Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 23 tidbits the Charmwright (level 2, -1/26 HPs) Began as a Gnoll Skald on Feb 6, 2018. Killed by nerve-wracking pain ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:02:22 (337 turns). tidbits the Charmwright (Gnoll Skald) Turns: 337, Time: 00:02:23 Health: -1/26 AC: 4 Str: 13 XL: 2 Next: 95% Magic: 4/7 EV: 14 Int: 15 God: Gold: 43 SH: 0 Dex: 18 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . B - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm + G - +0 pair of gloves (curse) MR ..... (no boots) Stlth ++........ h - amulet of harm HPRegen 0.08/turn X - +4 ring of dexterity MPRegen 0.10/turn (no ring) @: infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) f - a +0 short sword Armour B - a +0 leather armour (worn) G - a cursed +0 pair of gloves (worn) Jewellery h - an amulet of harm (around neck) (You found it on level 3 of the Dungeon) X - a +4 ring of dexterity (left hand) (You found it on level 3 of the Dungeon) Scrolls b - 2 scrolls of teleportation {unknown} Potions e - a potion of brilliance {unknown} g - a potion of curing {unknown} Books d - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles c - 2 rations Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 4.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 5.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Qazlal Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) d - 2 rations Adjust to which letter? (? for menu, Esc to quit) c - 2 rations; d - a book of Battle You are no longer magically infusing your attacks. There are no items here. You see here a scroll labeled KEMALIE BUGGA. b - a scroll labeled KEMALIE BUGGA A kobold comes into view. It is wielding a club. The kobold shouts! Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The kobold throws a stone. The stone hits you but does no damage. The kobold barely misses you. You hit the kobold. You kill the kobold! An ooze comes into view. You hit the ooze. The ooze is moderately wounded. The ooze misses you. You hit the ooze. The ooze is heavily wounded. The ooze closely misses you. You hit the ooze. The ooze is almost dead. The ooze barely misses you. You hit the ooze! You kill the ooze! Found 3 gold pieces. You see here a club. You see here 3 gold pieces. You now have 39 gold pieces (gained 3). Found an encrusted opal ring. Your magical infusion is running out. You see here an encrusted opal ring. h - an encrusted opal ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. h - a +4 ring of dexterity (left hand) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) h - a +4 ring of dexterity (left hand) Adjust to which letter? (? for menu, Esc to quit) X - a +4 ring of dexterity (left hand) You are no longer magically infusing your attacks. Found a scroll labeled KEMALIE BUGGA. You open the door. Found 27 sling bullets. You see here a scroll labeled KEMALIE BUGGA. b - 2 scrolls labeled KEMALIE BUGGA (gained 1) You open the door. Found an iron altar of Okawaru. Found 4 gold pieces. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! You see here 4 gold pieces. You now have 43 gold pieces (gained 4). A giant cockroach comes into view. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You hit the giant cockroach. You kill the giant cockroach! Found a blackened ruby amulet. Found a stormy altar of Qazlal. You see here a blackened ruby amulet. h - a blackened ruby amulet Put on which piece of jewellery? (? for menu, Esc to quit) h - an amulet of harm (around neck) Your magical infusion is running out. Found 25 bolts. An orc wizard comes into view. It is wielding a dagger. The orc wizard shouts! You hear a shout! 2 orcs come into view. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You extend your infusion's duration. The orc shouts! You hear a shout! x3 An orc comes into view. It is wielding a hand axe of electrocution. 2 orcs and an orc priest come into view. The orc priest shouts! The orc shouts! 2 orcs and an orc priest come into view. The orc shouts! x2 The orc wizard casts a spell at you. The magic dart hits you! Unknown command. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Ouch! That really hurt! You die... ∆ .. ####+####### #.. #.....o..... #... #.....oo.... ####... #...@.oo.... ......###..(oo.oo... #####.............o... #..............####### ####.##.......#### .. ..............#####.. ........................## ....._...................# .........................# You could see 2 orc priests, an orc wizard and 7 orcs. Vanquished Creatures An ooze (D:3) A dart slug (D:1) 2 orcs (D:3) 2 giant cockroaches 4 hobgoblins 2 kobolds 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 80 | D:2 | Reached XP level 2. HP: 16/26 MP: 2/7 84 | D:2 | Learned a level 2 spell: Song of Slaying 87 | D:2 | Learned a level 2 spell: Shroud of Golubria 302 | D:3 | Found an iron altar of Okawaru. 313 | D:3 | Found a stormy altar of Qazlal. 337 | D:3 | Killed from afar by an orc priest Action || total -------------------------++------- Melee: Hand axe || 27 Bite || 3 Cast: Infusion || 8 Armor: Leather armour || 2 Dodge: Dodged || 15 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 112.3 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 112.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_long_road D:2: minmay_door_path D:3: grunt_temple_overflow_open, first_ration