Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 5 tidbits the Magician (level 1, 0/11 HPs) Began as an Octopode Wanderer on Jan 9, 2018. Slain by a kobold ... wielding a +0 short sword (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (19 turns). tidbits the Magician (Octopode Wanderer) Turns: 19, Time: 00:00:43 Health: 0/11 AC: 1 Str: 12 XL: 1 Next: 80% Magic: 4/6 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Potions b - a potion of lignification c - a potion of curing Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles f - a ration Skills: - Level 1.3 Stealth Level 1.0 Shields - Level 5.0 Spellcasting + Level 1.3 Conjurations Level 2.0 Hexes Level 1.0 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusion: ooze Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, tidbits the Octopode Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Memorise Magic Dart, consuming 1 spell level and leaving 9? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'z'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? z - Magic Dart Adjust to which letter? a - Magic Dart An ooze comes into view. Found a robe. Found an escape hatch in the floor. Press: ? - help, v - describe, . - travel Here: an ooze (resting) The floor. Placed new exclusion. There is a staircase leading out of the dungeon here. An ooze and a goblin come into view. The goblin shouts! You hear a shout! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (hasn't noticed you) The magic dart hits the ooze. The ooze is lightly wounded. The ooze quivers. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (lightly wounded) The magic dart hits the ooze. The ooze is moderately wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A kobold comes into view. It is wielding a short sword. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-tentacled. The ooze closely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 club (weapon) You hit the ooze. The ooze is severely wounded. The ooze closely misses you. The ooze hits you. You hit the ooze but do no damage. The ooze is severely wounded. The ooze hits you. You hit the ooze. The ooze is almost dead. The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze. You kill the ooze! Your Conjurations skill increases to level 1! The goblin closely misses you. You hit the goblin but do no damage. Your grab misses the goblin. You squeeze the goblin. You kill the goblin! The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a short sword. You die... #. . ## #.#. ## .##..... .#..#.# ...#.## .....# #K[.# #@# #(## ##.># #..## #..<# #..## #.....# #......J# +....#.## You could see a kobold. Vanquished Creatures An ooze (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Octopode Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a book of Minor Magic, a potion of lignification, a potion of curing, a +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 2 | D:1 | Learned a level 1 spell: Magic Dart 17 | D:1 | Reached skill level 1 in Conjurations 19 | D:1 | Slain by a kobold Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.3 Stealth | | 1.3 Shields | | 1.0 Spellcasting | | 5.0 Hexes | | 2.0 Earth Magic | | 1.0 Action || total -------------------------++------- Melee: Club || 5 Tentacles || 1 Cast: Magic Dart || 2 Dodge: Dodged || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 19.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 19.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: onia_arrival_handbag