Dungeon Crawl Stone Soup version 0.21.1 (webtiles) character file. 28 tidbits the Firebug (level 3, -16/25 HPs) Began as a Gnoll Fire Elementalist on Feb 4, 2018. Demolished by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:02:43 (224 turns). tidbits the Firebug (Gnoll Fire Elementalist) Turns: 224, Time: 00:02:44 Health: -16/25 AC: 2 Str: 10 XL: 3 Next: 14% Magic: 3/9 EV: 14 Int: 18 God: Gold: 20 SH: 0 Dex: 15 Spells: 6/12 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) h - a +0 hunting sling Missiles i - 24 stones (quivered) Armour d - a +0 robe (worn) g - a +0 buckler Scrolls e - a scroll of remove curse {unknown} f - a scroll of blinking {unknown} Potions j - a potion of haste {unknown} k - 2 potions of curing {unknown} l - 2 potions of agility {unknown} Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - 4 rations Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 2.1 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 5.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 2% 1 None c - Conjure Flame Conj/Fire ###..... 9% 3 ##..... j - Throw Flame Conj/Fire ###... 4% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Found 21 stones. You see here 20 stones. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. A jackal comes into view. Found 15 gold pieces. Found a stone staircase leading up. The jackal barks! Found a ration. A jackal comes into view. Found 2 silvery potions. You see here 2 silvery potions. l - 2 silvery potions Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The flame tongue hits the jackal. You kill the jackal! A jackal comes into view. The jackal moves out of view. A jackal comes into view. You see here 15 gold pieces. You now have 20 gold pieces (gained 15). The jackal barks! x2; You hear a bark! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The flame tongue hits the jackal. You kill the jackal! Your Spellcasting skill increases to level 5! Found a ration. There is a stone staircase leading up here. There are no items here. You see here a ration. c - 3 rations (gained 1) Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The flame tongue hits the jackal. You kill the jackal! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. You climb downwards. There is a stone staircase leading up here. Unknown command. You see here a ration. c - 4 rations (gained 1) An ogre comes into view. It is wielding a giant spiked club. Found a metallic blue potion and a purple potion. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (resting) The puff of flame hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (lightly wounded) The flame tongue hits the ogre. The ogre is heavily wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (heavily wounded) The flame tongue hits the ogre. The ogre is severely wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (severely wounded) The flame tongue hits the ogre. The ogre is almost dead. The ogre hits you with a giant spiked club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (almost dead) The flame tongue hits the ogre. The ogre appears unharmed. The ogre is almost dead. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... #............. #.###.###....## #.# ##.#.# #.# # . ####.###.####... ..............# .....###.####... .## #.# #@# ..!..!O.# ...##.... #..### ∆ #.. ... .... ..... You could see an ogre. Vanquished Creatures An adder (D:3) A dart slug (D:1) 3 goblins 3 hobgoblins (D:1) 3 jackals (D:4) A bat (D:1) 2 kobolds 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 22 | D:1 | Reached skill level 2 in Conjurations 71 | D:2 | Reached XP level 2. HP: 15/19 MP: 1/7 159 | D:3 | Reached XP level 3. HP: 19/25 MP: 7/9 164 | D:3 | Learned a level 2 spell: Throw Flame 168 | D:3 | Learned a level 3 spell: Conjure Flame 193 | D:4 | Reached skill level 5 in Spellcasting 219 | D:4 | Noticed an ogre 224 | D:4 | Demolished by an ogre Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Hexes | | 0.4 Charms | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 5.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Club || 10 Bite || 2 Cast: Flame Tongue || 20 Throw Flame || 1 Stab: Sleeping || 3 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 56.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 56.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: nzn_arrival_crosshair, minivault_26 D:2: serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_corner, infiniplex_forest_end_3, infiniplex_forest_end_2, infiniplex_forest_clump_tiny, infiniplex_forest_clump_cross D:3: serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_lined_3, infiniplex_forest_join, infiniplex_forest_lined_ring, infiniplex_forest_clump_curved, corexii_corridor_pit D:4: kennysheep_little_box, minitemple