Dungeon Crawl Stone Soup version 0.21.0-24-g2553a33 (webtiles) character file. 21 tidbits the Charmwright (level 2, 0/26 HPs) Began as a Gnoll Skald on Jan 21, 2018. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (237 turns). tidbits the Charmwright (Gnoll Skald) Turns: 237, Time: 00:01:28 Health: 0/26 AC: 5 Str: 13 XL: 2 Next: 83% Magic: 1/7 EV: 14 Int: 15 God: Gold: 22 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . G - +1 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) g - a cursed -1 dagger Missiles i - 8 arrows Armour b - a +0 leather armour (worn) G - a +1 pair of gloves (worn) Scrolls e - a scroll of blinking {unknown} f - a scroll of magic mapping {unknown} h - 2 scrolls of identify {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 4.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 5.3 Charms + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You hit the giant cockroach. The giant cockroach misses you. The hobgoblin hits you but does no damage. The giant cockroach misses you. You hit the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is almost dead. You barely miss the giant cockroach. The giant cockroach closely misses you. The hobgoblin misses you. You completely miss the hobgoblin. The hobgoblin is almost dead. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. The hobgoblin closely misses you. You hit the giant cockroach. You kill the giant cockroach! You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a club. You see here 17 gold pieces. You now have 22 gold pieces (gained 17). Your magical infusion is running out. Found a spear. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. A ball python and a hobgoblin come into view. The ball python hisses angrily. Found a scroll labeled XAF ICSUELLOU. There is a stone staircase leading up here. You are no longer magically infusing your attacks. The hobgoblin shouts! You see here a scroll labeled XAF ICSUELLOU. h - 2 scrolls labeled XAF ICSUELLOU (gained 1) Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You closely miss the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You hit the ball python! You kill the ball python! You hit the hobgoblin. You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse; a ball python corpse Your magical infusion is running out. You are no longer magically infusing your attacks. A leopard gecko comes into view. Found a pair of glowing gloves. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The leopard gecko hisses angrily. You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko closely misses you. You hit the leopard gecko but do no damage. The leopard gecko is severely wounded. The leopard gecko bites you. A worm comes into view. You closely miss the leopard gecko. You bite the leopard gecko, but do no damage. The leopard gecko is severely wounded. The leopard gecko bites you but does no damage. The leopard gecko closely misses you. You hit the leopard gecko. You kill the leopard gecko! The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is lightly wounded. You barely miss the worm. The worm is lightly wounded. The worm barely misses you. You hit the worm. The worm is moderately wounded. The worm barely misses you. You barely miss the worm. The worm is moderately wounded. You hit the worm but do no damage. The worm is moderately wounded. The worm misses you. You hit the worm. The worm is moderately wounded. The worm bites you but does no damage. You hit the worm but do no damage. The worm is moderately wounded. You barely miss the worm. The worm is moderately wounded. The worm bites you but does no damage. You hit the worm. The worm is heavily wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is heavily wounded. You hit the worm but do no damage. The worm is heavily wounded. The worm bites you! You die... ## #. ..# ####. ##.## #.... #...# #.##. #...# #.##. ####...###### #.##. ##...........#####.##. #.[................... #...w@.......#####.### #.###...###### #.# # #...# #.# # #...# #.# # ...... ...#.### .####### #....... #. ###.##< . #. .. You could see a worm. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:2) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins 4 jackals (D:1) A ball python (D:2) A bat (D:1) A frilled lizard (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 87 | D:1 | Reached XP level 2. HP: 22/26 MP: 0/7 91 | D:1 | Learned a level 2 spell: Song of Slaying 94 | D:1 | Learned a level 2 spell: Shroud of Golubria 237 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Hand axe || 40 Bite || 2 Cast: Infusion || 5 Armor: Leather armour || 9 Dodge: Dodged || 45 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 22.4 | 118.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 22.4 | 118.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_rings D:2: first_ration