Dungeon Crawl Stone Soup version 0.21.1 (webtiles) character file. 5 tidbits the Charmwright (level 1, 20/20 HPs) Began as a Gnoll Skald on Feb 2, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (133 turns). tidbits the Charmwright (Gnoll Skald) Turns: 133, Time: 00:01:06 Health: 20/20 AC: 3 Str: 13 XL: 1 Next: 80% Magic: 6/6 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . g - -1 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: infused (expiring) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe e - a +0 dagger g - a cursed -1 dagger (weapon) Missiles f - 19 poisoned needles Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 4.4 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 5.3 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Skald. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A goblin comes into view. The goblin shouts! There is an open door here. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The goblin misses you. You hit the goblin. You kill the goblin! You open the door. There is an open door here. Your magical infusion is running out. A goblin comes into view. It is wielding a club. The goblin shouts! Unknown command. Unknown command. You hit the goblin! You kill the goblin! You are no longer magically infusing your attacks. Found a dagger. Found 19 poisoned needles. You see here a dagger. e - a dagger A rat comes into view. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You barely miss the rat. The rat bites you but does no damage. You closely miss the rat. You bite the rat, but do no damage. The rat bites you. You barely miss the rat. Your bite misses the rat. The rat barely misses you. You hit the rat! You kill the rat! Things that are here: 19 poisoned needles; a rat corpse f - 19 poisoned needles A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Your magical infusion is running out. Unknown command. You are no longer magically infusing your attacks. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You barely miss the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin! You kill the hobgoblin! Magic restored. A rat comes into view. You slash the rat! You kill the rat! Found a runed dagger. You see here a runed dagger. g - a runed dagger Your magical infusion is running out. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! g - a cursed -1 dagger (weapon) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ### #. #.#########. #.####............# #.@................ #.####.#########.## #.#...........#.... ∆ #.#.....#####.#.... #.#...... #.#.... #.#.#####. #.#.... #.#. .# #.#.... #.# # #.#.).. ###.#.#.. There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 133 | D:1 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 10 Bite || 1 Cast: Infusion || 3 Armor: Leather armour || 2 Dodge: Dodged || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 133.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 133.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_a