Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 21 tidbits the Charmwright (level 2, 22/26 HPs) Began as a Gnoll Skald on Feb 8, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:28 (195 turns). tidbits the Charmwright (Gnoll Skald) Turns: 195, Time: 00:01:29 Health: 22/26 AC: 3 Str: 13 XL: 2 Next: 87% Magic: 0/7 EV: 14 Int: 15 God: Gold: 33 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... m - amulet of guardian spirit (curse) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) i - a +0 dagger Armour b - a +0 leather armour (worn) Jewellery m - a cursed amulet of guardian spirit (around neck) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} h - a scroll of remove curse {unknown} k - a scroll of magic mapping {unknown} l - a scroll of amnesia {unknown} Potions f - 2 potions of curing {unknown} g - 2 potions of brilliance {unknown} j - a potion of lignification {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 rations Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 4.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 5.3 Charms + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Unknown command. A bat and a dart slug come into view. The bat is sucked into a shaft! The shaft crumbles and collapses. There is an open door here. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Found 15 bolts. The dart slug launches a dart at you. The slug dart misses you. Found a scroll labeled YHUNAY DOGEXIB. Found a stone staircase leading down. You hit the dart slug! The dart slug is almost dead. The dart slug barely misses you. You hit the dart slug! You kill the dart slug! Found a mace. You see here a scroll labeled YHUNAY DOGEXIB. l - a scroll labeled YHUNAY DOGEXIB You open the door. Found a scroll labeled ERUALAQ XUDIBU. A rat comes into view. There is a stone staircase leading down here. Your magical infusion is running out. Magic restored. You climb downwards. A dart slug comes into view. There is a stone staircase leading up here. The helpless dart slug fails to defend itself. You hit the dart slug. The dart slug is severely wounded. You hit the dart slug! You kill the dart slug! You have reached level 2! Memorise Song of Slaying, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You are no longer magically infusing your attacks. You finish memorising. Spell assigned to 'y'. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'g'. You see here a dart slug corpse. A frilled lizard and a goblin come into view. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The goblin shouts! You hear a shout! The frilled lizard hisses angrily. You hear an angry hiss. A frilled lizard and a goblin come into view. The frilled lizard hisses angrily. The goblin shouts! The goblin closely misses you. Found 17 bolts. You barely miss the goblin. The goblin misses you. The goblin closely misses you. Unknown command. The frilled lizard completely misses you. Found 14 gold pieces. You hit the goblin. You kill the goblin! You completely miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard! You kill the frilled lizard! You hit the frilled lizard! You kill the frilled lizard! You barely miss the goblin. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! You see here 14 gold pieces. You now have 33 gold pieces (gained 14). Found 18 stones. Found a blackened golden amulet. An adder comes into view. The helpless adder fails to defend itself. You hit the adder. The adder is moderately wounded. The adder bites you. You hit the adder. Your bite misses the adder. The adder is severely wounded. The adder closely misses you. The adder bites you but does no damage. You barely miss the adder. Your bite misses the adder. The adder is severely wounded. Your magical infusion is running out. The adder misses you. You barely miss the adder. The adder is severely wounded. The adder misses you. You hit the adder. You kill the adder! Found a stone staircase leading down. You are no longer magically infusing your attacks. You see here 18 stones. You see here a blackened golden amulet. m - a blackened golden amulet Put on which piece of jewellery? (? for menu, Esc to quit) You feel your power drawn to a protective spirit. Oops, that amulet feels deathly cold. m - a cursed amulet of guardian spirit (around neck) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##################### ...............(@..># .##########.#######.# †#### #....# ....# #......# .##.# #......# .##.# #......# .##†# #....### .##<# #....# ..### ####.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs A hobgoblin (D:1) A kobold (D:1) 2 frilled lizards (D:2) 2 goblins (D:2) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 1 | D:1 | Noticed a naga 2 | D:1 | Noticed a draconian 4 | D:1 | Noticed a demonspawn 6 | D:1 | Noticed an octopode 8 | D:1 | Noticed a halfling 10 | D:1 | Noticed a minotaur 10 | D:1 | Noticed an ogre 12 | D:1 | Noticed a centaur 14 | D:1 | Noticed a ghoul 14 | D:1 | Noticed a gargoyle 16 | D:1 | Noticed an elf 16 | D:1 | Noticed a troll 18 | D:1 | Noticed a human 18 | D:1 | Noticed a tengu 20 | D:1 | Noticed a vampire 20 | D:1 | Noticed a felid 22 | D:1 | Noticed a merfolk 22 | D:1 | Noticed a dwarf 24 | D:1 | Noticed a vine stalker 24 | D:1 | Noticed a demigod 26 | D:1 | Noticed a spriggan 26 | D:1 | Noticed a formicid 150 | D:2 | Reached XP level 2. HP: 26/26 MP: 4/7 154 | D:2 | Learned a level 2 spell: Song of Slaying 157 | D:2 | Learned a level 2 spell: Shroud of Golubria 195 | D:2 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 21 Bite || 3 Cast: Infusion || 4 Stab: Sleeping || 2 Armor: Leather armour || 3 Dodge: Dodged || 12 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 97.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 97.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: kb_arrival_jail, corexii_item_surrounded_by_moat D:2: grunt_temple_overflow_magic_moments, nicolae_overflow_hidden_temple, uniq_jessica