Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 2 tidbits the Gusty (level 1, -6/9 HPs) Began as a Vine Stalker Air Elementalist on Jan 10, 2018. Mangled by an iguana (12 damage) ... on level 4 of the Dungeon. The game lasted 00:01:06 (143 turns). tidbits the Gusty (Vine Stalker Air Elementalist) Turns: 143, Time: 00:01:06 Health: -6/9 AC: 2 Str: 10 XL: 1 Next: 30% Magic: 0/4 EV: 12 Int: 15 God: Gold: 20 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . f - -2 trident (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons f - a cursed -2 trident (weapon) Missiles d - 25 arrows g - 5 javelins (quivered) Armour a - a +0 robe (worn) Potions e - 2 potions of resistance {unknown} Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a ration Skills: + Level 0.2 Fighting - Level 1.5 Dodging + Level 2.5 Stealth - Level 2.1 Spellcasting - Level 1.0 Conjurations - Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Found a runed trident and 2 gold pieces. You see here a runed trident. f - a runed trident Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! f - a cursed -2 trident (weapon) You now have 17 gold pieces (gained 2). Okay, then. A hobgoblin comes into view. It is wielding a club. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? z - Shock Adjust to which letter? a - Shock Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin shouts! A bat comes into view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club The zap hits the bat. The bat is moderately wounded. The zap hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) The zap hits the bat. You kill the bat! The zap hits the hobgoblin. The hobgoblin is severely wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - hobgoblin Aim: a hobgoblin, wielding a club (severely wounded) You reach to attack! You barely miss the hobgoblin. The hobgoblin is severely wounded. You closely miss the hobgoblin. You bite the hobgoblin. You drain its power. You feel invigorated. You kill the hobgoblin! You see here a club. You see here a bat corpse. Found a stone staircase leading down. There is a stone staircase leading down here. Your magical contamination has completely faded away. You climb downwards. There is a stone staircase leading up here. Unknown command. Found 5 javelins. You see here 5 javelins. g - 5 javelins Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Found 3 gold pieces. You now have 20 gold pieces (gained 3). You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Found 15 poisoned needles. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. An iguana comes into view. There is a stone staircase leading up here. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (resting) The zap hits the iguana. The iguana appears unharmed. The iguana hisses angrily. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, p - iguana You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Attack whom? Press: ? - help, Dir - move target cursor, f - iguana Aim: an iguana You reach to attack! You hit the iguana. The iguana is heavily wounded. You hit the iguana. Your bite misses the iguana. The iguana is severely wounded. The iguana bites you. The iguana bites you! Ouch! That really hurt! You die... #.# #l# #.# #######.# ........####### #..<.l....# #.....#######.# #.### #l# #@# #.# #.. ###. .# # You could see an iguana. Vanquished Creatures A hobgoblin (D:2) A bat (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Vine Stalker Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 0 | D:1 | Noticed an iron dragon 0 | D:1 | Noticed an iron dragon 3 | D:1 | Noticed an iron dragon 3 | D:1 | Noticed a tentacled monstrosity 6 | D:1 | Noticed an orb of fire 7 | D:1 | Noticed an iron dragon 8 | D:1 | Noticed a large abomination 9 | D:1 | Noticed an orb of fire 12 | D:1 | Noticed an iron dragon 14 | D:1 | Noticed an orb of fire 14 | D:1 | Noticed an ice dragon 16 | D:1 | Noticed a tentacled monstrosity 16 | D:1 | Noticed a shadow dragon 18 | D:1 | Noticed an orb of fire 18 | D:1 | Noticed an orb of fire 23 | D:1 | Noticed a large abomination 130 | D:4 | Noticed an iguana 143 | D:4 | Mangled by an iguana Action || total -------------------------++------- Melee: Trident || 4 Bite || 1 Cast: Shock || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 35.8 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 35.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.8 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: shiori_arrival_whats_in_store_for_you D:2: elyvilon_altar_5, gammafunk_temple_overflow_elements, doesnt_xom_only_xom, minmay_misc_feat_room D:3: lemuel_crystal_altar, old_standard_altar, grunt_ministairs_2 D:4: minmay_temple_entry_grid, first_ration, hangedman_decor_points, uniq_natasha