Dungeon Crawl Stone Soup version 0.21.0-24-g2553a33 (webtiles) character file. 32 tidbits the Magician (level 3, 4/28 HPs) Began as a Gnoll Wanderer on Jan 19, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:03:20 (539 turns). tidbits the Magician (Gnoll Wanderer) Turns: 539, Time: 00:03:20 Health: 4/28 AC: 5 Str: 16 XL: 3 Next: 27% Magic: 9/9 EV: 10 Int: 12 God: Gold: 30 SH: 0 Dex: 15 Spells: 11/12 levels left rFire . . . SeeInvis . b - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . B - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +3 dagger b - a +0 spear (weapon) j - a +0 short sword k - a +0 hunting sling m - a cursed +0 rapier Missiles g - 2 javelins (quivered) l - 58 stones Armour e - a +0 robe n - a +0 robe B - a +0 ring mail (worn) Scrolls d - a scroll of fear Potions h - a potion of berserk rage Books c - the Collected Works on Curses Spells Type Level a - Corona Hexes 1 b - Inner Flame Hexes/Fire 3 Comestibles f - a ration Skills: + Level 2.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 4.5 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 0.6 Dodging + Level 2.3 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 2.1 Transmutations + Level 3.7 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 2.5 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 32% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You kill the rat! You see here 18 stones. You see here 18 stones. l - 46 stones (gained 18) There is a stone staircase leading up here. You climb upwards. A goblin comes into view. It is wielding a dagger. The goblin shouts! Found a ring mail and a scroll labeled WAQISU NOUZOHA. There is a stone staircase leading down here. You see here a scroll labeled WAQISU NOUZOHA. i - a scroll labeled WAQISU NOUZOHA You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin, wielding a dagger You reach to attack! You hit the goblin. You kill the goblin! Found a robe. Things that are here: a robe; 12 stones n - a robe Found 10 stones. You see here 12 stones. l - 58 stones (gained 12) There is a stone staircase leading down here. Things that are here: a dagger; a goblin corpse You climb downwards. There is a stone staircase leading up here. Okay, then. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found 10 gold pieces. There is a stone staircase leading up here. You see here 10 gold pieces. You now have 30 gold pieces (gained 10). Found a stone staircase leading up. A worm comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - worm Aim: a worm You reach to attack! You hit the worm but do no damage. You puncture the worm! The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is severely wounded. You hit the worm. The worm is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. You bite the worm, but do no damage. The worm is severely wounded. You hit the worm. The worm is almost dead. The worm bites you but does no damage. You hit the worm. You kill the worm! There is a stone staircase leading up here. You climb upwards. Found a scroll labeled QITADO BIHU. There is a stone staircase leading down here. Unknown command. A bat comes into view. The bat hits you. * * * LOW HITPOINT WARNING * * * Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You hit the bat. You kill the bat! You see here a scroll labeled QITADO BIHU. As you read the scroll labeled QITADO BIHU, it crumbles to dust. It is a scroll of identify. h - a potion of berserk rage As you read the scroll labeled WAQISU NOUZOHA, it crumbles to dust. It is a scroll of enchant weapon. Your +2 dagger glows red for a moment. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. Unknown command. Found a stone staircase leading down. You hear the slow rusting of a drain nearby. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ### # #.....# ..# # ###.....######.##### #............#.#...# #.......# #.#.#.#.. #..@....# #.#...... #.......####.#.#.... #.......#......####. #.................#. #..........#.#.##.#. #.........##.#.# #. .............<#.# #. .>..##########.#.# ## #.## #.#.# There were no monsters in sight! Vanquished Creatures 3 worms 2 dart slugs (D:1) A leopard gecko (D:1) 3 goblins 3 hobgoblins 2 jackals (D:2) 2 bats A kobold (D:2) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +2 dagger, a scroll of fear, the Collected Works on Curses, a +0 spear, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 0 | D:1 | Identified the Collected Works on Curses 2 | D:1 | Learned a level 1 spell: Corona 85 | D:2 | Found a shimmering altar of Xom. 91 | D:1 | Reached skill level 2 in Transmutations 131 | D:1 | Reached XP level 2. HP: 16/23 MP: 7/7 383 | D:2 | HP: 1/23 [worm (9)] 385 | D:2 | Reached XP level 3. HP: 1/28 MP: 9/9 429 | D:2 | Reached skill level 5 in Spellcasting 508 | D:3 | HP: 2/28 [worm (2)] 517 | D:2 | HP: 2/28 [bat (1)] 539 | D:3 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 2 | 2.1 Spellcasting | 5 | 5.0 Fighting | | 2.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 4.5 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 0.6 Stealth | | 2.3 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Fire Magic | | 3.7 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 2.5 Action || total -------------------------++------- Melee: Dagger || 8 Spear || 57 Bite || 5 Use: Scroll || 2 Stab: Sleeping || 4 Armor: Robe || 6 Ring mail || 1 Dodge: Dodged || 18 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 179.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 179.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: wheals_arrival_linesprint, minivault_26 D:2: overflow_temple_1_default, nicolae_overflow_hidden_temple D:3: gup_sewer_entry_spiral