Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 4 tidbits the Gusty (level 1, -1/9 HPs) Began as a Vine Stalker Air Elementalist on Jan 10, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (75 turns). tidbits the Gusty (Vine Stalker Air Elementalist) Turns: 75, Time: 00:00:46 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 0/4 EV: 12 Int: 15 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a ration Skills: + Level 0.5 Fighting - Level 1.5 Dodging + Level 2.7 Stealth - Level 2.1 Spellcasting - Level 1.0 Conjurations - Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are wearing that object! You open the door. There is an open door here. You see here a jackal corpse. A jackal comes into view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The jackal is severely wounded. The jackal barks! The zap misses the jackal. You see here a jackal corpse. There is an open door here. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the jackal. You kill the jackal! You see here a jackal corpse. You see here a jackal corpse. The jackal closely misses you. There is an open door here. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap misses the jackal. x2; The jackal closely misses you. The jackal bites you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are wearing that object! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-handed. You closely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal is lightly wounded. The jackal closely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line You miscast Shock. Wisps of smoke drift from your hands. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line You miscast Shock. You feel a strange surge of energy! The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You closely miss the jackal. You bite the jackal, but do no damage. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal bites you. You die... ###+## ##.....## ##.⌠...⌠.## ##....8....## ###...⌠...⌠...### #...............# #.8.8.#####.8.8.# #..8..#.<.#..8..# #.8†8.##@##.8.8.# #......h........# ################# You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Vine Stalker Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 75 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 4 Bite || 2 Cast: Shock || 7 Dodge: Dodged || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 75.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 75.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: ncdulo_halloftheorcs