Dungeon Crawl Stone Soup version 0.21.0-25-ge575cb9 (webtiles) character file. 11 tidbits the Sneak (level 2, 20/20 HPs) Began as a Gnoll Enchanter on Jan 25, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:03:53 (429 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 429, Time: 00:03:53 Health: 20/20 AC: 2 Str: 10 XL: 2 Next: 29% Magic: 7/7 EV: 14 Int: 17 God: Gold: 41 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn h - ring of positive energy MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) f - a +0 short sword Armour b - a +0 robe (worn) Jewellery h - a ring of positive energy (left hand) (You found it on level 1 of the Dungeon) Scrolls g - 3 scrolls of identify Potions e - a potion of might Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - 2 rations Skills: + Level 0.3 Fighting + Level 2.4 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 5.9 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None e - Ensorcelled Hibernat Hex/Ice ##.... 7% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 77%) The hobgoblin barely resists. The hobgoblin closely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 77%) The hobgoblin is outlined in light. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is severely wounded. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'e'. Things that are here: a club x2 Found a scroll labeled FUCWIRROMIV. Found 14 gold pieces. You see here a scroll labeled FUCWIRROMIV. g - 4 scrolls labeled FUCWIRROMIV (gained 1) Found a spear. A giant cockroach comes into view. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (chance to defeat MR: 77%) The giant cockroach is outlined in light. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The giant cockroach bites you. You barely miss the giant cockroach. The giant cockroach closely misses you. You barely miss the giant cockroach. Your bite misses the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach. You bite the giant cockroach, but do no damage. The giant cockroach is severely wounded. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach closely misses you. You barely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. The giant cockroach misses you. You hit the giant cockroach. You kill the giant cockroach! Found a scroll labeled EHODUB TUTH. You see here a scroll labeled EHODUB TUTH. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll labeled EHODUB TUTH, it crumbles to dust. It was a scroll of blinking. You see here 14 gold pieces. You now have 41 gold pieces (gained 14). Found a coral ring. You see here a coral ring. h - a coral ring Put on which piece of jewellery? (? for menu, Esc to quit) h - a ring of positive energy (left hand) You open the door. A goblin comes into view. Your magical contamination has completely faded away. There is an open door here. The helpless goblin fails to defend itself. You impale the goblin!! You kill the goblin! You open the door. There is an open door here. Okay, then. As you read the scroll labeled FUCWIRROMIV, it crumbles to dust. It is a scroll of identify. e - a potion of might You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #######.###.#.#.####### #. ### ........##.###........# #. ##... ######......#.#.###...# #.###.... ##...##..##.# ##.## #.§...... #....÷#.###.# #.# #..##.... ##...##.###.####.# #........ ##.###..........#####.##.#.. #.# ###.#.........#.##)... #.# .#@###.###.#.####.. ##'## #.#.....# #.#.# #.. ##...## #.#..##.# #.#.####.. ##.....## #.#..##.# #.#....... ##.......###.......###.###..... ###.........####.........###.#... ..'.........'.................... ###.........####...#########.#... ##.......## ##.#### #.##.# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 189 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 198 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 429 | D:1 | Quit the game Action || total -------------------------++------- Melee: Dagger || 30 Bite || 2 Cast: Corona || 6 Use: Scroll || 2 Stab: Sleeping || 3 Armor: Robe || 3 Dodge: Dodged || 20 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 18.9 | 0.0 | 0.0 | 348.0 Dungeon | 100.0 | 100.0 | 18.9 | 0.0 | 0.0 | 348.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: nagdon_arrival_zigzag_paths