tidbits Level 1 of the Dungeon (0, 0, D:1) 17 stones (23, 4, D:1) a +0 club (unseen) (23, 10, D:1) 3 stones Level 2 of the Dungeon (8, -7, D:2) a +0 dagger (24, 14, D:2) a +0 ring mail (27, -7, D:2) a +0 club (35, -2, D:2) a +0 dagger (35, 10, D:2) a +0 club (40, 26, D:2) 15 stones (41, 34, D:2) a +0 dagger (47, 31, D:2) a stone (48, 29, D:2) a stone (50, 22, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 24 sling bullets (3, 8, D:3) a +0 whip (7, -1, D:3) a +0 club (14, 8, D:3) a +0 mace (17, 14, D:3) a +0 dagger (18, -14, D:3) a +0 club (24, -12, D:3) 13 arrows (28, -8, D:3) a scroll of amnesia (30, 9, D:3) a +0 leather armour (32, 11, D:3) a +0 leather armour (34, 13, D:3) a +0 short sword a +0 leather armour (43, -7, D:3) a +0 hand axe (44, -1, D:3) 2 stones a +0 dagger (47, -7, D:3) a stone (51, 4, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Omitosiff's Weapon Shop a +1 morningstar of holy wrath (142 gold) 12 arrows (24 gold) a +2 quarterstaff of protection (168 gold) a cursed -2 whip (1 gold) a +2 long sword of holy wrath (183 gold) the +12 flail "Hichiw" {freeze, -Tele MR+ Str+7 Dex-3} (817 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It affects your dexterity (-3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +0 flail (35 gold) a +4 mace of draining (274 gold) a +0 scimitar of slicing (80 gold) the +8 longbow of Agony {flame, rC+++ Dex-3 SInv Stlth-} (866 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It renders you almost immune to cold. It lets you see invisible. It makes you less stealthy. (0, 0, D:4) a jackal corpse (skeletalised by now) (1, 0, D:4) a jackal corpse (skeletalised by now) (14, 27, D:4) a +0 mace (15, 11, D:4) a hound corpse (skeletalised by now) (17, 19, D:4) 6 gold pieces (17, 26, D:4) 24 sling bullets (22, 6, D:4) a stone (22, 39, D:4) a +0 leather armour (23, 2, D:4) a +0 whip a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, -3, D:4) a hound corpse (38, 14, D:4) a scroll of enchant weapon (40, 30, D:4) 9 gold pieces (44, 6, D:4) 14 sling bullets (55, 10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces (7, -1, D:5) 13 gold pieces (8, -2, D:5) a ration (11, 5, D:5) a +0 robe (18, 1, D:5) a +0 dagger (22, 1, D:5) an orc corpse Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, 3, D:6) 15 gold pieces (6, -4, D:6) 16 gold pieces (20, -7, D:6) 11 gold pieces (21, -10, D:6) a cursed -3 giant club (unseen) (22, -4, D:6) a +0 flail a gnoll corpse (24, 2, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a potion of heal wounds (4, 20, D:7) a +0 short sword (5, 17, D:7) 15 poisoned needles (14, -4, D:7) 12 gold pieces