Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 1 tidbits the Magician (level 1, -2/9 HPs) Began as a Vine Stalker Wizard on Jan 10, 2018. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (92 turns). tidbits the Magician (Vine Stalker Wizard) Turns: 92, Time: 00:00:38 Health: -2/9 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 0/5 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Missiles e - 2 needles of confusion Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a ration Skills: + Level 0.1 Fighting - Level 1.5 Dodging + Level 2.5 Stealth - Level 3.2 Spellcasting - Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Found a leather armour. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. A frilled lizard and a bat come into view. Found 2 needles of confusion. Found an escape hatch in the floor. There is a stone staircase leading up here. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The magic dart hits the bat. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat The magic dart hits the bat. The bat is moderately wounded. The bat closely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded) The magic dart hits the bat. You kill the bat! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (resting) The magic dart hits the frilled lizard. You kill the frilled lizard! You see here 2 needles of confusion. e - 2 needles of confusion You see here a frilled lizard corpse. You open the door. There is an open door here. A worm comes into view. A worm is nearby! An adder comes into view. Found a scroll labeled GILAICUEMUS and 10 gold pieces. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) The magic dart hits the adder. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder The magic dart hits the adder. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder The magic dart hits the adder. The adder is lightly wounded. The adder closely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Your hair stands on end. The adder barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) The magic dart hits the adder. The adder is moderately wounded. The adder bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the adder but do no damage. Your bite misses the adder. The adder is moderately wounded. The adder barely misses you. The adder closely misses you. You hit the adder but do no damage. Your bite misses the adder. The adder is moderately wounded. The adder barely misses you. You barely miss the adder. Your bite misses the adder. The adder is moderately wounded. The adder barely misses you. You hit the adder but do no damage. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... $# .# .# #### .# ..# ?# # #.# .# #.##.##S# #.....@.# ####.#### #...## #..#.# #...## #+## ##.## ...## #.# ....## ###.# .....## ###.#.# You could see an adder. Vanquished Creatures A bat (D:2) A frilled lizard (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Vine Stalker Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 92 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 8 Dodge: Dodged || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 46.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 46.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3, roderic_roman_lattice, st_stairs_6