Dungeon Crawl Stone Soup version 0.21.0-24-g2553a33 (webtiles) character file. 28 tidbits the Fighter (level 3, -5/38 HPs) Began as a Gnoll Wanderer on Jan 20, 2018. Slain by a river rat (9 damage) ... in a sewer. The game lasted 00:01:57 (383 turns). tidbits the Fighter (Gnoll Wanderer) Turns: 383, Time: 00:01:57 Health: -5/38 AC: 2 Str: 15 XL: 3 Next: 14% Magic: 6/6 EV: 13 Int: 14 God: Gold: 18 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were in a sewer. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 18 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) c - a +0 falchion h - a +0 hunting sling Armour e - a +0 robe (worn) Scrolls i - a scroll of fog {unknown} k - a scroll of fear {unknown} m - a scroll of teleportation {unknown} Potions b - a potion of berserk rage d - a potion of lignification g - a potion of resistance {unknown} j - 3 potions of brilliance {unknown} l - a potion of might {unknown} Comestibles f - a ration Skills: + Level 8.5 Fighting + Level 0.6 Short Blades + Level 2.5 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 2.5 Armour + Level 2.5 Dodging + Level 2.3 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 0.6 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 4.5 Evocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Gozag Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Moving in this stuff is going to be slow. The ball python barely misses you. The ball python misses you. You closely miss the ball python. The ball python barely misses you. x2 The ball python closely misses you. The ball python misses you. You hit the ball python. Your bite misses the ball python. The ball python is severely wounded. The ball python bites you. The ball python barely misses you. You hit the ball python. You kill the ball python! A frilled lizard comes into view. The frilled lizard hisses angrily. You see here a ball python corpse. The frilled lizard misses you. Found a puce potion and a scroll labeled XOLIASUIPO. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! You enter the shallow water. Moving in this stuff is going to be slow. You see here a puce potion. j - 3 puce potions (gained 1) You see here a scroll labeled XOLIASUIPO. m - a scroll labeled XOLIASUIPO You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a rat skeleton. You see here a rat skeleton. You see here a rat skeleton. You see here a rat skeleton. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. A rat comes into view. The helpless rat fails to defend itself. You hit the rat. You kill the rat! A rat comes into view. You hit the rat. You kill the rat! A river rat comes into view. A rat and a river rat come into view. The river rat completely misses you. The rat barely misses you. You hit the river rat but do no damage. The river rat bites you. The river rat misses you. The rat misses you. You hit the river rat but do no damage. The river rat bites you. You hit the river rat. You bite the river rat. The river rat is heavily wounded. The river rat bites you but does no damage. You hit the river rat. The river rat is almost dead. The river rat misses you. You closely miss the river rat. The river rat is almost dead. The river rat bites you! You closely miss the river rat. You bite the river rat, but do no damage. The river rat is almost dead. You barely miss the river rat. Your bite misses the river rat. The river rat is almost dead. The river rat barely misses you. You hit the river rat but do no damage. The river rat is almost dead. The river rat misses you. You closely miss the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. You bite the river rat. You kill the river rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You hit the river rat. The river rat is moderately wounded. The river rat bites you! * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. The river rat is moderately wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat. The river rat is severely wounded. The river rat closely misses you. You hit the river rat. The river rat is severely wounded. The river rat bites you! You die... ### ≈. ∆ .. ∆ ≈# ## .##.# #r.# #r### ####.#@.## ##.######.# ##.#.#....## ##.#.#.####.# #.#####.## ## ###############.############ ≈≈≈.≈.≈...≈≈....≈≈..≈≈#≈≈≈≈≈ ≈≈≈≈≈≈≈.≈...≈≈..≈.≈.≈≈#≈≈≈≈≈ ####################.###### You could see a river rat and a rat. Vanquished Creatures A river rat (Sewer) 2 leopard geckos (D:3) 2 giant cockroaches 2 ball pythons (Sewer) 5 frilled lizards (Sewer) 10 rats (Sewer) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 dagger, a potion of berserk rage, a +0 falchion, a potion of lignification, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 26/26 MP: 3/3 39 | D:2 | Found a basalt altar of Yredelemnul. 39 | D:2 | Found a blossoming altar of Fedhas. 39 | D:2 | Found an ornate altar of the Wu Jian Council. 39 | D:2 | Found an opulent altar of Gozag. 96 | D:3 | Found a glowing drain. 115 | D:3 | Reached XP level 2. HP: 24/33 MP: 5/5 123 | Sewer | Entered a sewer 379 | Sewer | Reached XP level 3. HP: 16/38 MP: 6/6 383 | Sewer | Slain by a river rat Action || total -------------------------++------- Melee: Dagger || 61 Bite || 6 Stab: Sleeping || 4 Armor: Robe || 1 Dodge: Dodged || 46 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 95.8 Dungeon | 32.1 | 32.1 | 0.0 | 0.0 | 0.0 | 41.0 Sewer | 67.9 | 67.9 | 0.0 | 0.0 | 0.0 | 260.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.2 Dungeon | 18.2 | 18.2 | N/A | N/A | 24.4 | 3.3 Sewer | 81.8 | 81.8 | N/A | N/A | 75.6 | 31.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_connections, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_i, corexii_hall_statues_deadend D:2: nicolae_overflow_hidden_temple, serial_aquarium, aquarium_bridge_straight, aquarium_window_fake, aquarium_window_2, aquarium_window_1, aquarium_window_2, aquarium_view_4, aquarium_view_2a, amethyst_killhole D:3: portal_sewer_entry_f, roderic_batcave, uniq_natasha Sewer: sewer_co_cracked_pipes