tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 43, D:1) a +0 club (3, 48, D:1) a +0 spear (4, 17, D:1) 23 bolts (7, 0, D:1) a +0 club (10, 19, D:1) 20 poisoned needles (38, 17, D:1) a +0 leather armour (40, 32, D:1) a +0 ring mail (45, 14, D:1) a +0 dagger Level 2 of the Dungeon (9, 7, D:2) a frilled lizard corpse (skeletalised by now) (22, 24, D:2) a +0 hand axe (60, 29, D:2) a cursed +0 scale mail Level 3 of the Dungeon (2, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (2, 2, D:3) a +0 spear (4, 7, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (5, 11, D:3) a +0 hunting sling (6, 16, D:3) 15 gold pieces (16, -2, D:3) a scroll of teleportation (18, 3, D:3) a ration (21, -7, D:3) 17 stones (23, 0, D:3) a +0 club (unseen) (24, 0, D:3) a +0 club (unseen) Level 4 of the Dungeon (0, 0, D:4) a leopard gecko corpse (skeletalised by now) (12, -11, D:4) a +0 plate armour an ossuary (0, 0, Ossuary) a potion of lignification (0, 1, Ossuary) a potion of magic (0, 2, Ossuary) a scroll of random uselessness (1, 0, Ossuary) a potion of curing (1, 1, Ossuary) a +0 robe (1, 2, Ossuary) a potion of berserk rage (2, 0, Ossuary) 2 potions of flight (2, 1, Ossuary) 16 stones (2, 2, Ossuary) a potion of invisibility (3, 0, Ossuary) 2 potions of agility (3, 1, Ossuary) a potion of curing (3, 2, Ossuary) a potion of mutation