tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -4, D:1) a +0 whip (7, -6, D:1) a +0 dagger 4 stones (7, -3, D:1) a stone (12, -11, D:1) a +0 spear (21, -15, D:1) 20 bolts (25, -9, D:1) a +0 club Level 2 of the Dungeon (6, 10, D:2) a frilled lizard corpse (skeletalised by now) (6, 16, D:2) a +0 robe (9, 14, D:2) a +0 hunting sling (19, -1, D:2) a +0 flail (29, 24, D:2) a +0 club 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (18, 6, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Siath's Weapon Shoppe a +0 scimitar of venom (74 gold) a +2 vampiric spear (231 gold) a +0 quarterstaff (44 gold) a +0 long sword (38 gold) a +0 scimitar of holy wrath (101 gold) a +0 whip (27 gold) a +0 short sword (33 gold) 19 stones (20 gold) a +0 spear (33 gold) a +1 great sword of distortion (255 gold) the +10 hand crossbow "Tormentor" {venom, MR+} (734 gold) It poisons the ammo it fires. It affects your resistance to hostile enchantments. a +0 fustibalus (165 gold) a +0 falchion (33 gold) a +0 quarterstaff (44 gold) a +0 falchion (33 gold) (0, 0, D:4) a +0 robe (1, -2, D:4) a +0 robe (6, -27, D:4) 13 gold pieces (8, -21, D:4) 8 gold pieces (21, -9, D:4) a ration the Ecumenical Temple