tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 whip (18, 22, D:1) a +0 club (22, 31, D:1) a +0 club (23, 19, D:1) a stone (26, 18, D:1) 2 stones (29, 1, D:1) a cursed -1 whip Level 2 of the Dungeon (0, 0, D:2) a cursed -1 short sword (15, 26, D:2) 14 stones (17, 24, D:2) a +0 dagger (17, 28, D:2) 7 gold pieces (19, 7, D:2) 16 sling bullets (20, 10, D:2) a +0 dagger (22, 48, D:2) (unseen) (26, 41, D:2) a +0 whip (31, 12, D:2) a +0 club (unseen) (31, 15, D:2) 9 stones (33, 17, D:2) 11 arrows Level 3 of the Dungeon (0, 0, D:3) a stone (2, -4, D:3) a stone (2, -3, D:3) a stone (2, -2, D:3) a +0 flail (2, 16, D:3) a +0 whip (3, -3, D:3) a +0 dagger (10, 25, D:3) a +0 leather armour (15, 22, D:3) a +0 dagger (15, 24, D:3) a cursed -2 spear (19, -7, D:3) a +0 short sword (20, -7, D:3) a +0 hand axe a +0 ring mail a +0 short sword a +0 scale mail (20, -6, D:3) a +0 club a +0 ring mail (20, 32, D:3) a +0 club (29, 8, D:3) a +0 hand axe (29, 14, D:3) 10 poisoned needles (30, 7, D:3) a ration (30, 8, D:3) a +0 club (34, 23, D:3) a +0 chain mail Level 4 of the Dungeon (4, -17, D:4) a +0 leather armour a +0 mace (9, -45, D:4) a +0 robe (12, -43, D:4) a +0 ring mail (13, -11, D:4) a +0 trident (17, -52, D:4) a +0 short sword (17, -23, D:4) 3 needles of confusion (17, -6, D:4) a +0 giant club (18, -52, D:4) a +0 ring mail (19, -53, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Zezyo's Antique Weapon Boutique a +1 hand axe of venom (265 gold) the +2 halberd of Ascent {holy, rElec rC+ Stlth-} (920 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It insulates you from electricity. It makes you less stealthy. a +0 hand crossbow (87 gold) a +0 quarterstaff (100 gold) a +0 war axe (87 gold) a +0 halberd (100 gold) a +0 short sword (75 gold) a +0 trident (87 gold) the cursed +0 long sword of Kesewuik {protect, Str+4} (415 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). It has a curse placed upon it. the +10 glaive "Inailaot" {vamp, rF+} (2087 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. a +6 great sword of holy wrath (1092 gold) a +0 falchion (75 gold) a +0 whip (62 gold) (0, 0, D:5) a +0 club (unseen) (8, -8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 21 sling bullets (1, 7, D:6) an arrow (2, -10, D:6) a +0 giant club an ogre corpse (2, -9, D:6) a +0 plate armour (2, 3, D:6) an iguana corpse (2, 7, D:6) a +0 shortbow a centaur corpse (4, 7, D:6) 2 arrows (4, 9, D:6) 21 stones (5, 8, D:6) an arrow (8, 9, D:6) 19 arrows (16, -26, D:6) a +0 dagger a +0 robe (16, -25, D:6) an orc corpse (skeletalised by now) (18, -25, D:6) a +0 falchion an orc corpse (skeletalised by now) (24, 16, D:6) a +0 ring mail (26, 15, D:6) a +0 whip (28, -9, D:6) 23 bolts (38, 10, D:6) a +0 mace a +0 robe a +0 robe a cursed +0 hand axe a +0 robe (39, -27, D:6) a +0 club a +0 chain mail a +0 hand axe a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) (39, -26, D:6) a +0 flail a +0 leather armour a +0 club (41, 13, D:6) a +0 dagger a cursed +0 robe (44, 6, D:6) a cursed +0 leather armour a +0 club (45, 6, D:6) a +0 robe a +0 dagger a +0 whip a +0 ring mail (48, 5, D:6) 23 sling bullets (49, 10, D:6) 22 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 spear (7, -1, D:7) a +0 ring mail (16, 7, D:7) a +0 ring mail