tidbits Level 1 of the Dungeon (0, 0, D:1) 9 stones (0, 30, D:1) a +0 club (5, 31, D:1) 21 stones (6, 15, D:1) a cursed -1 dagger (6, 38, D:1) a +0 short sword (21, 18, D:1) a +0 pair of gloves (34, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (unseen) (32, -5, D:2) a +0 dagger (40, 5, D:2) a +0 dagger (45, 21, D:2) 16 stones (47, 29, D:2) quicksilver dragon scales Level 3 of the Dungeon (0, 0, D:3) 27 stones (2, -27, D:3) 23 stones (17, -24, D:3) a +0 short sword (17, -8, D:3) a +0 scale mail (17, -6, D:3) 30 bolts (19, 20, D:3) 19 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (unseen) (19, -29, D:4) 11 gold pieces (21, -18, D:4) a +0 buckler (38, -52, D:4) 2 stones (39, -50, D:4) a stone (41, -27, D:4) a +0 leather armour (42, -48, D:4) a stone (46, -21, D:4) 7 gold pieces (53, -36, D:4) a ration (60, -49, D:4) a +0 dagger (64, -35, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) 12 poisoned needles (1, -9, D:5) a ball python corpse (9, 8, D:5) 20 sling bullets (9, 13, D:5) 19 stones (10, -4, D:5) a +0 war axe (21, 4, D:5) a ball python corpse (skeletalised by now) (36, -9, D:5) a frilled lizard corpse (skeletalised by now) (43, -7, D:5) the cursed +1 hunting sling "With Two Names" {flame, rElec rPois MP-9 Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It has a curse placed upon it. Level 6 of the Dungeon (0, 0, D:6) 22 stones (12, 4, D:6) 17 bolts