Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 0 tidbits the Scratcher (level 1, 0/9 HPs) Began as a Felid Transmuter on Jan 11, 2018. Killed from afar by Terence (9 damage) ... with a wand of flame (15) ... on level 2 of the Dungeon. The game lasted 00:00:31 (60 turns). tidbits the Scratcher (Felid Transmuter) Turns: 60, Time: 00:00:32 Health: 0/9 AC: 1 Str: 6 XL: 1 Next: 8% Magic: 3/4 EV: 18 Int: 14 God: Gold: 21 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: appendage (expiring), very slightly contaminated, quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, horns 2, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: End Transformation You were on level 2 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Missiles a - 12 arrows Potions d - a potion of heal wounds {unknown} Books b - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles c - a ration Skills: - Level 1.0 Fighting - Level 2.6 Dodging + Level 0.4 Stealth - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. You have a pair of horns on your head. Message History Welcome, tidbits the Felid Transmuter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a buckler and 10 gold pieces. Found a staircase leading out of the dungeon. You now have 10 gold pieces. You see here a buckler. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a dagger. The goblin shouts! Found a large shield. Found 20 sling bullets. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You scratch the goblin. You kill the goblin! Things that are here: a dagger; a goblin corpse Your transformation is almost over. You see here a large shield. Found 11 gold pieces. You now have 21 gold pieces (gained 11). Your horns disappear. Found 22 sling bullets and an emerald potion. A bat comes into view. Found a stone staircase leading down. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You see here an emerald potion. d - an emerald potion You see here 22 sling bullets. Your transformation is almost over. There is a stone staircase leading down here. You climb downwards. A bat and Terence come into view. Found a ring mail. There is a stone staircase leading up here. A bat comes into view. The helpless Terence fails to defend himself. You scratch Terence. Your headbutt misses Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... .# b# .# .# ....# .#..# [...# ####...# #......# #.#@@..# #.<....# ............# ............# ####.#..##..# #.#..# .## . ...# .# . #.... .# ## ..#b. You could see Terence and a bat (sleeping). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 58 | D:2 | Noticed Terence 60 | D:2 | Killed from afar by Terence Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Beastly Appendage || 2 Stab: Sleeping || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 30.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 30.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rooms_c, serial_aquarium, aquarium_bridge_straight, aquarium_window_fake, aquarium_window_corner, aquarium_window_3, aquarium_view_2d, aquarium_pool_S, minmay_misc_feat_encased D:2: kb_forest_paths, hangedman_ru_absence, uniq_terence, uniq_robin