Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 5 tidbits the Digger (level 1, 0/13 HPs) Began as a Gnoll Earth Elementalist on Feb 8, 2018. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:01:15 (120 turns). tidbits the Digger (Gnoll Earth Elementalist) Turns: 120, Time: 00:01:15 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 3/6 EV: 14 Int: 17 God: Gold: 20 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -34) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 22 stones (quivered) Armour c - a +0 robe (worn) Scrolls f - a scroll of fear {unknown} g - a scroll of identify {unknown} Books e - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 Comestibles d - a ration Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 2.0 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 5.3 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The blast of sand hits the rat. You kill the rat! b - 27 stones Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger (hasn't noticed you) The blast of sand hits the goblin. You kill the goblin! Your Transmutations skill increases to level 2! b - 26 stones Things that are here: a dagger; a goblin corpse a - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +0 dagger (weapon) Found a scroll labeled LAWNOP PEIGI. You see here a scroll labeled LAWNOP PEIGI. f - a scroll labeled LAWNOP PEIGI A rat comes into view. Found 12 poisoned needles. Found 6 gold pieces. Found a scroll labeled QOFY EGECOSH. A bat comes into view. The bat hits you. You closely miss the bat. The bat hits you but does no damage. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The blast of sand hits the bat. You kill the bat! b - 25 stones You see here 6 gold pieces. You now have 20 gold pieces (gained 6). You see here a scroll labeled QOFY EGECOSH. g - a scroll labeled QOFY EGECOSH You open the door. Found a stone staircase leading down. There is an open door here. A hobgoblin and a kobold come into view. A quokka and a goblin come into view. There is a stone staircase leading down here. Unknown command. You climb downwards. A frilled lizard comes into view. There is a stone staircase leading up here. Unknown command. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A water moccasin comes into view. Found a dagger. The water moccasin hisses angrily. The frilled lizard hisses angrily. The water moccasin closely misses you. The water moccasin misses you. Found a stone staircase leading down. Unknown command. You aren't carrying any potions. Unknown command. Okay, then. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin The blast of sand hits the water moccasin. The water moccasin is severely wounded. b - 24 stones The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - frilled lizard, p - water moccasin Aim: a frilled lizard The blast of sand hits the water moccasin. The water moccasin is severely wounded. b - 23 stones * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard The blast of sand hits the water moccasin. The water moccasin is almost dead. b - 22 stones You die... #... #...## #...... ##.....## #....). .......# #...... .......# #..... .......# ##.....## #.....### #.......###........ >......lS@.......# #.......##.<.....# ##......##........# ##...#.###.....#.. #..##.. ##...## #.# ### #..# #. ∆ .#.. # ∆ .... ..... You could see a water moccasin and a frilled lizard. Vanquished Creatures A ball python (D:2) A goblin (D:3) A hobgoblin (D:2) A bat (D:3) A rat (D:3) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | Noticed an ice dragon 0 | D:1 | Noticed a large abomination 1 | D:1 | Noticed a purple draconian 2 | D:1 | Noticed a large abomination 4 | D:1 | Noticed a red draconian 5 | D:1 | Noticed a shadow dragon 6 | D:1 | Noticed a tentacled monstrosity 7 | D:1 | Noticed an iron dragon 8 | D:1 | Noticed an ice dragon 10 | D:1 | Noticed a large abomination 12 | D:1 | Noticed a tentacled monstrosity 12 | D:1 | Noticed a tentacled monstrosity 14 | D:1 | Noticed an orb of fire 14 | D:1 | Noticed a shadow dragon 14 | D:1 | Noticed a yellow draconian 16 | D:1 | Noticed a red draconian 16 | D:1 | Noticed an orb of fire 18 | D:1 | Noticed a tentacled monstrosity 18 | D:1 | Noticed a large abomination 57 | D:3 | Reached skill level 2 in Transmutations 114 | D:4 | Noticed a water moccasin 120 | D:4 | Succumbed to a water moccasin's poison Skill XL: | 1 | ---------------+----+----- Transmutations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 4.9 Conjurations | | 0.1 Hexes | | 0.1 Charms | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 5.3 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Sandblast || 8 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 30.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 30.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: shiori_arrival_whats_in_store_for_you, minmay_misc_feat_alley D:2: uniq_sigmund D:4: lemuel_round_altar