Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 49 tidbits the Conjurer (level 3, 2/18 HPs) Began as a Vine Stalker Conjurer on Jan 10, 2018. Quit the game on level 6 of the Dungeon. The game lasted 00:05:19 (820 turns). tidbits the Conjurer (Vine Stalker Conjurer) Turns: 820, Time: 00:05:19 Health: 2/18 AC: 7 Str: 11 (13) XL: 3 Next: 77% Magic: 0/7 EV: 11 Int: 13 (15) God: Gold: 139 SH: 0 Dex: 17 (20) Spells: 5/6 levels left rFire . . . SeeInvis . l - -1 hand axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . B - +0 ring mail {MR+} rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... F - +1 pair of boots Stlth +++....... (no amulet) HPRegen 0.06/turn X - +4 ring of dexterity MPRegen 0.10/turn (no ring) @: lethally poisoned (2 -> -9), very slightly contaminated A: fangs 2, thin skeletal structure 1, sense surroundings 1, strong 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 6 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons d - a +0 spear of venom (You found it on level 1 of the Dungeon) e - a +0 short sword j - a cursed +0 long sword l - a cursed -1 hand axe (weapon) Missiles k - 86 arrows Armour a - a +0 robe B - a +0 ring mail of magic resistance (worn) (You found it on level 3 of the Dungeon) F - a +1 pair of boots (worn) Jewellery X - a +4 ring of dexterity (left hand) (You found it on level 4 of the Dungeon) Scrolls i - a scroll of amnesia m - a scroll of teleportation {unknown} Potions f - a potion of degeneration h - a potion of mutation {!q} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - 6 rations Skills: + Level 1.9 Fighting - Level 1.7 Dodging - Level 3.9 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Okawaru Vehumet Yredelemnul Annotations: D:2 Terence D:5 Blork the orc Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. You have a somewhat thin skeletal structure. (Dex +2, Stealth) You passively map a small area around you. Your muscles are strong. (Str +2) Message History You bite the hound zombie, but do no damage. The hound zombie is almost destroyed. The hound zombie bites you but does no damage. x2 You hit the hound zombie. You destroy the hound zombie! You now have 134 gold pieces (gained 13). You now have 139 gold pieces (gained 5). There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. A quokka comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (hasn't noticed you) The magic dart hits the quokka. You kill the quokka! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) 3 jackals and an orc priest come into view. The orc priest shouts! You hear a shout! The jackal barks! x2 Found a distressingly furry plate armour. A jackal comes into view. The jackal barely misses you. The jackal barks! You hear a shout! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The jackal misses you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. There is a stone staircase leading down here. Blork the orc comes into view. He is wielding an enchanted flail. Blork the orc shouts! Blork the orc miscasts a cantrip. There is a stone staircase leading down here. You climb downwards. Found 10 arrows and a leather armour. There is a stone staircase leading up here. Unknown command. Found 9 gold pieces. k - 86 arrows (gained 10) Found 7 gold pieces. A water moccasin comes into view. Found 23 sling bullets and a scroll labeled POGOJI PEAF. You see here a leather armour. You aren't carrying any items that you can evoke without wielding. Unknown command. It was a potion of mutation. You feel extremely strange. You feel stronger. You feel a strange attunement to the structure of the dungeons. Your bones become slightly less dense. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The water moccasin bites you but does no damage. The water moccasin bites you. It was a potion of heal wounds. That seemed strangely inert. The water moccasin barely misses you. Found 24 stones. You see here 9 gold pieces. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin The magic dart hits the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin barely misses you. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......†........###<..#.# h.#####.#### #.....#..#, , #.# ##.#.h..## #.# ####...##.#.., , #.#####...........# #.. ....S...####..# .(.#$.###.# # * ** #....###[####.. * , #.....@S...(.... , ......###.#####.#* ##.#., #.# ,* , * ,#, * #.#* , , ... ,, * * ,, ... , , ,, * #?## * , .# , * * You could see a water moccasin. Vanquished Creatures A hound zombie (D:5) An adder (D:3) A dart slug (D:2) A leopard gecko (D:2) 2 giant cockroaches 4 goblins (D:3) A hobgoblin (D:2) A quokka (D:6) A ball python (D:3) 5 bats 2 kobolds 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 214 | D:2 | Reached XP level 2. HP: 11/14 MP: 6/6 237 | D:2 | Reached skill level 3 in Stealth 238 | D:2 | Found an iron altar of Okawaru. 288 | D:3 | Found a radiant altar of Vehumet. 288 | D:3 | Found a basalt altar of Yredelemnul. 288 | D:3 | Found a blossoming altar of Fedhas. 329 | D:3 | Reached skill level 1 in Fighting 478 | D:2 | Noticed Terence 604 | D:3 | Reached XP level 3. HP: 18/18 MP: 4/7 680 | D:5 | Entered Level 5 of the Dungeon 788 | D:5 | Noticed Blork the orc 809 | D:6 | Noticed a water moccasin 813 | D:6 | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 813 | D:6 | Gained mutation: You passively map a small area around you. [potion of mutation] 813 | D:6 | Gained mutation: You have a somewhat thin skeletal structure. (Dex +2, Stealth) [potion of mutation] 820 | D:6 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.9 Fighting | 1 | 1.9 Dodging | | 1.7 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Spear || 14 Bite || 10 Hand axe || 34 Cast: Magic Dart || 33 Use: Scroll || 1 Potion || 3 Stab: Sleeping || 3 Armor: Robe || 4 Ring mail || 34 Dodge: Dodged || 51 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 0.0 | 0.0 | 132.8 Dungeon | 100.0 | 100.0 | 2.8 | 0.0 | 0.0 | 132.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.8 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_a D:2: okawaru_metal_pillars_3, uniq_terence, uniq_sigmund D:3: gammafunk_temple_overflow_claw, first_ration D:5: serial_shops, shop, uniq_blork_the_orc D:6: minmay_temple_entry_from_below_a