Dungeon Crawl Stone Soup version 0.21.0-34-g9234887 (webtiles) character file. 11 tidbits the Charmwright (level 2, 25/26 HPs) Began as a Gnoll Skald on Jan 29, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:14 (177 turns). tidbits the Charmwright (Gnoll Skald) Turns: 177, Time: 00:01:15 Health: 25/26 AC: 3 Str: 13 XL: 2 Next: 29% Magic: 7/7 EV: 14 Int: 15 God: Gold: 14 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . B - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) f - a +0 dagger h - a cursed -2 dagger Armour B - a +0 leather armour (worn) Scrolls b - a scroll of teleportation {unknown} e - a scroll of magic mapping {unknown} g - a scroll of noise {unknown} i - a scroll of identify {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 4.4 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You hit the giant cockroach. You kill the giant cockroach! Found a leather armour and a club. A bat and a goblin come into view. The dart slug bites you. Unknown command. You hit the dart slug! The dart slug is almost dead. Your magical infusion is running out. The dart slug launches a dart at you. The slug dart misses you. You barely miss the bat. You hit the dart slug. You kill the dart slug! The bat closely misses you. You barely miss the bat. The bat misses you. The bat misses you. You hit the goblin! You kill the goblin! You hit the bat! You kill the bat! Things that are here: a dagger; a goblin corpse f - a dagger You are no longer magically infusing your attacks. Found a scroll labeled DUIT OROTY. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) b - a +0 leather armour (worn) Adjust to which letter? (? for menu, Esc to quit) B - a +0 leather armour (worn) Found a scroll labeled ZUISHA TAEPE. b - a scroll labeled DUIT OROTY There are no items here. Autopickup is now off. You see here a scroll labeled ZUISHA TAEPE. g - a scroll labeled ZUISHA TAEPE Found 10 gold pieces. A bat comes into view. The bat completely misses you. The bat closely misses you. You closely miss the bat. Your bite misses the bat. The bat barely misses you. You barely miss the bat. The bat hits you but does no damage. The bat completely misses you. You miss the bat. The bat closely misses you. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The bat barely misses you. You closely miss the bat. You bite the bat, but do no damage. The bat closely misses you. You miss the bat. The bat barely misses you. The bat hits you. You see here 10 gold pieces. You now have 10 gold pieces. Your magical infusion is running out. The bat misses you. Found a runed dagger. You barely miss the bat. The bat barely misses you. x2 You slash the bat! You kill the bat! You have reached level 2! You are no longer magically infusing your attacks. You see here a runed dagger. h - a runed dagger Found a scroll labeled IHOTURGHAISM. You see here a scroll labeled IHOTURGHAISM. i - a scroll labeled IHOTURGHAISM Found 4 gold pieces. You see here 4 gold pieces. You now have 14 gold pieces (gained 4). An ooze comes into view. Found 23 bolts. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You miscast Infusion. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You hit the ooze! You bite the ooze, but do no damage. The ooze is heavily wounded. The ooze hits you. You hit the ooze! You kill the ooze! Found a scale mail. Your magical infusion is running out. Memorise Song of Slaying, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'y'. Memorise Shroud of Golubria, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You are no longer magically infusing your attacks. You finish memorising. Spell assigned to 'g'. You see here a scale mail. Your magical contamination has completely faded away. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#...###### #[#...# ########.#...# # #........##### ########.######## #..............# ########.#####.# #.#####.# #.@.....# ######### There were no monsters in sight! Vanquished Creatures An ooze (D:1) A dart slug (D:1) A giant cockroach (D:1) 2 bats (D:1) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 93 | D:1 | Reached XP level 2. HP: 25/26 MP: 4/7 148 | D:1 | Learned a level 2 spell: Song of Slaying 151 | D:1 | Learned a level 2 spell: Shroud of Golubria 177 | D:1 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 14 Bite || 2 Cast: Infusion || 3 Armor: Leather armour || 1 Dodge: Dodged || 15 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 177.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 177.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_loop