tidbits Level 1 of the Dungeon (36, -16, D:1) a +0 scale mail (37, -4, D:1) a +0 club (37, -3, D:1) a +0 club (38, -4, D:1) a +0 club (41, -20, D:1) a +0 club Level 2 of the Dungeon (10, -7, D:2) a stone (10, 14, D:2) 3 stones (11, -5, D:2) a stone (11, 15, D:2) a stone (14, 4, D:2) 11 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (4, -2, D:3) a +0 hand axe (11, 14, D:3) a +3 whip (12, -2, D:3) a +0 chain mail (21, -16, D:3) a +0 leather armour (22, -1, D:3) a javelin a +0 mace (25, -4, D:3) a +0 trident a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 blowgun (0, 1, D:4) 9 gold pieces (3, 34, D:4) 24 stones (4, 23, D:4) a +0 dagger a +0 robe a +0 whip a +0 chain mail a +0 hand axe a +0 leather armour (4, 24, D:4) a +0 ring mail a +0 flail a +0 scale mail (9, 18, D:4) a +0 chain mail (9, 24, D:4) a +0 chain mail (9, 34, D:4) 20 sling bullets (30, 29, D:4) 16 bolts (31, 31, D:4) a +2 falchion of slicing a +0 leather armour (32, 31, D:4) a +0 dagger (34, -3, D:4) 10 sling bullets (40, 36, D:4) a +0 mace (41, -3, D:4) 25 bolts Level 5 of the Dungeon [Shop] Hehoz's Book Boutique a book of Alchemy (750 gold) a book of Annihilations (1104 gold) Sif Muna's Papyrus of Unholy Heat (570 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Animate Skeleton Necromancy 1 c - Regeneration Charms/Necromancy 3 d - Inner Flame Hexes/Fire 3 e - Ignition Fire 8 a book of Beasts (550 gold) a book of Geomancy (350 gold) a book of Misfortune (200 gold) a book of Maledictions (250 gold) a book of Cantrips (200 gold) a book of Enchantments (500 gold) a book of Cantrips (200 gold) (0, 0, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 halberd a +0 plate armour (5, 0, D:5) a +0 long sword (23, 5, D:5) a +0 club (24, 28, D:5) a +0 morningstar (47, 21, D:5) 12 stones (60, 22, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (4, 5, D:6) 8 stones (19, 1, D:6) a +0 whip (30, 2, D:6) a +0 leather armour (35, -2, D:6) a +0 halberd a +0 chain mail (35, -1, D:6) a +0 giant spiked club a +0 hand axe a +0 leather armour a cursed +0 dagger a +0 robe (35, 0, D:6) a +0 vampiric dagger (unseen) (47, -2, D:6) 31 stones (57, 24, D:6) 15 bolts (60, 11, D:6) a cursed -1 trident Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (43, 37, D:8) a scroll of remove curse (58, 9, D:8) a +0 flail (unseen) (58, 12, D:8) a +0 dagger (60, 14, D:8) a +0 trident a +0 scale mail 5 large rocks Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (7, 40, D:9) a +0 ring mail (16, 14, D:9) a +0 leather armour (21, -6, D:9) 17 stones (24, -3, D:9) a +0 shortbow (39, 2, D:9) a +0 club (47, 29, D:9) a jackal corpse (skeletalised by now) (48, 12, D:9) 4 stones (48, 13, D:9) a +0 short sword a stone a kobold corpse (skeletalised by now) (48, 14, D:9) a +0 giant spiked club a stone (49, 14, D:9) a +0 dagger a +0 dagger 3 stones (49, 15, D:9) a +0 whip (unseen) (50, 14, D:9) a +0 blowgun a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a yak corpse (skeletalised by now) (1, -1, D:10) a scroll of immolation (1, 14, D:10) a scroll of blinking (8, 9, D:10) a +0 chain mail (15, 4, D:10) a potion of curing (24, 0, D:10) a scroll of identify (39, 20, D:10) 14 bolts Level 11 of the Dungeon (0, 0, D:11) a hippogriff corpse (skeletalised by now) (4, 7, D:11) a +0 leather armour (18, 4, D:11) a +0 short sword a +0 flail a +0 leather armour an orc corpse (22, 2, D:11) the +1 hunting sling "Earthworm" {venom, -Tele Str+8 Stlth+} It poisons the ammo it fires. It affects your strength (+8). It prevents most forms of teleportation. It makes you more stealthy. Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (4, 4, D:12) a hound corpse (11, 0, D:12) 25 stones (15, 11, D:12) a wand of random effects (20) an uncursed amulet of inaccuracy (17, 10, D:12) an inedible chunk of flesh (19, 9, D:12) an inedible chunk of flesh (22, 0, D:12) an arrow (23, 0, D:12) 2 arrows (23, 12, D:12) an inedible chunk of flesh (24, 0, D:12) 7 arrows (25, 10, D:12) an inedible chunk of flesh (26, 0, D:12) 2 arrows (27, 0, D:12) 3 arrows (28, 0, D:12) 12 arrows (29, 0, D:12) a +0 shortbow a scroll of remove curse a +0 shortbow 20 arrows a centaur corpse (30, -1, D:12) a +0 shortbow (unseen) (30, 0, D:12) a +0 shortbow (unseen) (33, 2, D:12) a +0 helmet (34, -5, D:12) a ration (51, 13, D:12) 18 gold pieces (52, 10, D:12) a scroll of magic mapping