D:1) a jackal corpse (skeletalised by now) (33, 49, D:1) 16 bolts (34, 14, D:1) a cursed -2 club (39, 11, D:1) a +0 club a +0 club a stone (41, 13, D:1) a frilled lizard corpse (skeletalised by now) (43, 25, D:1) a leopard gecko corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -1, D:2) a +0 flail (6, -9, D:2) a kobold corpse (9, -8, D:2) a stone (15, -8, D:2) a bat corpse (21, -16, D:2) an uncursed amulet of inaccuracy (29, -11, D:2) a +0 mace (32, -6, D:2) a leopard gecko corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 1, D:3) a +0 mace a +0 ring mail an orc corpse (9, 2, D:3) a +0 dagger a goblin corpse (15, 2, D:3) a worm corpse (17, -13, D:3) 7 needles of sleeping (23, 5, D:3) a ball python corpse (23, 6, D:3) a rat corpse (24, -8, D:3) a +0 dagger (24, 5, D:3) a +0 club (31, -11, D:3) a scroll of identify (31, 5, D:3) a cursed -2 short sword