Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 16 tidbits the Conjurer (level 2, -4/14 HPs) Began as a Vine Stalker Conjurer on Jan 10, 2018. Slain by a worker ant (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:13 (277 turns). tidbits the Conjurer (Vine Stalker Conjurer) Turns: 277, Time: 00:04:15 Health: -4/14 AC: 2 Str: 10 XL: 2 Next: 58% Magic: 0/6 EV: 12 Int: 15 God: Gold: 6 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . g - +1 short sword (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +0 short sword of flaming (You found it on level 1 of the Dungeon) g - a +1 short sword of protection (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} h - a scroll of amnesia {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - 2 rations Skills: + Level 1.1 Fighting + Level 0.0 Short Blades - Level 1.5 Dodging + Level 3.2 Stealth - Level 2.3 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Your +0 short sword of flaming stops flaming. Your +1 short sword of protection hums with potential! g - a +1 short sword of protection (weapon) You closely miss the jackal. The jackal closely misses you. The jackal bites you. The jackal barks! You hit the jackal. Your weapon exudes an aura of protection. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The rat twitches its whiskers. The jackal closely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. x2 You barely miss the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal misses you. You hit the jackal. You kill the jackal! A rat comes into view. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal barely misses you. The gnoll misses you. You hit the jackal. Your weapon exudes an aura of protection. You kill the jackal! The gnoll barely misses you. A bat comes into view. Found a leather armour. Found a stone staircase leading down. There is a stone staircase leading down here. The gnoll hits you from afar with a spear. * * * LOW HITPOINT WARNING * * * You climb downwards. A worker ant comes into view. Found 11 gold pieces. There is a stone staircase leading up here. The helpless worker ant fails to defend itself. You puncture the worker ant! Your weapon exudes an aura of protection. The worker ant is heavily wounded. The worker ant barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (heavily wounded) The magic dart hits the worker ant. The worker ant is heavily wounded. The worker ant closely misses you. The worker ant barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) The magic dart hits the worker ant. The worker ant is severely wounded. The worker ant bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You closely miss the worker ant. The worker ant is severely wounded. The worker ant bites you. You die... #.##### #.............# ......#.......# .....#...... #... ..... #... ...# # #.#...##.##.#### #............... ######@#<.#.### ......a$..## ...........# #####$....... #.#.###### #.#.# #.#.# #.#.# You could see a worker ant. Vanquished Creatures A leopard gecko (D:1) 4 hobgoblins 3 jackals (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 54 | D:1 | Reached XP level 2. HP: 10/14 MP: 0/6 95 | D:2 | Reached skill level 1 in Fighting 95 | D:2 | Reached skill level 3 in Stealth 276 | D:2 | HP: 1/14 [worker ant (3)] 277 | D:2 | Slain by a worker ant Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Stealth | 3 | 3.2 Dodging | | 1.5 Spellcasting | | 2.3 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 2 Bite || 4 Short sword || 19 Cast: Magic Dart || 17 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 28 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.0 | 0.0 | 0.0 | 133.0 Dungeon | 100.0 | 100.0 | 4.0 | 0.0 | 0.0 | 133.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rooms_c D:2: cheibrodos_helix_gallery