Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 12 tidbits the Skirmisher (level 2, 0/21 HPs) Began as an Octopode Wanderer on Jan 9, 2018. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (135 turns). tidbits the Skirmisher (Octopode Wanderer) Turns: 135, Time: 00:01:13 Health: 0/21 AC: 1 Str: 12 XL: 2 Next: 33% Magic: 3/3 EV: 13 Int: 14 God: Gold: 21 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . SeeInvis . c - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Scrolls e - a scroll of identify {unknown} f - a scroll of remove curse {unknown} Books a - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 b - the Incunabulum of the Mountains Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 Comestibles d - 3 rations Skills: - Level 3.0 Fighting - Level 2.0 Axes - Level 1.0 Throwing + Level 1.2 Dodging + Level 2.5 Stealth - Level 1.0 Spellcasting Level 1.0 Fire Magic Level 1.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #..... 26% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You destroy the bat zombie! Found a ration and 17 gold pieces. There is a large open door here. There is a large open door here. An adder zombie comes into view. You see here a ration. The helpless adder zombie fails to defend itself. You hit the adder zombie. Your grab misses the adder zombie. The adder zombie is lightly damaged. The adder zombie barely misses you. The adder zombie bites you. You hit the adder zombie. You grab the adder zombie. The adder zombie is moderately damaged. You constrict the adder zombie. The adder zombie bites you. You barely miss the adder zombie. You squeeze the adder zombie! You destroy the adder zombie! Your Stealth skill increases to level 2! You now have 17 gold pieces. d - 2 rations (gained 1) You open the large door. There is a large open door here. There is a large open door here. You open the large door. A dart slug comes into view. There is a large open door here. There is a large open door here. You hit the dart slug but do no damage. You grab the dart slug. You constrict the dart slug. The dart slug barely misses you. You hit the dart slug. You squeeze the dart slug. You kill the dart slug! Your Dodging skill increases to level 1! You have reached level 2! Okay, then. There is a large open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. You open the door. There is an open door here. You open the large door. Found 4 gold pieces. Found a stone staircase leading down. Found a ration. There is a large open door here. You open the door. There is an open door here. There is a large open door here. A hobgoblin comes into view. Found a scroll labeled POIMYE WOAKE, a club and a robe. There is a large open door here. You see here 4 gold pieces. You now have 21 gold pieces (gained 4). The hobgoblin shouts! You hear a bark! You see here a ration. d - 3 rations (gained 1) You see here a scroll labeled POIMYE WOAKE. e - a scroll labeled POIMYE WOAKE The hobgoblin hits you. You hit the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! 2 jackals come into view. The jackal barks! x2 You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The jackal barely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal closely misses you. You hit the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal bites you. x2 You hit the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal bites you. The jackal barely misses you. You hit the jackal. You kill the jackal! No target in view! There is a stone staircase leading down here. You climb downwards. Found a scroll labeled JUSUYX GANK. There is a stone staircase leading up here. Unknown command. f - a scroll labeled JUSUYX GANK A worm comes into view. The helpless worm fails to defend itself. You hit the worm. You grab the worm. The worm is lightly wounded. You constrict the worm, but do no damage. You hit the worm but do no damage. The worm is lightly wounded. You constrict the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is heavily wounded. You constrict the worm. The worm bites you! You die... #.#....<......# #.#......###### #........# ###...#### ##..# #...# #.#+## #....## #..@w.# ♣.......# #..........# ♣.♣........+ #..........# ♣.♣.......## #.##.....## ♣ ##...## You could see a worm. Vanquished Creatures An adder zombie (D:1) A dart slug (D:1) A bat zombie (D:1) A hobgoblin (D:1) 2 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Octopode Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a book of Flames, the Incunabulum of the Mountains, a +0 hand axe, a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Identified the Incunabulum of the Mountains 2 | D:1 | Learned a level 1 spell: Sandblast 26 | D:1 | Reached skill level 2 in Stealth 44 | D:1 | Reached skill level 1 in Dodging 44 | D:1 | Reached XP level 2. HP: 14/21 MP: 3/3 135 | D:2 | Slain by a worm Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.5 Dodging | 1 | 1.2 Fighting | | 3.0 Axes | | 2.0 Throwing | | 1.0 Spellcasting | | 1.0 Fire Magic | | 1.0 Ice Magic | | 1.0 Action || total -------------------------++------- Melee: Hand axe || 17 Constrict || 7 Tentacles || 4 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 67.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 67.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_fortress, minivault_11, grunt_decor_one_mirror D:2: good_gods_temple_1, nicolae_overflow_hidden_temple, amethyst_overflow_temple_binary, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_end_double, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_long, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_1, infiniplex_forest_clump_large, infiniplex_forest_corner_1, minivault_25