Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 23 tidbits the Caller (level 2, 0/11 HPs) Began as a Felid Summoner on Jan 8, 2018. Was an Initiate of Ashenzari. Slain by a frilled lizard (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:11 (410 turns). tidbits the Caller (Felid Summoner) Turns: 410, Time: 00:04:12 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 72% Magic: 2/6 EV: 18 Int: 16 God: Ashenzari [......] Gold: 72 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Curse Item, Renounce Religion You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were very full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Scrolls f - a scroll of identify {unknown} Potions b - a potion of curing {unknown} d - a potion of agility {unknown} e - 2 potions of ambrosia Books a - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - 2 rations g - a chunk of flesh Skills: - Level 2.6 Dodging + Level 3.8 Stealth + Level 1.6 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... i - Call Imp Summ ##...... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your bat closely misses the kobold. x2 Your bat hits the kobold but does no damage. Your rat bites the kobold. Your rat barely misses the kobold. You scratch the kobold. You kill the kobold! Your bat closely misses the kobold. Your bat hits the kobold. Your bat hits the kobold but does no damage. Your rat closely misses the kobold. The kobold hits your bat but does no damage. Your bat hits the kobold but does no damage. Your bat closely misses the kobold. Your rat bites the kobold. Found an uncursed pair of boots. You see here an uncursed whip. You swap places. Your bat hits the kobold but does no damage. Your bat hits the kobold. The kobold dies! Found an escape hatch in the floor. You swap places. There is a stone staircase leading down here. Your crimson imp blinks! You climb downwards. Your summoned allies are left behind. Found 18 stones. There is a stone staircase leading up here. Found 11 stones. You see here 18 stones. A goblin comes into view. It is wielding a club. You see here 11 stones. A jackal comes into view. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. Your magical contamination has completely faded away. The goblin shouts! You hear a shout! x3; You hear a bark! The jackal closely misses you. You barely miss the jackal. Your quokka barely misses the goblin. The jackal bites you. The goblin closely misses your quokka. A frilled lizard and a goblin come into view. The frilled lizard hisses angrily. Your quokka bites the goblin. The goblin dies! You closely miss the jackal. The jackal closely misses you. Your quokka bites the jackal. The jackal closely misses you. You scratch the jackal. The jackal is almost dead. Your quokka misses the jackal. The jackal misses you. A jackal comes into view. You scratch the jackal. You kill the jackal! The goblin unwields an uncursed dagger. The goblin wields a hunting sling. The goblin shoots a stone. The stone hits your quokka. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin, wielding a hunting sling Attack! Your quokka barely misses the frilled lizard. The frilled lizard closely misses your quokka. You see here 11 stones. The jackal barely misses your quokka. Your quokka closely misses the goblin. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - goblin Aim: a goblin, wielding a hunting sling Attack! The jackal barely misses your quokka. Your quokka bites the goblin. The jackal misses your quokka. The goblin unwields an uncursed hunting sling. The goblin wields an uncursed dagger. The goblin misses your quokka. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - frilled lizard, p - goblin Aim: a frilled lizard Attack! The jackal misses your quokka. The goblin unwields an uncursed dagger. The goblin wields an uncursed hunting sling. The goblin shoots a stone. The stone misses your quokka. The stone misses the frilled lizard. The stone hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The frilled lizard bites you. You die... .## #.# ..# #.# #l# #######.# ......g.############### #....).hrbl@....(.<...# #.#################...# ...# ..... ....... ....... ...#... ...##.# You could see a jackal, a goblin, a frilled lizard, a friendly quokka and a friendly bat. Vanquished Creatures A dart slug (D:1) A bat (D:1) A goblin (D:1) A jackal (D:2) 4 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 4 bats (D:1) A goblin (D:2) 2 hobgoblins (D:1) 4 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 34 | D:1 | Found a shattered altar of Ashenzari. 42 | D:1 | Became a worshipper of Ashenzari the Shackled 97 | D:1 | Reached skill level 3 in Stealth 121 | D:1 | Reached skill level 1 in Unarmed Combat 136 | D:1 | Reached XP level 2. HP: 10/11 MP: 1/6 140 | D:1 | Learned a level 2 spell: Call Imp 410 | D:2 | Slain by a frilled lizard Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.8 Unarmed Combat | 1 | 1.6 Dodging | | 2.6 Spellcasting | | 2.0 Summonings | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 37 Bite || 5 Cast: Summon Small Mamm || 19 Call Imp || 2 Use: Potion || 1 Stab: Distracted || 2 Sleeping || 1 Eat: Chunk || 6 Armor: Skin || 3 Dodge: Dodged || 69 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 205.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 205.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lemuel_arrival_muddy, evilmike_ruin_ashenzari D:2: first_ration, solitary_fountain, corexii_item_surrounded_by_moat, grunt_ministairs_6, uniq_jessica, uniq_robin